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author | Paul Gilbert | 2010-07-31 13:02:58 +0000 |
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committer | Eugene Sandulenko | 2010-10-12 22:15:42 +0000 |
commit | ea29e41b86dd6efad5b044220505ded798b2503e (patch) | |
tree | 461451b1ee2eb4c006bc95f130ff25b446a360c0 /engines/sword25/package/scummvmpackagemanager.h | |
parent | bed623b11ef007bb46b26f1f995b6073914383c5 (diff) | |
download | scummvm-rg350-ea29e41b86dd6efad5b044220505ded798b2503e.tar.gz scummvm-rg350-ea29e41b86dd6efad5b044220505ded798b2503e.tar.bz2 scummvm-rg350-ea29e41b86dd6efad5b044220505ded798b2503e.zip |
SWORD25: Reimplemented package manager for ScummVM using Common::Archive
svn-id: r53194
Diffstat (limited to 'engines/sword25/package/scummvmpackagemanager.h')
-rw-r--r-- | engines/sword25/package/scummvmpackagemanager.h | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/engines/sword25/package/scummvmpackagemanager.h b/engines/sword25/package/scummvmpackagemanager.h new file mode 100644 index 0000000000..d279b7e8ad --- /dev/null +++ b/engines/sword25/package/scummvmpackagemanager.h @@ -0,0 +1,105 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef SWORD25_SCUMMVM_PACKAGE_MANAGER_H +#define SWORD25_SCUMMVM_PACKAGE_MANAGER_H + +// ----------------------------------------------------------------------------- +// Includes +// ----------------------------------------------------------------------------- + +#include "common/archive.h" +#include "common/array.h" +#include "common/fs.h" +#include "common/str.h" +#include "sword25/kernel/common.h" +#include "sword25/package/packagemanager.h" + +namespace Sword25 { + +// ----------------------------------------------------------------------------- +// Forward declarations +// ----------------------------------------------------------------------------- + +class BS_Kernel; + +// ----------------------------------------------------------------------------- +// Class definitions +// ----------------------------------------------------------------------------- + +struct PathElement { +public: + PathElement() { } + PathElement(Common::String::const_iterator Begin, Common::String::const_iterator End) : m_Begin(Begin), m_End(End) {} + + Common::String::const_iterator GetBegin() const { return m_Begin; } + Common::String::const_iterator GetEnd() const { return m_End; } + +private: + Common::String::const_iterator m_Begin; + Common::String::const_iterator m_End; +}; + +typedef Common::Array<PathElement> PathElementArray; + +class BS_ScummVMPackageManager : public BS_PackageManager { +private: + class ArchiveEntry { + public: + Common::Archive *Archive; + PathElementArray MountPath; + + ArchiveEntry(Common::Archive *Archive_, const PathElementArray &MountPath_): + Archive(Archive_), MountPath(MountPath_) { + } + ~ArchiveEntry() { + delete Archive; + } + }; + + Common::String _currentDirectory; + Common::FSNode _rootFolder; + Common::List<ArchiveEntry> _archiveList; + + Common::FSNode GetFSNode(const Common::String &FileName); +public: + BS_ScummVMPackageManager(BS_Kernel * KernelPtr); + virtual ~BS_ScummVMPackageManager(); + + virtual bool LoadPackage(const Common::String &FileName, const Common::String &MountPosition); + virtual bool LoadDirectoryAsPackage(const Common::String &DirectoryName, const Common::String &MountPosition); + virtual void *GetFile(const Common::String &FileName, unsigned int *FileSizePtr = 0); + virtual Common::String GetCurrentDirectory(); + virtual bool ChangeDirectory(const Common::String &Directory); + virtual Common::String GetAbsolutePath(const Common::String &FileName); + virtual FileSearch *CreateSearch(const Common::String &Filter, const Common::String &Path, unsigned int TypeFilter = FT_DIRECTORY | FT_FILE); + virtual unsigned int GetFileSize(const Common::String &FileName); + virtual unsigned int GetFileType(const Common::String &FileName); + virtual bool FileExists(const Common::String &FileName); +}; + +} // End of namespace Sword25 + +#endif |