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authorEugene Sandulenko2016-05-17 18:20:01 +0200
committerEugene Sandulenko2016-05-17 18:21:30 +0200
commit33abb6118f9551c6a4afc05ad35de6f630ccb152 (patch)
treeaf8609f238aa4b0a38767a8767da3dc5f20e7cd0 /engines/sword2
parent3aafeee19c6ebe9c5bd1f1840dd6fc809ed6a87d (diff)
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ALL: Change main engine header guard defines to <directory>_<engine>_H
Recently we started to use this as new semantics, although in the past we used simly <engine>_H. Now these guard defines are consistent with rest of the files which are used in the engines.
Diffstat (limited to 'engines/sword2')
-rw-r--r--engines/sword2/sword2.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sword2/sword2.h b/engines/sword2/sword2.h
index ef5c2b215e..65d1a955fb 100644
--- a/engines/sword2/sword2.h
+++ b/engines/sword2/sword2.h
@@ -22,8 +22,8 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef SWORD2_H
-#define SWORD2_H
+#ifndef SWORD2_SWORD2_H
+#define SWORD2_SWORD2_H
#define FRAMES_PER_SECOND 12