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authorEugene Sandulenko2010-09-02 12:14:04 +0000
committerEugene Sandulenko2010-10-12 23:30:00 +0000
commit086f5961b6575c50bb386750b6e9a3ed1efdd8cd (patch)
tree75c532790d67ccd3b8fdc5c371a3ce3bf0705dca /engines/sword25/script
parent0cdb2ded85d17150cb108a5d63dd8957c29af2a5 (diff)
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SWORD25: unsigned int -> uint
svn-id: r53309
Diffstat (limited to 'engines/sword25/script')
-rw-r--r--engines/sword25/script/luacallback.cpp12
-rw-r--r--engines/sword25/script/luacallback.h12
-rw-r--r--engines/sword25/script/luascript.cpp6
-rw-r--r--engines/sword25/script/luascript.h2
4 files changed, 16 insertions, 16 deletions
diff --git a/engines/sword25/script/luacallback.cpp b/engines/sword25/script/luacallback.cpp
index 4e9d4dd06c..bbf6fa6ab1 100644
--- a/engines/sword25/script/luacallback.cpp
+++ b/engines/sword25/script/luacallback.cpp
@@ -72,7 +72,7 @@ LuaCallback::~LuaCallback() {
// -----------------------------------------------------------------------------
-void LuaCallback::RegisterCallbackFunction(lua_State *L, unsigned int ObjectHandle) {
+void LuaCallback::RegisterCallbackFunction(lua_State *L, uint ObjectHandle) {
BS_ASSERT(lua_isfunction(L, -1));
EnsureObjectCallbackTableExists(L, ObjectHandle);
@@ -86,7 +86,7 @@ void LuaCallback::RegisterCallbackFunction(lua_State *L, unsigned int ObjectHand
// -----------------------------------------------------------------------------
-void LuaCallback::UnregisterCallbackFunction(lua_State *L, unsigned int ObjectHandle) {
+void LuaCallback::UnregisterCallbackFunction(lua_State *L, uint ObjectHandle) {
BS_ASSERT(lua_isfunction(L, -1));
EnsureObjectCallbackTableExists(L, ObjectHandle);
@@ -116,7 +116,7 @@ void LuaCallback::UnregisterCallbackFunction(lua_State *L, unsigned int ObjectHa
// -----------------------------------------------------------------------------
-void LuaCallback::RemoveAllObjectCallbacks(lua_State *L, unsigned int ObjectHandle) {
+void LuaCallback::RemoveAllObjectCallbacks(lua_State *L, uint ObjectHandle) {
PushCallbackTable(L);
// Remove the object callback from the callback table
@@ -129,7 +129,7 @@ void LuaCallback::RemoveAllObjectCallbacks(lua_State *L, unsigned int ObjectHand
// -----------------------------------------------------------------------------
-void LuaCallback::InvokeCallbackFunctions(lua_State *L, unsigned int ObjectHandle) {
+void LuaCallback::InvokeCallbackFunctions(lua_State *L, uint ObjectHandle) {
EnsureObjectCallbackTableExists(L, ObjectHandle);
// Iterate through the table and perform all the callbacks
@@ -161,7 +161,7 @@ void LuaCallback::InvokeCallbackFunctions(lua_State *L, unsigned int ObjectHandl
// -----------------------------------------------------------------------------
-void LuaCallback::EnsureObjectCallbackTableExists(lua_State *L, unsigned int ObjectHandle) {
+void LuaCallback::EnsureObjectCallbackTableExists(lua_State *L, uint ObjectHandle) {
PushObjectCallbackTable(L, ObjectHandle);
// If the table is nil, it must first be created
@@ -190,7 +190,7 @@ void LuaCallback::PushCallbackTable(lua_State *L) {
// -----------------------------------------------------------------------------
-void LuaCallback::PushObjectCallbackTable(lua_State *L, unsigned int ObjectHandle) {
+void LuaCallback::PushObjectCallbackTable(lua_State *L, uint ObjectHandle) {
PushCallbackTable(L);
// Push Object Callback table onto the stack
diff --git a/engines/sword25/script/luacallback.h b/engines/sword25/script/luacallback.h
index 89ab67a52e..e8f4a9cf02 100644
--- a/engines/sword25/script/luacallback.h
+++ b/engines/sword25/script/luacallback.h
@@ -65,14 +65,14 @@ public:
virtual ~LuaCallback();
// Funktion muss auf dem Lua-Stack liegen.
- void RegisterCallbackFunction(lua_State *L, unsigned int ObjectHandle);
+ void RegisterCallbackFunction(lua_State *L, uint ObjectHandle);
// Funktion muss auf dem Lua-Stack liegen.
- void UnregisterCallbackFunction(lua_State *L, unsigned int ObjectHandle);
+ void UnregisterCallbackFunction(lua_State *L, uint ObjectHandle);
- void RemoveAllObjectCallbacks(lua_State *L, unsigned int ObjectHandle);
+ void RemoveAllObjectCallbacks(lua_State *L, uint ObjectHandle);
- void InvokeCallbackFunctions(lua_State *L, unsigned int ObjectHandle);
+ void InvokeCallbackFunctions(lua_State *L, uint ObjectHandle);
protected:
virtual int PreFunctionInvokation(lua_State *L) {
@@ -80,9 +80,9 @@ protected:
}
private:
- void EnsureObjectCallbackTableExists(lua_State *L, unsigned int ObjectHandle);
+ void EnsureObjectCallbackTableExists(lua_State *L, uint ObjectHandle);
void PushCallbackTable(lua_State *L);
- void PushObjectCallbackTable(lua_State *L, unsigned int ObjectHandle);
+ void PushObjectCallbackTable(lua_State *L, uint ObjectHandle);
};
} // End of namespace Sword25
diff --git a/engines/sword25/script/luascript.cpp b/engines/sword25/script/luascript.cpp
index ce63a1512d..4055c5fc06 100644
--- a/engines/sword25/script/luascript.cpp
+++ b/engines/sword25/script/luascript.cpp
@@ -181,7 +181,7 @@ bool LuaScriptEngine::ExecuteFile(const Common::String &FileName) {
BS_ASSERT(pPackage);
// File read
- unsigned int FileSize;
+ uint FileSize;
byte *FileData = pPackage->GetFile(FileName, &FileSize);
if (!FileData) {
BS_LOG_ERRORLN("Couldn't read \"%s\".", FileName.c_str());
@@ -244,7 +244,7 @@ bool LuaScriptEngine::RegisterStandardLibs() {
// -----------------------------------------------------------------------------
-bool LuaScriptEngine::ExecuteBuffer(const byte *Data, unsigned int Size, const Common::String &Name) const {
+bool LuaScriptEngine::ExecuteBuffer(const byte *Data, uint Size, const Common::String &Name) const {
// Compile buffer
if (luaL_loadbuffer(m_State, (const char *)Data, Size, Name.c_str()) != 0) {
BS_LOG_ERRORLN("Couldn't compile \"%s\":\n%s", Name.c_str(), lua_tostring(m_State, -1));
@@ -361,7 +361,7 @@ bool PushPermanentsTable(lua_State *L, PERMANENT_TABLE_TYPE TableType) {
lua_newtable(L);
// All standard permanents are inserted into this table
- unsigned int Index = 0;
+ uint Index = 0;
while (STANDARD_PERMANENTS[Index]) {
// Permanents are placed onto the stack; if it does not exist, it is simply ignored
lua_getglobal(L, STANDARD_PERMANENTS[Index]);
diff --git a/engines/sword25/script/luascript.h b/engines/sword25/script/luascript.h
index 31038b97e9..f2773eef06 100644
--- a/engines/sword25/script/luascript.h
+++ b/engines/sword25/script/luascript.h
@@ -124,7 +124,7 @@ private:
bool RegisterStandardLibs();
bool RegisterStandardLibExtensions();
- bool ExecuteBuffer(const byte *Data, unsigned int Size, const Common::String &Name) const;
+ bool ExecuteBuffer(const byte *Data, uint Size, const Common::String &Name) const;
};
} // End of namespace Sword25