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authormd52011-05-15 11:25:46 +0300
committermd52011-05-15 11:25:46 +0300
commitb34e776e517b893d3cc140e7282a99026c2500f8 (patch)
tree7fc09c0bada96ca76d229d61e39a71fe1411dc82 /engines/sword25
parenteff8597a385b412b187b8348ef327c9cd9a7f626 (diff)
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SWORD25 (LUA): Clarified the use of os_remove()
Diffstat (limited to 'engines/sword25')
-rw-r--r--engines/sword25/util/lua/loslib.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/engines/sword25/util/lua/loslib.cpp b/engines/sword25/util/lua/loslib.cpp
index 51266b522f..de96860812 100644
--- a/engines/sword25/util/lua/loslib.cpp
+++ b/engines/sword25/util/lua/loslib.cpp
@@ -26,8 +26,11 @@ static int os_execute (lua_State *L) {
static int os_remove (lua_State *L) {
- // Removed in ScummVM, does nothing. It's called when loading games (perhaps
- // to delete the savegame thumbnail?)
+ // Non-portable call that deletes a file. Removed in ScummVM.
+ // This call is invoked in sword25 when loading games in order to remove the
+ // temporary savegame thumbnail that the original engine code created. We
+ // embed the thumbnail in the savegame instead, so this call is not needed at
+ // all.
return 1;
}