diff options
author | Eugene Sandulenko | 2010-08-06 13:13:25 +0000 |
---|---|---|
committer | Eugene Sandulenko | 2010-10-12 22:35:55 +0000 |
commit | 47904bc7b2992189bb554833f00a79ff0fea9fb8 (patch) | |
tree | 1cec51758c6741b970bd064fafee77607b9f884f /engines/sword25/kernel/window.h | |
parent | ca17def625154e5f758b797e4fc48c76b0566320 (diff) | |
download | scummvm-rg350-47904bc7b2992189bb554833f00a79ff0fea9fb8.tar.gz scummvm-rg350-47904bc7b2992189bb554833f00a79ff0fea9fb8.tar.bz2 scummvm-rg350-47904bc7b2992189bb554833f00a79ff0fea9fb8.zip |
SWORD25: Mass-astyle.
svn-id: r53222
Diffstat (limited to 'engines/sword25/kernel/window.h')
-rw-r--r-- | engines/sword25/kernel/window.h | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/sword25/kernel/window.h b/engines/sword25/kernel/window.h index 18b3930dca..ae8709f157 100644 --- a/engines/sword25/kernel/window.h +++ b/engines/sword25/kernel/window.h @@ -23,7 +23,7 @@ * */ -/* +/* * This code is based on Broken Sword 2.5 engine * * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer @@ -63,7 +63,7 @@ protected: bool _CloseWanted; public: - virtual ~BS_Window(){}; + virtual ~BS_Window() {}; /** * Returns the visibility of the window. @@ -72,7 +72,7 @@ public: /** * Sets the visibility of the window - * @param Visible Specifies whether the window should be visible or hidden + * @param Visible Specifies whether the window should be visible or hidden */ virtual void SetVisible(bool Visible) = 0; /** @@ -81,7 +81,7 @@ public: virtual int GetX() = 0; /** * Sets the X position of the window - * @paramX The new X position for the window, or -1 for centre aligned + * @paramX The new X position for the window, or -1 for centre aligned */ virtual void SetX(int X) = 0; /** @@ -90,7 +90,7 @@ public: virtual int GetY() = 0; /** * Sets the Y position of the window - * @param Y The new Y position for the window, or -1 for centre aligned + * @param Y The new Y position for the window, or -1 for centre aligned */ virtual void SetY(int X) = 0; /** @@ -123,7 +123,7 @@ public: virtual Common::String GetTitle() = 0; /** * Sets the title of the window - * @param Title The new window title + * @param Title The new window title */ virtual void SetTitle(const Common::String &Title) = 0; /** @@ -135,7 +135,7 @@ public: * Pauses the applicaiton until the window has focus, or has been closed. * Returns false if the window was closed. */ - virtual bool WaitForFocus() = 0; + virtual bool WaitForFocus() = 0; /** * Returns true if the window has focus, false otherwise. */ @@ -152,9 +152,9 @@ public: * Specifies whether the window is wanted to be closed. This is used together with CloseWanted() * to allow scripts to query when the main window should be closed, or the user is asking it to close **/ - void SetCloseWanted(bool Wanted); + void SetCloseWanted(bool Wanted); /** - * Returns the previous value set in a call to SetCloseWanted. + * Returns the previous value set in a call to SetCloseWanted. * Note that calling this also resets the value back to false, until such time as the SetCloseWanted() * method is called again. **/ @@ -163,11 +163,11 @@ public: /** * Creates a new window instance. Returns a pointer to the window, or NULL if the creation failed. * Note: It is the responsibility of the client to free the pointer when done with it. - * @param X The X position of the window, or -1 for centre horizontal alignment - * @param Y The Y position of the window, or -1 for centre vertical alignment - * @param Width The width of the window without the frame - * @param Height The height of the window without the frame - * @param Visible Specifies whether window should be visible + * @param X The X position of the window, or -1 for centre horizontal alignment + * @param Y The Y position of the window, or -1 for centre vertical alignment + * @param Width The width of the window without the frame + * @param Height The height of the window without the frame + * @param Visible Specifies whether window should be visible */ static BS_Window *CreateBSWindow(int X, int Y, int Width, int Height, bool Visible); }; |