diff options
author | Paul Gilbert | 2010-08-21 08:20:32 +0000 |
---|---|---|
committer | Eugene Sandulenko | 2010-10-12 23:09:12 +0000 |
commit | 1d16dfd281b30627ce0ade7c6c2de0cb7e4cc985 (patch) | |
tree | aebed8218d896782eedf28f4d9f53d6e656812dc /engines/sword25 | |
parent | 018698467143fb2d91c4688db032a883bac8db5c (diff) | |
download | scummvm-rg350-1d16dfd281b30627ce0ade7c6c2de0cb7e4cc985.tar.gz scummvm-rg350-1d16dfd281b30627ce0ade7c6c2de0cb7e4cc985.tar.bz2 scummvm-rg350-1d16dfd281b30627ce0ade7c6c2de0cb7e4cc985.zip |
SWORD25: Refactored engine to remove BS_Rect class
svn-id: r53265
Diffstat (limited to 'engines/sword25')
23 files changed, 92 insertions, 203 deletions
diff --git a/engines/sword25/gfx/bitmapresource.h b/engines/sword25/gfx/bitmapresource.h index 11d854ea08..b46ebee479 100644 --- a/engines/sword25/gfx/bitmapresource.h +++ b/engines/sword25/gfx/bitmapresource.h @@ -46,7 +46,7 @@ namespace Sword25 { // Forward Declarations // ----------------------------------------------------------------------------- -class BS_Rect; +class Common::Rect; class BitmapResource : public Resource { public: @@ -100,7 +100,7 @@ public: Der Standardwert ist 0. @param Flipping gibt an, wie das Bild gespiegelt werden soll.<br> Der Standardwert ist BS_Image::FLIP_NONE (keine Spiegelung) - @param pSrcPartRect Pointer auf ein BS_Rect, welches den Ausschnitt des Quellbildes spezifiziert, der gerendert + @param pSrcPartRect Pointer auf ein Common::Rect, welches den Ausschnitt des Quellbildes spezifiziert, der gerendert werden soll oder NULL, falls das gesamte Bild gerendert werden soll.<br> Dieser Ausschnitt bezieht sich auf das ungespiegelte und unskalierte Bild.<br> Der Standardwert ist NULL. @@ -130,7 +130,7 @@ public: */ bool Blit(int PosX = 0, int PosY = 0, int Flipping = FLIP_NONE, - BS_Rect *pSrcPartRect = NULL, + Common::Rect *pSrcPartRect = NULL, unsigned int Color = BS_ARGB(255, 255, 255, 255), int Width = -1, int Height = -1) { BS_ASSERT(m_pImage); @@ -139,7 +139,7 @@ public: /** @brief Füllt einen Rechteckigen Bereich des Bildes mit einer Farbe. - @param pFillRect Pointer auf ein BS_Rect, welches den Ausschnitt des Bildes spezifiziert, der gefüllt + @param pFillRect Pointer auf ein Common::Rect, welches den Ausschnitt des Bildes spezifiziert, der gefüllt werden soll oder NULL, falls das gesamte Bild gefüllt werden soll.<br> Der Standardwert ist NULL. @param Color der 32 Bit Farbwert mit dem der Bildbereich gefüllt werden soll. @@ -150,7 +150,7 @@ public: BS_RGB und BS_ARGB benutzt werden. @remark Falls das Rechteck nicht völlig innerhalb des Bildschirms ist, wird es automatisch zurechtgestutzt. */ - bool Fill(const BS_Rect *pFillRect = 0, unsigned int Color = BS_RGB(0, 0, 0)) { + bool Fill(const Common::Rect *pFillRect = 0, unsigned int Color = BS_RGB(0, 0, 0)) { BS_ASSERT(m_pImage); return m_pImage->Fill(pFillRect, Color); } diff --git a/engines/sword25/gfx/fontresource.cpp b/engines/sword25/gfx/fontresource.cpp index cdd6f886d3..0e5257a872 100644 --- a/engines/sword25/gfx/fontresource.cpp +++ b/engines/sword25/gfx/fontresource.cpp @@ -115,7 +115,7 @@ FontResource::FontResource(Kernel *pKernel, const Common::String &FileName) : // Alle Character-Tags parsen while (pElement) { int CharCode; - BS_Rect CharRect; + Common::Rect CharRect; // Aktuelles Character-Tag parsen if (!_ParseCharacterTag(*pElement, CharCode, CharRect)) { @@ -200,7 +200,7 @@ bool FontResource::_ParseFontTag(TiXmlElement &Tag, Common::String &BitmapFileNa // ----------------------------------------------------------------------------- -bool FontResource::_ParseCharacterTag(TiXmlElement &Tag, int &Code, BS_Rect &Rect) const { +bool FontResource::_ParseCharacterTag(TiXmlElement &Tag, int &Code, Common::Rect &Rect) const { // Code Attribut auslesen const char *CodeString = Tag.Attribute("code"); if (!CodeString || !BS_String::ToInt(Common::String(CodeString), Code) || Code < 0 || Code >= 256) { diff --git a/engines/sword25/gfx/fontresource.h b/engines/sword25/gfx/fontresource.h index 3888927f9c..786405fe11 100644 --- a/engines/sword25/gfx/fontresource.h +++ b/engines/sword25/gfx/fontresource.h @@ -41,7 +41,7 @@ #include "sword25/kernel/common.h" #include "sword25/kernel/resource.h" -#include "sword25/math/rect.h" +#include "common/rect.h" class TiXmlDocument; class TiXmlElement; @@ -100,7 +100,7 @@ public: @param Character der ASCII-Code des Zeichens @return Das Bounding-Rect des übergebenen Zeichens auf der Charactermap. */ - const BS_Rect &GetCharacterRect(int Character) const { + const Common::Rect &GetCharacterRect(int Character) const { BS_ASSERT(Character >= 0 && Character < 256); return _CharacterRects[Character]; } @@ -118,7 +118,7 @@ private: Common::String _BitmapFileName; int _LineHeight; int _GapWidth; - BS_Rect _CharacterRects[256]; + Common::Rect _CharacterRects[256]; // ----------------------------------------------------------------------------- // Hilfsmethoden @@ -126,7 +126,7 @@ private: bool _ParseXMLDocument(const Common::String &FileName, TiXmlDocument &Doc) const; bool _ParseFontTag(TiXmlElement &Tag, Common::String &BitmapFileName, int &LineHeight, int &GapWidth) const; - bool _ParseCharacterTag(TiXmlElement &Tag, int &Code, BS_Rect &Rect) const; + bool _ParseCharacterTag(TiXmlElement &Tag, int &Code, Common::Rect &Rect) const; }; } // End of namespace Sword25 diff --git a/engines/sword25/gfx/graphicengine.h b/engines/sword25/gfx/graphicengine.h index 8968cc898e..fa2b1b191b 100644 --- a/engines/sword25/gfx/graphicengine.h +++ b/engines/sword25/gfx/graphicengine.h @@ -45,15 +45,16 @@ // Includes #include "common/array.h" +#include "common/rect.h" #include "common/str.h" #include "graphics/surface.h" #include "sword25/kernel/common.h" #include "sword25/kernel/bs_stdint.h" #include "sword25/kernel/resservice.h" #include "sword25/kernel/persistable.h" -#include "sword25/math/rect.h" #include "sword25/gfx/framecounter.h" #include "sword25/gfx/renderobjectptr.h" +#include "sword25/math/vertex.h" namespace Sword25 { @@ -250,7 +251,7 @@ public: /** * Returns the bounding box of the output buffer: (0, 0, Width, Height) */ - BS_Rect &GetDisplayRect() { + Common::Rect &GetDisplayRect() { return m_ScreenRect; } @@ -284,13 +285,13 @@ public: /** * Fills a rectangular area of the frame buffer with a colour. * Notes: It is possible to create transparent rectangles by passing a colour with an Alpha value of 255. - * @param FillRectPtr Pointer to a BS_Rect, which specifies the section of the frame buffer to be filled. + * @param FillRectPtr Pointer to a Common::Rect, which specifies the section of the frame buffer to be filled. * If the rectangle falls partly off-screen, then it is automatically trimmed. * If a NULL value is passed, then the entire image is to be filled. * @param Color The 32-bit colour with which the area is to be filled. The default is BS_RGB(0, 0, 0) (black) @remark Falls das Rechteck nicht völlig innerhalb des Bildschirms ist, wird es automatisch zurechtgestutzt. */ - virtual bool Fill(const BS_Rect *FillRectPtr = 0, unsigned int Color = BS_RGB(0, 0, 0)) = 0; + virtual bool Fill(const Common::Rect *FillRectPtr = 0, unsigned int Color = BS_RGB(0, 0, 0)) = 0; // Debugging Methods @@ -373,7 +374,7 @@ protected: // ----------------- int m_Width; int m_Height; - BS_Rect m_ScreenRect; + Common::Rect m_ScreenRect; int m_BitDepth; bool m_Windowed; diff --git a/engines/sword25/gfx/image/image.h b/engines/sword25/gfx/image/image.h index dbf5a7f31d..5ea4a6caa4 100644 --- a/engines/sword25/gfx/image/image.h +++ b/engines/sword25/gfx/image/image.h @@ -44,7 +44,7 @@ // Includes #include "sword25/kernel/common.h" -#include "sword25/math/rect.h" +#include "common/rect.h" #include "sword25/gfx/graphicengine.h" namespace Sword25 { @@ -102,7 +102,7 @@ public: Der Standardwert ist 0. @param Flipping gibt an, wie das Bild gespiegelt werden soll.<br> Der Standardwert ist BS_Image::FLIP_NONE (keine Spiegelung) - @param pSrcPartRect Pointer auf ein BS_Rect, welches den Ausschnitt des Quellbildes spezifiziert, der gerendert + @param pSrcPartRect Pointer auf ein Common::Rect, welches den Ausschnitt des Quellbildes spezifiziert, der gerendert werden soll oder NULL, falls das gesamte Bild gerendert werden soll.<br> Dieser Ausschnitt bezieht sich auf das ungespiegelte und unskalierte Bild.<br> Der Standardwert ist NULL. @@ -133,13 +133,13 @@ public: */ virtual bool Blit(int PosX = 0, int PosY = 0, int Flipping = FLIP_NONE, - BS_Rect *pPartRect = NULL, + Common::Rect *pPartRect = NULL, unsigned int Color = BS_ARGB(255, 255, 255, 255), int Width = -1, int Height = -1) = 0; /** @brief Füllt einen Rechteckigen Bereich des Bildes mit einer Farbe. - @param pFillRect Pointer auf ein BS_Rect, welches den Ausschnitt des Bildes spezifiziert, der gefüllt + @param pFillRect Pointer auf ein Common::Rect, welches den Ausschnitt des Bildes spezifiziert, der gefüllt werden soll oder NULL, falls das gesamte Bild gefüllt werden soll.<br> Der Standardwert ist NULL. @param Color der 32 Bit Farbwert mit dem der Bildbereich gefüllt werden soll. @@ -149,7 +149,7 @@ public: BS_RGB und BS_ARGB benutzt werden. @remark Falls das Rechteck nicht völlig innerhalb des Bildschirms ist, wird es automatisch zurechtgestutzt. */ - virtual bool Fill(const BS_Rect *pFillRect = 0, unsigned int Color = BS_RGB(0, 0, 0)) = 0; + virtual bool Fill(const Common::Rect *pFillRect = 0, unsigned int Color = BS_RGB(0, 0, 0)) = 0; /** @brief Füllt den Inhalt des Bildes mit Pixeldaten. diff --git a/engines/sword25/gfx/image/vectorimage.cpp b/engines/sword25/gfx/image/vectorimage.cpp index 4d01e825ea..b1102d38b8 100644 --- a/engines/sword25/gfx/image/vectorimage.cpp +++ b/engines/sword25/gfx/image/vectorimage.cpp @@ -168,10 +168,10 @@ const u32 MAX_ACCEPTED_FLASH_VERSION = 3; // Die höchste Flash-Dateiversion, d // ----------------------------------------------------------------------------- -// Konvertiert SWF-Rechteckdaten in einem Bitstrom in BS_Rect-Objekte +// Konvertiert SWF-Rechteckdaten in einem Bitstrom in Common::Rect-Objekte // ----------------------------------------------------------------------------- -BS_Rect FlashRectToBSRect(VectorImage::SWFBitStream &bs) { +Common::Rect FlashRectToBSRect(VectorImage::SWFBitStream &bs) { bs.FlushByte(); // Feststellen mit wie vielen Bits die einzelnen Komponenten kodiert sind @@ -183,7 +183,7 @@ BS_Rect FlashRectToBSRect(VectorImage::SWFBitStream &bs) { s32 YMin = bs.GetSignedBits(BitsPerValue); s32 YMax = bs.GetSignedBits(BitsPerValue); - return BS_Rect(XMin, YMin, XMax + 1, YMax + 1); + return Common::Rect(XMin, YMin, XMax + 1, YMax + 1); } @@ -210,7 +210,7 @@ struct CBBGetId { const VectorImageElement &vectorImageElement; }; -BS_Rect CalculateBoundingBox(const VectorImageElement &vectorImageElement) { +Common::Rect CalculateBoundingBox(const VectorImageElement &vectorImageElement) { #if 0 // TODO agg::path_storage Path = vectorImageElement.GetPaths(); CBBGetId IdSource(vectorImageElement); @@ -221,7 +221,7 @@ BS_Rect CalculateBoundingBox(const VectorImageElement &vectorImageElement) { double x1, x2, y1, y2; x1 = x2 = y1 = y2 = 0; #endif - return BS_Rect(static_cast<int>(x1), static_cast<int>(y1), static_cast<int>(x2) + 1, static_cast<int>(y2) + 1); + return Common::Rect(static_cast<int>(x1), static_cast<int>(y1), static_cast<int>(x2) + 1, static_cast<int>(y2) + 1); } } @@ -264,7 +264,7 @@ VectorImage::VectorImage(const unsigned char *pFileData, unsigned int FileSize, } // SWF-Maße auslesen - BS_Rect MovieRect = FlashRectToBSRect(bs); + Common::Rect MovieRect = FlashRectToBSRect(bs); // Framerate und Frameanzahl auslesen /* u32 FrameRate = */bs.GetU16(); @@ -513,7 +513,7 @@ bool VectorImage::ParseStyles(unsigned int ShapeType, SWFBitStream &bs, unsigned // ----------------------------------------------------------------------------- -bool VectorImage::Fill(const BS_Rect *pFillRect, unsigned int Color) { +bool VectorImage::Fill(const Common::Rect *pFillRect, unsigned int Color) { BS_LOG_ERRORLN("Fill() is not supported."); return false; } diff --git a/engines/sword25/gfx/image/vectorimage.h b/engines/sword25/gfx/image/vectorimage.h index b61db91581..c17f98a3d5 100644 --- a/engines/sword25/gfx/image/vectorimage.h +++ b/engines/sword25/gfx/image/vectorimage.h @@ -41,7 +41,7 @@ #include "sword25/kernel/common.h" #include "sword25/gfx/image/image.h" -#include "sword25/math/rect.h" +#include "common/rect.h" #if 0 #include "agg_path_storage.h" @@ -132,7 +132,7 @@ public: return m_FillStyles[FillStyle]; } - const BS_Rect &GetBoundingBox() const { + const Common::Rect &GetBoundingBox() const { return m_BoundingBox; } @@ -150,7 +150,7 @@ private: Common::Array<VectorPathInfo> m_PathInfos; Common::Array<LineStyleType> m_LineStyles; Common::Array<uint32> m_FillStyles; - BS_Rect m_BoundingBox; + Common::Rect m_BoundingBox; }; @@ -171,7 +171,7 @@ public: BS_ASSERT(ElementNr < m_Elements.size()); return m_Elements[ElementNr]; } - const BS_Rect &GetBoundingBox() const { + const Common::Rect &GetBoundingBox() const { return m_BoundingBox; } @@ -179,15 +179,15 @@ public: // Die abstrakten Methoden von BS_Image // virtual int GetWidth() const { - return m_BoundingBox.GetWidth(); + return m_BoundingBox.width(); } virtual int GetHeight() const { - return m_BoundingBox.GetHeight(); + return m_BoundingBox.height(); } virtual GraphicEngine::COLOR_FORMATS GetColorFormat() const { return GraphicEngine::CF_ARGB32; } - virtual bool Fill(const BS_Rect *pFillRect = 0, unsigned int Color = BS_RGB(0, 0, 0)); + virtual bool Fill(const Common::Rect *pFillRect = 0, unsigned int Color = BS_RGB(0, 0, 0)); virtual unsigned int GetPixel(int X, int Y); virtual bool IsBlitSource() const { return true; @@ -213,7 +213,7 @@ public: virtual bool SetContent(const byte *Pixeldata, uint size, unsigned int Offset, unsigned int Stride); virtual bool Blit(int PosX = 0, int PosY = 0, int Flipping = FLIP_NONE, - BS_Rect *pPartRect = NULL, + Common::Rect *pPartRect = NULL, unsigned int Color = BS_ARGB(255, 255, 255, 255), int Width = -1, int Height = -1); @@ -224,7 +224,7 @@ private: bool ParseStyles(unsigned int ShapeType, SWFBitStream &bs, unsigned int &NumFillBits, unsigned int &NumLineBits); Common::Array<VectorImageElement> m_Elements; - BS_Rect m_BoundingBox; + Common::Rect m_BoundingBox; }; } // End of namespace Sword25 diff --git a/engines/sword25/gfx/opengl/glimage.cpp b/engines/sword25/gfx/opengl/glimage.cpp index a690cc19ee..919721df18 100644 --- a/engines/sword25/gfx/opengl/glimage.cpp +++ b/engines/sword25/gfx/opengl/glimage.cpp @@ -112,7 +112,7 @@ GLImage::~GLImage() { // ----------------------------------------------------------------------------- -bool GLImage::Fill(const BS_Rect *pFillRect, unsigned int Color) { +bool GLImage::Fill(const Common::Rect *pFillRect, unsigned int Color) { BS_LOG_ERRORLN("Fill() is not supported."); return false; } @@ -147,7 +147,7 @@ unsigned int GLImage::GetPixel(int X, int Y) { // ----------------------------------------------------------------------------- -bool GLImage::Blit(int PosX, int PosY, int Flipping, BS_Rect *pPartRect, unsigned int Color, int Width, int Height) { +bool GLImage::Blit(int PosX, int PosY, int Flipping, Common::Rect *pPartRect, unsigned int Color, int Width, int Height) { int x1 = 0, y1 = 0; int w = m_Width, h = m_Height; if (pPartRect) { diff --git a/engines/sword25/gfx/opengl/glimage.h b/engines/sword25/gfx/opengl/glimage.h index 13276798e0..661c4cf1e7 100644 --- a/engines/sword25/gfx/opengl/glimage.h +++ b/engines/sword25/gfx/opengl/glimage.h @@ -82,10 +82,10 @@ public: virtual bool Blit(int PosX = 0, int PosY = 0, int Flipping = Image::FLIP_NONE, - BS_Rect *pPartRect = NULL, + Common::Rect *pPartRect = NULL, unsigned int Color = BS_ARGB(255, 255, 255, 255), int Width = -1, int Height = -1); - virtual bool Fill(const BS_Rect *pFillRect, unsigned int Color); + virtual bool Fill(const Common::Rect *pFillRect, unsigned int Color); virtual bool SetContent(const byte *Pixeldata, uint size, unsigned int Offset = 0, unsigned int Stride = 0); virtual unsigned int GetPixel(int X, int Y); diff --git a/engines/sword25/gfx/opengl/glvectorimageblit.cpp b/engines/sword25/gfx/opengl/glvectorimageblit.cpp index 7dc6dd661d..8a91a910a2 100644 --- a/engines/sword25/gfx/opengl/glvectorimageblit.cpp +++ b/engines/sword25/gfx/opengl/glvectorimageblit.cpp @@ -53,7 +53,7 @@ const float LINE_SCALE_FACTOR = 1.0f; bool VectorImage::Blit(int PosX, int PosY, int Flipping, - BS_Rect *pPartRect, + Common::Rect *pPartRect, unsigned int Color, int Width, int Height) { #if 0 diff --git a/engines/sword25/gfx/opengl/openglgfx.cpp b/engines/sword25/gfx/opengl/openglgfx.cpp index e73654ce95..bc2e228030 100644 --- a/engines/sword25/gfx/opengl/openglgfx.cpp +++ b/engines/sword25/gfx/opengl/openglgfx.cpp @@ -212,8 +212,8 @@ bool OpenGLGfx::GetVsync() const { // ----------------------------------------------------------------------------- -bool OpenGLGfx::Fill(const BS_Rect *FillRectPtr, unsigned int Color) { - BS_Rect Rect; +bool OpenGLGfx::Fill(const Common::Rect *FillRectPtr, unsigned int Color) { + Common::Rect Rect; if (!FillRectPtr) { Rect.left = 0; diff --git a/engines/sword25/gfx/opengl/openglgfx.h b/engines/sword25/gfx/opengl/openglgfx.h index 6615c540df..12c91f7d14 100644 --- a/engines/sword25/gfx/opengl/openglgfx.h +++ b/engines/sword25/gfx/opengl/openglgfx.h @@ -77,7 +77,7 @@ public: virtual void SetVsync(bool Vsync); virtual bool GetVsync() const; - virtual bool Fill(const BS_Rect *FillRectPtr = 0, unsigned int Color = BS_RGB(0, 0, 0)); + virtual bool Fill(const Common::Rect *FillRectPtr = 0, unsigned int Color = BS_RGB(0, 0, 0)); virtual bool GetScreenshot(unsigned int &Width, unsigned int &Height, byte **Data); // Resource-Managing Methoden diff --git a/engines/sword25/gfx/opengl/swimage.cpp b/engines/sword25/gfx/opengl/swimage.cpp index 5fa579365b..4dd8d9fca3 100644 --- a/engines/sword25/gfx/opengl/swimage.cpp +++ b/engines/sword25/gfx/opengl/swimage.cpp @@ -102,7 +102,7 @@ SWImage::~SWImage() { bool SWImage::Blit(int PosX, int PosY, int Flipping, - BS_Rect *pPartRect, + Common::Rect *pPartRect, unsigned int Color, int Width, int Height) { BS_LOG_ERRORLN("Blit() is not supported."); @@ -111,7 +111,7 @@ bool SWImage::Blit(int PosX, int PosY, // ----------------------------------------------------------------------------- -bool SWImage::Fill(const BS_Rect *pFillRect, unsigned int Color) { +bool SWImage::Fill(const Common::Rect *pFillRect, unsigned int Color) { BS_LOG_ERRORLN("Fill() is not supported."); return false; } diff --git a/engines/sword25/gfx/opengl/swimage.h b/engines/sword25/gfx/opengl/swimage.h index d563125d26..0d0d1c75c3 100644 --- a/engines/sword25/gfx/opengl/swimage.h +++ b/engines/sword25/gfx/opengl/swimage.h @@ -67,10 +67,10 @@ public: virtual bool Blit(int PosX = 0, int PosY = 0, int Flipping = Image::FLIP_NONE, - BS_Rect *pPartRect = NULL, + Common::Rect *pPartRect = NULL, unsigned int Color = BS_ARGB(255, 255, 255, 255), int Width = -1, int Height = -1); - virtual bool Fill(const BS_Rect *FillRectPtr, unsigned int Color); + virtual bool Fill(const Common::Rect *FillRectPtr, unsigned int Color); virtual bool SetContent(const byte *Pixeldata, uint size, unsigned int Offset, unsigned int Stride); virtual unsigned int GetPixel(int X, int Y); diff --git a/engines/sword25/gfx/renderobject.cpp b/engines/sword25/gfx/renderobject.cpp index 3b9d3970d3..f0a7caea9e 100644 --- a/engines/sword25/gfx/renderobject.cpp +++ b/engines/sword25/gfx/renderobject.cpp @@ -182,15 +182,17 @@ void RenderObject::UpdateBoxes() { m_BBox = CalcBoundingBox(); } -BS_Rect RenderObject::CalcBoundingBox() const { +Common::Rect RenderObject::CalcBoundingBox() const { // Die Bounding-Box mit der Objektgröße initialisieren. - BS_Rect BBox(0, 0, m_Width, m_Height); + Common::Rect BBox(0, 0, m_Width, m_Height); // Die absolute Position der Bounding-Box berechnen. - BBox.Move(m_AbsoluteX, m_AbsoluteY); + BBox.translate(m_AbsoluteX, m_AbsoluteY); // Die Bounding-Box am Elternobjekt clippen. - if (m_ParentPtr.IsValid()) BBox.Intersect(m_ParentPtr->GetBBox(), BBox); + if (m_ParentPtr.IsValid()) { + BBox.clip(m_ParentPtr->GetBBox()); + } return BBox; } @@ -269,8 +271,10 @@ void RenderObject::UpdateAbsolutePos() { // Get-Methoden // ------------ -bool RenderObject::GetObjectIntersection(RenderObjectPtr<RenderObject> pObject, BS_Rect &Result) { - return m_BBox.Intersect(pObject->GetBBox(), Result); +bool RenderObject::GetObjectIntersection(RenderObjectPtr<RenderObject> pObject, Common::Rect &Result) { + Result = pObject->GetBBox(); + Result.clip(m_BBox); + return Result.isValidRect(); } // Set-Methoden diff --git a/engines/sword25/gfx/renderobject.h b/engines/sword25/gfx/renderobject.h index 3a824d9012..222525c60a 100644 --- a/engines/sword25/gfx/renderobject.h +++ b/engines/sword25/gfx/renderobject.h @@ -48,7 +48,7 @@ // Includes #include "sword25/kernel/common.h" #include "sword25/kernel/persistable.h" -#include "sword25/math/rect.h" +#include "common/rect.h" #include "sword25/gfx/renderobjectptr.h" #include "common/list.h" @@ -336,7 +336,7 @@ public: @brief Gibt die Bounding-Box des Objektes zurück. @remark Diese Angabe erfolgt ausnahmsweise in Bildschirmkoordianten und nicht relativ zum Elternobjekt. */ - const BS_Rect &GetBBox() const { + const Common::Rect &GetBBox() const { return m_BBox; } /** @@ -379,10 +379,10 @@ protected: bool m_ChildChanged; ///< Ist true, wenn sich ein Kinderobjekt verändert hat TYPES m_Type; ///< Der Objekttyp bool m_InitSuccess; ///< Ist true, wenn Objekt erfolgreich intialisiert werden konnte - BS_Rect m_BBox; ///< Die Bounding-Box des Objektes in Bildschirmkoordinaten + Common::Rect m_BBox; ///< Die Bounding-Box des Objektes in Bildschirmkoordinaten // Kopien der Variablen, die für die Errechnung des Dirty-Rects und zur Bestimmung der Objektveränderung notwendig sind - BS_Rect m_OldBBox; + Common::Rect m_OldBBox; int m_OldX; int m_OldY; int m_OldZ; @@ -463,12 +463,12 @@ private: @brief Berechnet die Bounding-Box des Objektes. @return Gibt die Bounding-Box des Objektes in Bildschirmkoordinaten zurück. */ - BS_Rect CalcBoundingBox() const; + Common::Rect CalcBoundingBox() const; /** @brief Berechnet das Dirty-Rectangle des Objektes. @return Gibt das Dirty-Rectangle des Objektes in Bildschirmkoordinaten zurück. */ - BS_Rect CalcDirtyRect() const; + Common::Rect CalcDirtyRect() const; /** @brief Berechnet die absolute Position des Objektes. */ @@ -509,7 +509,7 @@ private: @param Result das Ergebnisrechteck @return Gibt false zurück, falls sich die Objekte gar nicht schneiden. */ - bool GetObjectIntersection(RenderObjectPtr<RenderObject> pObject, BS_Rect &Result); + bool GetObjectIntersection(RenderObjectPtr<RenderObject> pObject, Common::Rect &Result); /** @brief Vergleichsoperator der auf Objektpointern basiert statt auf Objekten. @remark Diese Methode wird fürs Sortieren der Kinderliste nach der Rendereihenfolge benutzt. diff --git a/engines/sword25/gfx/renderobjectmanager.cpp b/engines/sword25/gfx/renderobjectmanager.cpp index 72afd856c3..3fcf37275a 100644 --- a/engines/sword25/gfx/renderobjectmanager.cpp +++ b/engines/sword25/gfx/renderobjectmanager.cpp @@ -43,7 +43,7 @@ #include "sword25/kernel/outputpersistenceblock.h" #include "sword25/gfx/graphicengine.h" #include "sword25/gfx/animationtemplateregistry.h" -#include "sword25/math/rect.h" +#include "common/rect.h" #include "sword25/gfx/renderobject.h" #include "sword25/gfx/timedrenderobject.h" #include "sword25/gfx/rootrenderobject.h" diff --git a/engines/sword25/gfx/renderobjectmanager.h b/engines/sword25/gfx/renderobjectmanager.h index dd959b6826..7d9015d117 100644 --- a/engines/sword25/gfx/renderobjectmanager.h +++ b/engines/sword25/gfx/renderobjectmanager.h @@ -46,6 +46,7 @@ #define SWORD25_RENDEROBJECTMANAGER_H // Includes +#include "common/rect.h" #include "sword25/kernel/common.h" #include "sword25/gfx/renderobjectptr.h" #include "sword25/kernel/persistable.h" @@ -54,7 +55,6 @@ namespace Sword25 { // Klassendefinition class Kernel; -class BS_Rect; class RenderObject; class TimedRenderObject; diff --git a/engines/sword25/gfx/text.cpp b/engines/sword25/gfx/text.cpp index 6d568f1b43..bb24cba25b 100644 --- a/engines/sword25/gfx/text.cpp +++ b/engines/sword25/gfx/text.cpp @@ -176,23 +176,23 @@ bool Text::DoRender() { Common::Array<LINE>::iterator Iter = m_Lines.begin(); for (; Iter != m_Lines.end(); ++Iter) { // Feststellen, ob überhaupt Buchstaben der aktuellen Zeile vom Update betroffen sind. - BS_Rect CheckRect = (*Iter).BBox; - CheckRect.Move(m_AbsoluteX, m_AbsoluteY); + Common::Rect CheckRect = (*Iter).BBox; + CheckRect.translate(m_AbsoluteX, m_AbsoluteY); // Jeden Buchstaben einzeln Rendern. int CurX = m_AbsoluteX + (*Iter).BBox.left; int CurY = m_AbsoluteY + (*Iter).BBox.top; for (unsigned int i = 0; i < (*Iter).Text.size(); ++i) { - BS_Rect CurRect = FontPtr->GetCharacterRect((unsigned char)(*Iter).Text[i]); + Common::Rect CurRect = FontPtr->GetCharacterRect((unsigned char)(*Iter).Text[i]); - BS_Rect RenderRect(CurX, CurY, CurX + CurRect.GetWidth(), CurY + CurRect.GetHeight()); + Common::Rect RenderRect(CurX, CurY, CurX + CurRect.width(), CurY + CurRect.height()); int RenderX = CurX + (RenderRect.left - RenderRect.left); int RenderY = CurY + (RenderRect.top - RenderRect.top); - RenderRect.Move(CurRect.left - CurX, CurRect.top - CurY); + RenderRect.translate(CurRect.left - CurX, CurRect.top - CurY); Result = CharMapPtr->Blit(RenderX, RenderY, Image::FLIP_NONE, &RenderRect, m_ModulationColor); if (!Result) break; - CurX += CurRect.GetWidth() + FontPtr->GetGapWidth(); + CurX += CurRect.width() + FontPtr->GetGapWidth(); } } @@ -260,8 +260,8 @@ void Text::UpdateFormat() { for (j = i; j < m_Text.size(); ++j) { if ((unsigned char)m_Text[j] == ' ') LastSpace = j; - const BS_Rect &CurCharRect = FontPtr->GetCharacterRect((unsigned char)m_Text[j]); - TempLineWidth += CurCharRect.GetWidth(); + const Common::Rect &CurCharRect = FontPtr->GetCharacterRect((unsigned char)m_Text[j]); + TempLineWidth += CurCharRect.width(); TempLineWidth += FontPtr->GetGapWidth(); if ((TempLineWidth >= m_AutoWrapThreshold) && (LastSpace > 0)) @@ -275,10 +275,10 @@ void Text::UpdateFormat() { for (j = i; j < LastSpace; ++j) { m_Lines[CurLine].Text += m_Text[j]; - const BS_Rect &CurCharRect = FontPtr->GetCharacterRect((unsigned char)m_Text[j]); - CurLineWidth += CurCharRect.GetWidth(); + const Common::Rect &CurCharRect = FontPtr->GetCharacterRect((unsigned char)m_Text[j]); + CurLineWidth += CurCharRect.width(); CurLineWidth += FontPtr->GetGapWidth(); - if ((unsigned int) CurCharRect.GetHeight() > CurLineHeight) CurLineHeight = CurCharRect.GetHeight(); + if ((unsigned int) CurCharRect.height() > CurLineHeight) CurLineHeight = CurCharRect.height(); } m_Lines[CurLine].BBox.right = CurLineWidth; @@ -299,17 +299,17 @@ void Text::UpdateFormat() { m_Height = 0; Common::Array<LINE>::iterator Iter = m_Lines.begin(); for (; Iter != m_Lines.end(); ++Iter) { - BS_Rect &BBox = (*Iter).BBox; + Common::Rect &BBox = (*Iter).BBox; BBox.left = (m_Width - BBox.right) / 2; BBox.right = BBox.left + BBox.right; BBox.top = (Iter - m_Lines.begin()) * FontPtr->GetLineHeight(); BBox.bottom = BBox.top + BBox.bottom; - m_Height += BBox.GetHeight(); + m_Height += BBox.height(); } } else { // Keine automatische Formatierung, also wird der gesamte Text in nur eine Zeile kopiert. m_Lines[0].Text = m_Text; - m_Lines[0].BBox = BS_Rect(0, 0, m_Width, m_Height); + m_Lines[0].BBox = Common::Rect(0, 0, m_Width, m_Height); } FontPtr->Release(); @@ -322,10 +322,10 @@ void Text::UpdateMetrics(FontResource &FontResource) { m_Height = 0; for (unsigned int i = 0; i < m_Text.size(); ++i) { - const BS_Rect &CurRect = FontResource.GetCharacterRect((unsigned char)m_Text[i]); - m_Width += CurRect.GetWidth(); + const Common::Rect &CurRect = FontResource.GetCharacterRect((unsigned char)m_Text[i]); + m_Width += CurRect.width(); if (i != m_Text.size() - 1) m_Width += FontResource.GetGapWidth(); - if (m_Height < CurRect.GetHeight()) m_Height = CurRect.GetHeight(); + if (m_Height < CurRect.height()) m_Height = CurRect.height(); } } diff --git a/engines/sword25/gfx/text.h b/engines/sword25/gfx/text.h index bf74f5caf2..9e062afba8 100644 --- a/engines/sword25/gfx/text.h +++ b/engines/sword25/gfx/text.h @@ -40,7 +40,7 @@ // ----------------------------------------------------------------------------- #include "sword25/kernel/common.h" -#include "sword25/math/rect.h" +#include "common/rect.h" #include "sword25/gfx/renderobject.h" namespace Sword25 { @@ -164,7 +164,7 @@ private: unsigned int m_AutoWrapThreshold; struct LINE { - BS_Rect BBox; + Common::Rect BBox; Common::String Text; }; diff --git a/engines/sword25/math/rect.h b/engines/sword25/math/rect.h deleted file mode 100644 index c08169e86e..0000000000 --- a/engines/sword25/math/rect.h +++ /dev/null @@ -1,116 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -/* - * This code is based on Broken Sword 2.5 engine - * - * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer - * - * Licensed under GNU GPL v2 - * - */ - -#ifndef SWORD25_RECT_H -#define SWORD25_RECT_H - -// Includes -#include "common/rect.h" -#include "sword25/kernel/common.h" -#include "sword25/math/vertex.h" - -namespace Sword25 { - -// Class definitions - -/** - * Rect class. Currently this encapsultes the ScummVM Rect class. Eventually all usage of this - * class should be replaced with Common::Rect directly. -*/ -class BS_Rect: public Common::Rect { -public: - BS_Rect() : Common::Rect() {} - BS_Rect(int16 w, int16 h) : Common::Rect(w, h) {} - BS_Rect(int16 x1, int16 y1, int16 x2, int16 y2) : Common::Rect(x1, y1, x2, y2) {} - - void Move(int DeltaX, int DeltaY) { - translate(DeltaX, DeltaY); - } - - bool DoesIntersect(const BS_Rect &Rect_) const { - return intersects(Rect_); - } - - bool Intersect(const BS_Rect &Rect_, BS_Rect &Result) const { - Result = Rect_; - Result.clip(*this); - - return Result.isEmpty(); - } - - void Join(const BS_Rect &Rect_, BS_Rect &Result) const { - Result = Rect_; - Result.extend(*this); - } - - int GetWidth() const { - return width(); - } - - int GetHeight() const { - return height(); - } - - int GetArea() const { - return width() * height(); - } - - bool operator==(const BS_Rect &rhs) const { - return equals(rhs); - } - - bool operator!= (const BS_Rect &rhs) const { - return !equals(rhs); - } - - bool IsValid() const { - return isValidRect(); - } - - bool IsPointInRect(const Vertex &Vertex) const { - return contains(Vertex.X, Vertex.Y); - } - - bool IsPointInRect(int X, int Y) const { - return contains(X, Y); - } - - bool ContainsRect(const BS_Rect &OtherRect) const { - return contains(OtherRect); - } -}; - -} // End of namespace Sword25 - -#endif diff --git a/engines/sword25/math/region.cpp b/engines/sword25/math/region.cpp index 64115634de..3eb5b6dbe7 100644 --- a/engines/sword25/math/region.cpp +++ b/engines/sword25/math/region.cpp @@ -156,7 +156,7 @@ void Region::UpdateBoundingBox() { else if (m_Polygons[0].Vertecies[i].Y > MaxY) MaxY = m_Polygons[0].Vertecies[i].Y; } - m_BoundingBox = BS_Rect(MinX, MinY, MaxX + 1, MaxY + 1); + m_BoundingBox = Common::Rect(MinX, MinY, MaxX + 1, MaxY + 1); } } @@ -196,7 +196,7 @@ void Region::SetPosY(int Y) { bool Region::IsPointInRegion(int X, int Y) const { // Test whether the point is in the bounding box - if (m_BoundingBox.IsPointInRect(X, Y)) { + if (m_BoundingBox.contains(X, Y)) { // Test whether the point is in the contour if (m_Polygons[0].IsPointInPolygon(X, Y, true)) { // Test whether the point is in a hole diff --git a/engines/sword25/math/region.h b/engines/sword25/math/region.h index 2e89403efc..0bb9bb84b9 100644 --- a/engines/sword25/math/region.h +++ b/engines/sword25/math/region.h @@ -39,7 +39,7 @@ #include "sword25/kernel/persistable.h" #include "sword25/math/vertex.h" #include "sword25/math/polygon.h" -#include "sword25/math/rect.h" +#include "common/rect.h" namespace Sword25 { @@ -214,7 +214,7 @@ protected: // the array is the contour, all others are the holes Common::Array<Polygon> m_Polygons; /// The bounding box for the region - BS_Rect m_BoundingBox; + Common::Rect m_BoundingBox; /** * Updates the bounding box of the region. |