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authorEugene Sandulenko2010-08-18 12:58:22 +0000
committerEugene Sandulenko2010-10-12 22:59:01 +0000
commitb01994a53bbc96da907a4c28934e644184291017 (patch)
tree7454011b38391985e9f7ce6bca101f1394d127be /engines/sword25/kernel/window.h
parent4c4e821326a3772ad59fee836eabd5175bbb84ca (diff)
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SWORD25: removed BS_ prefix from rest of the classes.
The things which are intentionally left with the prefix: BS_LOG, BS_ASSERT, BS_Rect, BS_String. svn-id: r53261
Diffstat (limited to 'engines/sword25/kernel/window.h')
-rw-r--r--engines/sword25/kernel/window.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/sword25/kernel/window.h b/engines/sword25/kernel/window.h
index ae8709f157..aee23087cb 100644
--- a/engines/sword25/kernel/window.h
+++ b/engines/sword25/kernel/window.h
@@ -57,13 +57,13 @@ namespace Sword25 {
* Windows are exclusively created by BS_Window::CreateBSWindow().
* BS_Windows selects the correct class for the environment.
*/
-class BS_Window {
+class Window {
protected:
bool _InitSuccess;
bool _CloseWanted;
public:
- virtual ~BS_Window() {};
+ virtual ~Window() {};
/**
* Returns the visibility of the window.
@@ -169,7 +169,7 @@ public:
* @param Height The height of the window without the frame
* @param Visible Specifies whether window should be visible
*/
- static BS_Window *CreateBSWindow(int X, int Y, int Width, int Height, bool Visible);
+ static Window *CreateBSWindow(int X, int Y, int Width, int Height, bool Visible);
};
} // End of namespace Sword25