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authoreriktorbjorn2011-06-18 18:30:04 +0200
committereriktorbjorn2011-06-18 18:30:04 +0200
commit72aa426770af379223b1572f87c003c540f5a263 (patch)
tree1f1c2e21c0bf6dd3b71506aa3c68e68779415511 /engines/sword25
parenta7234eef817ae43a93f1e3949a238dd3a3555e10 (diff)
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SWORD25: Fix locale-related bug when reading the volume settings
I don't really like this, but I can't think of any better way. It seems that Lua doesn't like decimal comma at all, so we have to format the volume settings with a decimal point instead. Otherwise, all I'll ever get is either full volume or no volume, with nothing in between.
Diffstat (limited to 'engines/sword25')
-rw-r--r--engines/sword25/util/lua/scummvm_file.cpp30
-rw-r--r--engines/sword25/util/lua/scummvm_file.h1
2 files changed, 27 insertions, 4 deletions
diff --git a/engines/sword25/util/lua/scummvm_file.cpp b/engines/sword25/util/lua/scummvm_file.cpp
index 9df090f49b..7667e19c6f 100644
--- a/engines/sword25/util/lua/scummvm_file.cpp
+++ b/engines/sword25/util/lua/scummvm_file.cpp
@@ -32,6 +32,25 @@ Sword25FileProxy::Sword25FileProxy(const Common::String &filename, const Common:
setupConfigFile();
}
+Common::String Sword25FileProxy::formatDouble(double value) {
+ // This is a bit hackish. The point of it is that it's important that
+ // we ignore the locale decimal mark and force it to be a point. If it
+ // would happen to be a comma instead, it seems that it's seen as two
+ // comma-separated integers rather than one floating-point value. Or
+ // something like that.
+
+ bool negative = value < 0.0;
+ value = fabs(value);
+ double integerPart = floor(value);
+ double fractionalPart = (value - integerPart) * 1000000.0;
+
+ Common::String out = Common::String::format("%.0f.%.0f", integerPart, fractionalPart);
+ if (negative)
+ out = "-" + out;
+
+ return out;
+}
+
void Sword25FileProxy::setupConfigFile() {
double sfxVolume = !ConfMan.hasKey("sfx_volume") ? 1.0 : 1.0 * ConfMan.getInt("sfx_volume") / 255.0;
double musicVolume = !ConfMan.hasKey("music_volume") ? 0.5 : 1.0 * ConfMan.getInt("music_volume") / 255.0;
@@ -45,10 +64,13 @@ MAX_MEMORY_USAGE = 256000000\r\n\
GFX_VSYNC_ACTIVE = true\r\n\
SFX_SAMPLING_RATE = 44100\r\n\
SFX_CHANNEL_COUNT = 32\r\n\
-SFX_SOUND_VOLUME = %f\r\n\
-SFX_MUSIC_VOLUME = %f\r\n\
-SFX_SPEECH_VOLUME = %f\r\n",
- getLanguage().c_str(), subtitles ? "true" : "false", sfxVolume, musicVolume, speechVolume);
+SFX_SOUND_VOLUME = %s\r\n\
+SFX_MUSIC_VOLUME = %s\r\n\
+SFX_SPEECH_VOLUME = %s\r\n",
+ getLanguage().c_str(), subtitles ? "true" : "false",
+ formatDouble(sfxVolume).c_str(),
+ formatDouble(musicVolume).c_str(),
+ formatDouble(speechVolume).c_str());
_readPos = 0;
}
diff --git a/engines/sword25/util/lua/scummvm_file.h b/engines/sword25/util/lua/scummvm_file.h
index a4cbd2a6cf..e8c468ee07 100644
--- a/engines/sword25/util/lua/scummvm_file.h
+++ b/engines/sword25/util/lua/scummvm_file.h
@@ -37,6 +37,7 @@ private:
uint _readPos;
Common::String _settings;
+ Common::String formatDouble(double value);
void setupConfigFile();
Common::String getLanguage();
void setLanguage(const Common::String &lang);