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author | Eugene Sandulenko | 2010-10-03 13:25:36 +0000 |
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committer | Eugene Sandulenko | 2010-10-13 00:09:32 +0000 |
commit | 063cb5d84ca5846ac0eff9388759a9b6662e764f (patch) | |
tree | 74193513e5a4a2d8d5f415597b0267339be89de3 /engines/sword25/kernel | |
parent | 54ccc8f4c906cd4f84c955581c0368886a7a9c78 (diff) | |
download | scummvm-rg350-063cb5d84ca5846ac0eff9388759a9b6662e764f.tar.gz scummvm-rg350-063cb5d84ca5846ac0eff9388759a9b6662e764f.tar.bz2 scummvm-rg350-063cb5d84ca5846ac0eff9388759a9b6662e764f.zip |
SWORD25: Enforced code naming conventions in math/*
svn-id: r53392
Diffstat (limited to 'engines/sword25/kernel')
-rw-r--r-- | engines/sword25/kernel/objectregistry.h | 117 | ||||
-rw-r--r-- | engines/sword25/kernel/persistenceservice.cpp | 4 |
2 files changed, 49 insertions, 72 deletions
diff --git a/engines/sword25/kernel/objectregistry.h b/engines/sword25/kernel/objectregistry.h index 0ae3915edb..dc702f2d75 100644 --- a/engines/sword25/kernel/objectregistry.h +++ b/engines/sword25/kernel/objectregistry.h @@ -35,10 +35,6 @@ #ifndef SWORD25_OBJECTREGISTRY_H #define SWORD25_OBJECTREGISTRY_H -// ----------------------------------------------------------------------------- -// Includes -// ----------------------------------------------------------------------------- - #include "common/func.h" #include "common/hashmap.h" #include "sword25/kernel/bs_stdint.h" @@ -46,105 +42,92 @@ namespace Sword25 { -// ----------------------------------------------------------------------------- -// Klassendeklaration -// ----------------------------------------------------------------------------- - template<typename T> class ObjectRegistry { public: - ObjectRegistry() : m_NextHandle(1) {} + ObjectRegistry() : _nextHandle(1) {} virtual ~ObjectRegistry() {} - // ------------------------------------------------------------------------- - - uint RegisterObject(T *ObjectPtr) { + uint registerObject(T *objectPtr) { // Null-Pointer können nicht registriert werden. - if (ObjectPtr == 0) { - LogErrorLn("Cannot register a null pointer."); + if (objectPtr == 0) { + logErrorLn("Cannot register a null pointer."); return 0; } // Falls das Objekt bereits registriert wurde, wird eine Warnung ausgeben und das Handle zurückgeben. - uint Handle = FindHandleByPtr(ObjectPtr); - if (Handle != 0) { - LogWarningLn("Tried to register a object that was already registered."); - return Handle; + uint handle = findHandleByPtr(objectPtr); + if (handle != 0) { + logWarningLn("Tried to register a object that was already registered."); + return handle; } // Ansonsten wird das Objekt in beide Maps eingetragen und das neue Handle zurückgeben. else { - m_Handle2PtrMap[m_NextHandle] = ObjectPtr; - m_Ptr2HandleMap[ObjectPtr] = m_NextHandle; + _handle2PtrMap[_nextHandle] = objectPtr; + _ptr2HandleMap[objectPtr] = _nextHandle; - return m_NextHandle++; + return _nextHandle++; } } - // ----------------------------------------------------------------------------- - - uint RegisterObject(T *ObjectPtr, uint Handle) { + uint registerObject(T *objectPtr, uint handle) { // Null-Pointer und Null-Handle können nicht registriert werden. - if (ObjectPtr == 0 || Handle == 0) { - LogErrorLn("Cannot register a null pointer or a null handle."); + if (objectPtr == 0 || handle == 0) { + logErrorLn("Cannot register a null pointer or a null handle."); return 0; } // Falls das Objekt bereits registriert wurde, wird ein Fehler ausgegeben und 0 zurückgeben. - uint HandleTest = FindHandleByPtr(ObjectPtr); - if (HandleTest != 0) { - LogErrorLn("Tried to register a object that was already registered."); + uint handleTest = findHandleByPtr(objectPtr); + if (handleTest != 0) { + logErrorLn("Tried to register a object that was already registered."); return 0; } // Falls das Handle bereits vergeben ist, wird ein Fehler ausgegeben und 0 zurückgegeben. - else if (FindPtrByHandle(Handle) != 0) { - LogErrorLn("Tried to register a handle that is already taken."); + else if (findPtrByHandle(handle) != 0) { + logErrorLn("Tried to register a handle that is already taken."); return 0; } // Ansonsten wird das Objekt in beide Maps eingetragen und das gewünschte Handle zurückgeben. else { - m_Handle2PtrMap[Handle] = ObjectPtr; - m_Ptr2HandleMap[ObjectPtr] = Handle; + _handle2PtrMap[handle] = objectPtr; + _ptr2HandleMap[objectPtr] = handle; // Falls das vergebene Handle größer oder gleich dem nächsten automatische vergebenen Handle ist, wird das nächste automatisch // vergebene Handle erhöht. - if (Handle >= m_NextHandle) m_NextHandle = Handle + 1; + if (handle >= _nextHandle) + _nextHandle = handle + 1; - return Handle; + return handle; } } - // ----------------------------------------------------------------------------- - - void DeregisterObject(T *ObjectPtr) { - uint Handle = FindHandleByPtr(ObjectPtr); + void deregisterObject(T *objectPtr) { + uint handle = findHandleByPtr(objectPtr); - if (Handle != 0) { + if (handle != 0) { // Registriertes Objekt aus beiden Maps entfernen. - m_Handle2PtrMap.erase(FindHandleByPtr(ObjectPtr)); - m_Ptr2HandleMap.erase(ObjectPtr); + _handle2PtrMap.erase(findHandleByPtr(objectPtr)); + _ptr2HandleMap.erase(objectPtr); } else { - LogWarningLn("Tried to remove a object that was not registered."); + logWarningLn("Tried to remove a object that was not registered."); } } - // ----------------------------------------------------------------------------- - - T *resolveHandle(uint Handle) { + T *resolveHandle(uint handle) { // Zum Handle gehöriges Objekt in der Hash-Map finden. - T *ObjectPtr = FindPtrByHandle(Handle); + T *objectPtr = findPtrByHandle(handle); // Pointer zurückgeben. Im Fehlerfall ist dieser 0. - return ObjectPtr; + return objectPtr; } - // ----------------------------------------------------------------------------- - - uint ResolvePtr(T *ObjectPtr) { + uint resolvePtr(T *objectPtr) { // Zum Pointer gehöriges Handle in der Hash-Map finden. - uint Handle = FindHandleByPtr(ObjectPtr); + uint handle = findHandleByPtr(objectPtr); // Handle zurückgeben. Im Fehlerfall ist dieses 0. - return Handle; + return handle; } protected: @@ -163,34 +146,28 @@ protected: typedef Common::HashMap<uint, T *> HANDLE2PTR_MAP; typedef Common::HashMap<T *, uint, ClassPointer_Hash, ClassPointer_EqualTo> PTR2HANDLE_MAP; - HANDLE2PTR_MAP m_Handle2PtrMap; - PTR2HANDLE_MAP m_Ptr2HandleMap; - uint m_NextHandle; - - // ----------------------------------------------------------------------------- + HANDLE2PTR_MAP _handle2PtrMap; + PTR2HANDLE_MAP _ptr2HandleMap; + uint _nextHandle; - T *FindPtrByHandle(uint Handle) { + T *findPtrByHandle(uint handle) { // Zum Handle gehörigen Pointer finden. - typename HANDLE2PTR_MAP::const_iterator it = m_Handle2PtrMap.find(Handle); + typename HANDLE2PTR_MAP::const_iterator it = _handle2PtrMap.find(handle); // Pointer zurückgeben, oder, falls keiner gefunden wurde, 0 zurückgeben. - return (it != m_Handle2PtrMap.end()) ? it->_value : 0; + return (it != _handle2PtrMap.end()) ? it->_value : 0; } - // ----------------------------------------------------------------------------- - - uint FindHandleByPtr(T *ObjectPtr) { + uint findHandleByPtr(T *objectPtr) { // Zum Pointer gehöriges Handle finden. - typename PTR2HANDLE_MAP::const_iterator it = m_Ptr2HandleMap.find(ObjectPtr); + typename PTR2HANDLE_MAP::const_iterator it = _ptr2HandleMap.find(objectPtr); // Handle zurückgeben, oder, falls keines gefunden wurde, 0 zurückgeben. - return (it != m_Ptr2HandleMap.end()) ? it->_value : 0; + return (it != _ptr2HandleMap.end()) ? it->_value : 0; } - // ----------------------------------------------------------------------------- - - virtual void LogErrorLn(const char *Message) const = 0; - virtual void LogWarningLn(const char *Message) const = 0; + virtual void logErrorLn(const char *message) const = 0; + virtual void logWarningLn(const char *message) const = 0; }; } // End of namespace Sword25 diff --git a/engines/sword25/kernel/persistenceservice.cpp b/engines/sword25/kernel/persistenceservice.cpp index 3620e8c4a4..871bc37e2a 100644 --- a/engines/sword25/kernel/persistenceservice.cpp +++ b/engines/sword25/kernel/persistenceservice.cpp @@ -326,7 +326,7 @@ bool PersistenceService::SaveGame(uint SlotID, const Common::String &ScreenshotF OutputPersistenceBlock Writer; bool Success = true; Success &= Kernel::GetInstance()->GetScript()->persist(Writer); - Success &= RegionRegistry::GetInstance().persist(Writer); + Success &= RegionRegistry::getInstance().persist(Writer); Success &= Kernel::GetInstance()->GetGfx()->persist(Writer); Success &= Kernel::GetInstance()->GetSfx()->persist(Writer); Success &= Kernel::GetInstance()->GetInput()->persist(Writer); @@ -445,7 +445,7 @@ bool PersistenceService::LoadGame(uint SlotID) { bool Success = true; Success &= Kernel::GetInstance()->GetScript()->unpersist(Reader); // Muss unbedingt nach Script passieren. Da sonst die bereits wiederhergestellten Regions per Garbage-Collection gekillt werden. - Success &= RegionRegistry::GetInstance().unpersist(Reader); + Success &= RegionRegistry::getInstance().unpersist(Reader); Success &= Kernel::GetInstance()->GetGfx()->unpersist(Reader); Success &= Kernel::GetInstance()->GetSfx()->unpersist(Reader); Success &= Kernel::GetInstance()->GetInput()->unpersist(Reader); |