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author | Martin Kiewitz | 2016-02-09 14:54:46 +0100 |
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committer | Martin Kiewitz | 2016-02-09 14:54:46 +0100 |
commit | ab22c27f7a7aa71bbb796e8eebde758ec02fe5b3 (patch) | |
tree | 6766c6917c3a265c21fee5ffee4a76df35b64120 /engines/sword25/sfx | |
parent | 4d5cc05eeec4f268533124911082aa0c146b0ed5 (diff) | |
download | scummvm-rg350-ab22c27f7a7aa71bbb796e8eebde758ec02fe5b3.tar.gz scummvm-rg350-ab22c27f7a7aa71bbb796e8eebde758ec02fe5b3.tar.bz2 scummvm-rg350-ab22c27f7a7aa71bbb796e8eebde758ec02fe5b3.zip |
AGI: Cut menu in case menu names are too long
Required for games that add to many names or add names, that are
too long. The code needs to get adjusted anyway for different
platforms, so for now just cut the menu names instead
Required for at least the fan game Get Outta Space Quest
Diffstat (limited to 'engines/sword25/sfx')
0 files changed, 0 insertions, 0 deletions