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authorD G Turner2012-02-21 22:30:29 +0000
committerD G Turner2012-02-21 22:30:29 +0000
commitaa26d5def4265d496c03ef81fb2aa128020b08d4 (patch)
treeb84bb88c601c92c5bda73f37fba0ec0ebe0c1760 /engines/sword25/script/luascript.cpp
parent7986f1709d77a84df92ba86ecf04a0cb1e88e0cf (diff)
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ENGINES: Add error handling for GMM Gamestate Load/Save Usage.
As indicated by wjp, the Global Main Menu (GMM) did not check or report on the returned error state from saveGameState() and loadGameState() usage. This corrects this and adds a MessageDialog report of any failure.
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