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authorPaul Gilbert2010-09-07 23:37:44 +0000
committerEugene Sandulenko2010-10-12 23:42:18 +0000
commitf5a822c34092b1ea6051943f317760f66e590be7 (patch)
treef8a08fa3295f702f405113142ce443e2e6aa1949 /engines/sword25
parentd84400d5074b7c4bf6efe8dc002d75191ff74b67 (diff)
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SWORD25: Added de-allocation of data on image load error
svn-id: r53333
Diffstat (limited to 'engines/sword25')
-rw-r--r--engines/sword25/gfx/opengl/glimage.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/sword25/gfx/opengl/glimage.cpp b/engines/sword25/gfx/opengl/glimage.cpp
index d265d0bed8..4402e2fff6 100644
--- a/engines/sword25/gfx/opengl/glimage.cpp
+++ b/engines/sword25/gfx/opengl/glimage.cpp
@@ -75,12 +75,14 @@ GLImage::GLImage(const Common::String &filename, bool &result) :
int pitch;
if (!ImageLoader::ExtractImageProperties(pFileData, fileSize, colorFormat, _width, _height)) {
BS_LOG_ERRORLN("Could not read image properties.");
+ delete[] pFileData;
return;
}
// Das Bild dekomprimieren
if (!ImageLoader::LoadImage(pFileData, fileSize, GraphicEngine::CF_ARGB32, _data, _width, _height, pitch)) {
BS_LOG_ERRORLN("Could not decode image.");
+ delete[] pFileData;
return;
}