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author | Johannes Schickel | 2010-10-13 03:57:44 +0000 |
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committer | Johannes Schickel | 2010-10-13 03:57:44 +0000 |
commit | 75e8452b6e6a2bf4fb2f588aa00b428a60d873b5 (patch) | |
tree | f29541d55309487a94bd1d38e8b53bb3dde9aec6 /engines/sword25/util/lua/lundump.h | |
parent | 48ee83b88957dab86bc763e9ef21a70179fa8679 (diff) | |
parent | e9f50882ea5b6beeefa994040be9d3bab6a1f107 (diff) | |
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OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend
changes into the branch. I suppose the gp2x backend and probably all new
backends, i.e. gph, dingux etc., might not compile anymore.
Since I have no way of testing those it would be nice if porters could look
into getting those up to speed in this branch.
svn-id: r53399
Diffstat (limited to 'engines/sword25/util/lua/lundump.h')
-rw-r--r-- | engines/sword25/util/lua/lundump.h | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/engines/sword25/util/lua/lundump.h b/engines/sword25/util/lua/lundump.h new file mode 100644 index 0000000000..c80189dbff --- /dev/null +++ b/engines/sword25/util/lua/lundump.h @@ -0,0 +1,36 @@ +/* +** $Id: lundump.h,v 1.37.1.1 2007/12/27 13:02:25 roberto Exp $ +** load precompiled Lua chunks +** See Copyright Notice in lua.h +*/ + +#ifndef lundump_h +#define lundump_h + +#include "lobject.h" +#include "lzio.h" + +/* load one chunk; from lundump.c */ +LUAI_FUNC Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name); + +/* make header; from lundump.c */ +LUAI_FUNC void luaU_header (char* h); + +/* dump one chunk; from ldump.c */ +LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip); + +#ifdef luac_c +/* print one chunk; from print.c */ +LUAI_FUNC void luaU_print (const Proto* f, int full); +#endif + +/* for header of binary files -- this is Lua 5.1 */ +#define LUAC_VERSION 0x51 + +/* for header of binary files -- this is the official format */ +#define LUAC_FORMAT 0 + +/* size of header of binary files */ +#define LUAC_HEADERSIZE 12 + +#endif |