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authorBastien Bouclet2017-12-24 11:01:38 +0100
committerBastien Bouclet2018-05-10 09:04:23 +0200
commit1de5aca585af3e04a64a4f287dd348c0e7b4b967 (patch)
tree693f7ebcb7f6718dc0e09ec86922ff025be87359 /engines/sword2
parent5aff87dc153f392cb14423efa78a96397789a6fd (diff)
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ENGINES: Set the GameDescriptor decription in the constructor
Diffstat (limited to 'engines/sword2')
-rw-r--r--engines/sword2/sword2.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/sword2/sword2.cpp b/engines/sword2/sword2.cpp
index 67f6904cbe..231074641e 100644
--- a/engines/sword2/sword2.cpp
+++ b/engines/sword2/sword2.cpp
@@ -193,7 +193,8 @@ DetectedGames detectGamesImpl(const Common::FSList &fslist, bool recursion = fal
// Match found, add to list of candidates, then abort inner loop.
DetectedGame game;
- game.matchedGame = GameDescriptor(g->gameid, g->description, Common::UNK_LANG, Common::kPlatformUnknown, GUIO2(GUIO_NOMIDI, GUIO_NOASPECT));
+ game.matchedGame = GameDescriptor(g->gameid, g->description);
+ game.matchedGame.setGUIOptions(GUIO2(GUIO_NOMIDI, GUIO_NOASPECT));
detectedGames.push_back(game);
break;