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author | Eugene Sandulenko | 2010-09-18 09:43:20 +0000 |
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committer | Eugene Sandulenko | 2010-10-12 23:57:26 +0000 |
commit | 08ce5575faed22287e3133b07deec12c7739e8fe (patch) | |
tree | 8c9fb5e42363d421a2c9e9797e04029d80621603 /engines/sword25/sword25.cpp | |
parent | 017d461b3a1edcd83ba78133cb62cb943f2005c6 (diff) | |
download | scummvm-rg350-08ce5575faed22287e3133b07deec12c7739e8fe.tar.gz scummvm-rg350-08ce5575faed22287e3133b07deec12c7739e8fe.tar.bz2 scummvm-rg350-08ce5575faed22287e3133b07deec12c7739e8fe.zip |
SWORD25: Put all sound-related debug output under debug flag.
svn-id: r53370
Diffstat (limited to 'engines/sword25/sword25.cpp')
-rw-r--r-- | engines/sword25/sword25.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/sword25/sword25.cpp b/engines/sword25/sword25.cpp index f850bfb43b..42772a86af 100644 --- a/engines/sword25/sword25.cpp +++ b/engines/sword25/sword25.cpp @@ -58,6 +58,8 @@ Sword25Engine::Sword25Engine(OSystem *syst, const ADGameDescription *gameDesc): _gameDescription(gameDesc) { DebugMan.addDebugChannel(kDebugScript, "Script", "Script debug level"); + DebugMan.addDebugChannel(kDebugScript, "Scripts", "Script debug level"); + DebugMan.addDebugChannel(kDebugSound, "Sound", "Sound debug level"); } Sword25Engine::~Sword25Engine() { |