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authorMax Horn2010-10-19 09:43:31 +0000
committerMax Horn2010-10-19 09:43:31 +0000
commit88bca8e13d0d385161bd8aee95998345a6aa516e (patch)
treeabed137cd34a063608e02ace3e83e271e2781dc5 /engines/sword25/math
parentf020ec90779dd4db968df7dfd1e2961434ea3fc6 (diff)
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SWORD25: Optimize ReverseArray, move it to only place it is used
svn-id: r53606
Diffstat (limited to 'engines/sword25/math')
-rw-r--r--engines/sword25/math/walkregion.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/engines/sword25/math/walkregion.cpp b/engines/sword25/math/walkregion.cpp
index d47ed3d11f..3f4ad3c030 100644
--- a/engines/sword25/math/walkregion.cpp
+++ b/engines/sword25/math/walkregion.cpp
@@ -164,6 +164,17 @@ static void relaxEndPoint(const Vertex &curNodePos,
}
}
+template<class T>
+void ReverseArray(Common::Array<T> &arr) {
+ const uint size = arr.size();
+ if (size < 2)
+ return;
+
+ for (uint i = 0; i <= (size / 2 - 1); ++i) {
+ SWAP(arr[i], arr[size - i - 1]);
+ }
+}
+
bool WalkRegion::findPath(const Vertex &start, const Vertex &end, BS_Path &path) const {
// This is an implementation of Dijkstra's algorithm