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authorEugene Sandulenko2010-08-10 12:16:31 +0000
committerEugene Sandulenko2010-10-12 22:38:23 +0000
commitad5b74c9de1eb3d6eda91e1bf21b24c87a78391e (patch)
tree8e2591e31c02ba29ad6c6927fbf1a0a4292973e0 /engines/sword25/util
parentab85540a1bb59d7f69b89868805d1fe2a2adc89c (diff)
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SWORD25: Clean compile!
Under MinGW, with OpenGL and tinyxml. svn-id: r53225
Diffstat (limited to 'engines/sword25/util')
-rw-r--r--engines/sword25/util/lua/luaconf.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword25/util/lua/luaconf.h b/engines/sword25/util/lua/luaconf.h
index 803a3f9e7b..d4eb2c9cd4 100644
--- a/engines/sword25/util/lua/luaconf.h
+++ b/engines/sword25/util/lua/luaconf.h
@@ -603,7 +603,7 @@ union luai_Cast { double l_d; long l_l; };
** compiling as C++ code, with _longjmp/_setjmp when asked to use them,
** and with longjmp/setjmp otherwise.
*/
-#if defined(__cplusplus)
+#if 0 /* defined(__cplusplus) */
/* C++ exceptions */
#define LUAI_THROW(L,c) throw(c)
#define LUAI_TRY(L,c,a) try { a } catch(...) \