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author | Torbjörn Andersson | 2015-12-31 10:58:09 +0100 |
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committer | Torbjörn Andersson | 2015-12-31 10:58:09 +0100 |
commit | e5189bad6790c8101e7287b5c2ae39add6c8e673 (patch) | |
tree | 18ab79a07d363ea9d8f6b52eca11a76d84a82637 /engines/sword25 | |
parent | aafaae72cafcb627ac71b0e948b0bf1f8022bed4 (diff) | |
download | scummvm-rg350-e5189bad6790c8101e7287b5c2ae39add6c8e673.tar.gz scummvm-rg350-e5189bad6790c8101e7287b5c2ae39add6c8e673.tar.bz2 scummvm-rg350-e5189bad6790c8101e7287b5c2ae39add6c8e673.zip |
LAB: Initialise _displayBuffer to silence Valgrind warning
Otherwise, its contents will be undefined on the first screen
update. That could probably be fixed by introducing some sort of
"dirty rect" mechanism, but I don't think it's a bad idea to
initialise it regardless.
Diffstat (limited to 'engines/sword25')
0 files changed, 0 insertions, 0 deletions