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author | Eugene Sandulenko | 2010-10-19 21:03:33 +0000 |
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committer | Eugene Sandulenko | 2010-10-19 21:03:33 +0000 |
commit | 6629efc676ca48e958dcfa0ee4e66e6aba1c6597 (patch) | |
tree | 3e76022f90ca9590c1ec376fc436461eaeee11ef /engines/sword25/math | |
parent | ae78107e2a8732977313e208f1d08e65d50ec8e8 (diff) | |
download | scummvm-rg350-6629efc676ca48e958dcfa0ee4e66e6aba1c6597.tar.gz scummvm-rg350-6629efc676ca48e958dcfa0ee4e66e6aba1c6597.tar.bz2 scummvm-rg350-6629efc676ca48e958dcfa0ee4e66e6aba1c6597.zip |
SWORD25: Enforced code formatting rules in rest of the engine
svn-id: r53626
Diffstat (limited to 'engines/sword25/math')
-rw-r--r-- | engines/sword25/math/geometry_script.cpp | 6 | ||||
-rw-r--r-- | engines/sword25/math/walkregion.cpp | 4 |
2 files changed, 5 insertions, 5 deletions
diff --git a/engines/sword25/math/geometry_script.cpp b/engines/sword25/math/geometry_script.cpp index 3cba72ff7e..8882d5e588 100644 --- a/engines/sword25/math/geometry_script.cpp +++ b/engines/sword25/math/geometry_script.cpp @@ -360,7 +360,7 @@ static int r_setY(lua_State *L) { } static void drawPolygon(const Polygon &polygon, uint color, const Vertex &offset) { - GraphicEngine *pGE = Kernel::GetInstance()->GetGfx(); + GraphicEngine *pGE = Kernel::getInstance()->getGfx(); BS_ASSERT(pGE); for (int i = 0; i < polygon.vertexCount - 1; i++) @@ -470,9 +470,9 @@ static const luaL_reg WALKREGION_METHODS[] = { }; bool Geometry::registerScriptBindings() { - Kernel *pKernel = Kernel::GetInstance(); + Kernel *pKernel = Kernel::getInstance(); BS_ASSERT(pKernel); - ScriptEngine *pScript = pKernel->GetScript(); + ScriptEngine *pScript = pKernel->getScript(); BS_ASSERT(pScript); lua_State *L = static_cast< lua_State *>(pScript->getScriptObject()); BS_ASSERT(L); diff --git a/engines/sword25/math/walkregion.cpp b/engines/sword25/math/walkregion.cpp index 3f4ad3c030..51818bc9e8 100644 --- a/engines/sword25/math/walkregion.cpp +++ b/engines/sword25/math/walkregion.cpp @@ -165,7 +165,7 @@ static void relaxEndPoint(const Vertex &curNodePos, } template<class T> -void ReverseArray(Common::Array<T> &arr) { +void reverseArray(Common::Array<T> &arr) { const uint size = arr.size(); if (size < 2) return; @@ -216,7 +216,7 @@ bool WalkRegion::findPath(const Vertex &start, const Vertex &end, BS_Path &path) // The nodes of the path must be untwisted, as they were extracted in reverse order. // This step could be saved if the path from end to the beginning was desired - ReverseArray<Vertex>(path); + reverseArray<Vertex>(path); return true; } |