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| author | uruk | 2014-07-21 19:57:33 +0200 |
|---|---|---|
| committer | uruk | 2014-07-21 19:57:33 +0200 |
| commit | 6e26422468b8667c86219069cea25466370656e1 (patch) | |
| tree | 8bb0e63fd54d4103a1940f6ad3028bd40fff4e8e /engines/sword25/util/lua/lcode.cpp | |
| parent | 1176721034b07ddc6517e0a8b96c5eedb0b57e08 (diff) | |
| download | scummvm-rg350-6e26422468b8667c86219069cea25466370656e1.tar.gz scummvm-rg350-6e26422468b8667c86219069cea25466370656e1.tar.bz2 scummvm-rg350-6e26422468b8667c86219069cea25466370656e1.zip | |
CGE2: Rework loading of sprites from file.
Now it satisfies the needs described in the last commit's TODO comment.
Diffstat (limited to 'engines/sword25/util/lua/lcode.cpp')
0 files changed, 0 insertions, 0 deletions
