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author | Johannes Schickel | 2010-10-13 03:57:44 +0000 |
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committer | Johannes Schickel | 2010-10-13 03:57:44 +0000 |
commit | 75e8452b6e6a2bf4fb2f588aa00b428a60d873b5 (patch) | |
tree | f29541d55309487a94bd1d38e8b53bb3dde9aec6 /engines/sword25/sword25.h | |
parent | 48ee83b88957dab86bc763e9ef21a70179fa8679 (diff) | |
parent | e9f50882ea5b6beeefa994040be9d3bab6a1f107 (diff) | |
download | scummvm-rg350-75e8452b6e6a2bf4fb2f588aa00b428a60d873b5.tar.gz scummvm-rg350-75e8452b6e6a2bf4fb2f588aa00b428a60d873b5.tar.bz2 scummvm-rg350-75e8452b6e6a2bf4fb2f588aa00b428a60d873b5.zip |
OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend
changes into the branch. I suppose the gp2x backend and probably all new
backends, i.e. gph, dingux etc., might not compile anymore.
Since I have no way of testing those it would be nice if porters could look
into getting those up to speed in this branch.
svn-id: r53399
Diffstat (limited to 'engines/sword25/sword25.h')
-rw-r--r-- | engines/sword25/sword25.h | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/engines/sword25/sword25.h b/engines/sword25/sword25.h new file mode 100644 index 0000000000..8f31a05562 --- /dev/null +++ b/engines/sword25/sword25.h @@ -0,0 +1,80 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef SWORD25_H +#define SWORD25_H + +#include "common/scummsys.h" +#include "common/str-array.h" +#include "common/util.h" +#include "engines/engine.h" + +#include "sword25/kernel/log.h" + +struct ADGameDescription; + +namespace Sword25 { + +enum { + kFileTypeHash = 0 +}; + +enum { + kDebugScript = 1 << 0, + kDebugSound = 1 << 1 +}; + +enum GameFlags { + GF_EXTRACTED = 1 << 0 +}; + +#define MESSAGE_BASIC 1 +#define MESSAGE_INTERMEDIATE 2 +#define MESSAGE_DETAILED 3 + +class Sword25Engine : public Engine { +private: + Common::Error appStart(); + bool appMain(); + bool appEnd(); + + bool loadPackages(); + +protected: + virtual Common::Error run(); + void shutdown(); + +public: + Sword25Engine(OSystem *syst, const ADGameDescription *gameDesc); + virtual ~Sword25Engine(); + + uint32 getGameFlags() const; + + const ADGameDescription *_gameDescription; +}; + +} // End of namespace Sword25 + +#endif |