diff options
author | Paul Gilbert | 2010-10-20 10:53:50 +0000 |
---|---|---|
committer | Paul Gilbert | 2010-10-20 10:53:50 +0000 |
commit | 66ecd08868b83d166e6e01c2e4c2b66eecdbe99a (patch) | |
tree | dd5868e84766fc5541749e2fe4163ab6b50889ce /engines/sword25/script | |
parent | 9d12ee212561b0f9b94c8fc76f48c73d35b5ced9 (diff) | |
download | scummvm-rg350-66ecd08868b83d166e6e01c2e4c2b66eecdbe99a.tar.gz scummvm-rg350-66ecd08868b83d166e6e01c2e4c2b66eecdbe99a.tar.bz2 scummvm-rg350-66ecd08868b83d166e6e01c2e4c2b66eecdbe99a.zip |
SWORD25: Fix to correctly write game state to savegame files
svn-id: r53637
Diffstat (limited to 'engines/sword25/script')
-rw-r--r-- | engines/sword25/script/luascript.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword25/script/luascript.cpp b/engines/sword25/script/luascript.cpp index 4144a6a9e2..4ed4a158f9 100644 --- a/engines/sword25/script/luascript.cpp +++ b/engines/sword25/script/luascript.cpp @@ -423,7 +423,7 @@ bool LuaScriptEngine::persist(OutputPersistenceBlock &writer) { pluto_persist(_state, chunkwriter, &chunkData); // Persistenzdaten in den Writer schreiben. - writer.write(&chunkData[0], chunkData.size()); + writer.write(chunkData); // Die beiden Tabellen vom Stack nehmen. lua_pop(_state, 2); |