diff options
author | Eugene Sandulenko | 2010-09-17 14:37:27 +0000 |
---|---|---|
committer | Eugene Sandulenko | 2010-10-12 23:56:28 +0000 |
commit | 38d84fd7677ed379c4e46d1fe9b411698301a875 (patch) | |
tree | 5de7cf26a887c622a1f42e13630ea57cc5ffae7a /engines/sword25/sfx/soundengine_script.cpp | |
parent | 3e637a8341694e8aa7bce5c5e12b9bc506865b8b (diff) | |
download | scummvm-rg350-38d84fd7677ed379c4e46d1fe9b411698301a875.tar.gz scummvm-rg350-38d84fd7677ed379c4e46d1fe9b411698301a875.tar.bz2 scummvm-rg350-38d84fd7677ed379c4e46d1fe9b411698301a875.zip |
SWORD25: Further work on sound.
Have difficulties with understanding how mainmenu sound is stopped.
Currently it is not. Must be some trickery with object creation.
svn-id: r53367
Diffstat (limited to 'engines/sword25/sfx/soundengine_script.cpp')
-rw-r--r-- | engines/sword25/sfx/soundengine_script.cpp | 39 |
1 files changed, 0 insertions, 39 deletions
diff --git a/engines/sword25/sfx/soundengine_script.cpp b/engines/sword25/sfx/soundengine_script.cpp index fad9742c16..808fced94a 100644 --- a/engines/sword25/sfx/soundengine_script.cpp +++ b/engines/sword25/sfx/soundengine_script.cpp @@ -44,7 +44,6 @@ #include "sword25/sfx/soundengine.h" namespace Sword25 { -// ----------------------------------------------------------------------------- static int Init(lua_State *L) { Kernel *pKernel = Kernel::GetInstance(); @@ -62,8 +61,6 @@ static int Init(lua_State *L) { return 1; } -// ----------------------------------------------------------------------------- - static int Update(lua_State *L) { Kernel *pKernel = Kernel::GetInstance(); BS_ASSERT(pKernel); @@ -75,8 +72,6 @@ static int Update(lua_State *L) { return 0; } -// ----------------------------------------------------------------------------- - static int SetVolume(lua_State *L) { Kernel *pKernel = Kernel::GetInstance(); BS_ASSERT(pKernel); @@ -89,8 +84,6 @@ static int SetVolume(lua_State *L) { return 0; } -// ----------------------------------------------------------------------------- - static int GetVolume(lua_State *L) { Kernel *pKernel = Kernel::GetInstance(); BS_ASSERT(pKernel); @@ -102,8 +95,6 @@ static int GetVolume(lua_State *L) { return 1; } -// ----------------------------------------------------------------------------- - static int PauseAll(lua_State *L) { Kernel *pKernel = Kernel::GetInstance(); BS_ASSERT(pKernel); @@ -115,8 +106,6 @@ static int PauseAll(lua_State *L) { return 0; } -// ----------------------------------------------------------------------------- - static int ResumeAll(lua_State *L) { Kernel *pKernel = Kernel::GetInstance(); BS_ASSERT(pKernel); @@ -128,8 +117,6 @@ static int ResumeAll(lua_State *L) { return 0; } -// ----------------------------------------------------------------------------- - static int PauseLayer(lua_State *L) { Kernel *pKernel = Kernel::GetInstance(); BS_ASSERT(pKernel); @@ -141,8 +128,6 @@ static int PauseLayer(lua_State *L) { return 0; } -// ----------------------------------------------------------------------------- - static int ResumeLayer(lua_State *L) { Kernel *pKernel = Kernel::GetInstance(); BS_ASSERT(pKernel); @@ -154,8 +139,6 @@ static int ResumeLayer(lua_State *L) { return 0; } -// ----------------------------------------------------------------------------- - static void ProcessPlayParams(lua_State *L, Common::String &FileName, SoundEngine::SOUND_TYPES &Type, float &Volume, float &Pan, bool &Loop, int &LoopStart, int &LoopEnd, uint &Layer) { FileName = luaL_checkstring(L, 1); @@ -222,8 +205,6 @@ static int PlaySoundEx(lua_State *L) { return 1; } -// ----------------------------------------------------------------------------- - static int SetSoundVolume(lua_State *L) { Kernel *pKernel = Kernel::GetInstance(); BS_ASSERT(pKernel); @@ -235,8 +216,6 @@ static int SetSoundVolume(lua_State *L) { return 0; } -// ----------------------------------------------------------------------------- - static int SetSoundPanning(lua_State *L) { Kernel *pKernel = Kernel::GetInstance(); BS_ASSERT(pKernel); @@ -248,8 +227,6 @@ static int SetSoundPanning(lua_State *L) { return 0; } -// ----------------------------------------------------------------------------- - static int PauseSound(lua_State *L) { Kernel *pKernel = Kernel::GetInstance(); BS_ASSERT(pKernel); @@ -261,8 +238,6 @@ static int PauseSound(lua_State *L) { return 0; } -// ----------------------------------------------------------------------------- - static int ResumeSound(lua_State *L) { Kernel *pKernel = Kernel::GetInstance(); BS_ASSERT(pKernel); @@ -274,8 +249,6 @@ static int ResumeSound(lua_State *L) { return 0; } -// ----------------------------------------------------------------------------- - static int StopSound(lua_State *L) { Kernel *pKernel = Kernel::GetInstance(); BS_ASSERT(pKernel); @@ -287,8 +260,6 @@ static int StopSound(lua_State *L) { return 0; } -// ----------------------------------------------------------------------------- - static int IsSoundPaused(lua_State *L) { Kernel *pKernel = Kernel::GetInstance(); BS_ASSERT(pKernel); @@ -300,8 +271,6 @@ static int IsSoundPaused(lua_State *L) { return 1; } -// ----------------------------------------------------------------------------- - static int IsSoundPlaying(lua_State *L) { Kernel *pKernel = Kernel::GetInstance(); BS_ASSERT(pKernel); @@ -313,8 +282,6 @@ static int IsSoundPlaying(lua_State *L) { return 1; } -// ----------------------------------------------------------------------------- - static int GetSoundVolume(lua_State *L) { Kernel *pKernel = Kernel::GetInstance(); BS_ASSERT(pKernel); @@ -326,8 +293,6 @@ static int GetSoundVolume(lua_State *L) { return 1; } -// ----------------------------------------------------------------------------- - static int GetSoundPanning(lua_State *L) { Kernel *pKernel = Kernel::GetInstance(); BS_ASSERT(pKernel); @@ -339,8 +304,6 @@ static int GetSoundPanning(lua_State *L) { return 1; } -// ----------------------------------------------------------------------------- - static const char *SFX_LIBRARY_NAME = "Sfx"; static const luaL_reg SFX_FUNCTIONS[] = { @@ -373,8 +336,6 @@ static const lua_constant_reg SFX_CONSTANTS[] = { {0, 0} }; -// ----------------------------------------------------------------------------- - bool SoundEngine::_RegisterScriptBindings() { Kernel *pKernel = Kernel::GetInstance(); BS_ASSERT(pKernel); |