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author | Lothar Serra Mari | 2018-04-25 13:04:25 +0200 |
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committer | Thierry Crozat | 2018-04-29 21:47:10 +0100 |
commit | 451cf2304f8e27b3f5aab9cfa56d7b9bcdc8ffcf (patch) | |
tree | 7787d5d3afdde669d72764928ac7ad3ad4893e2a /engines/sword2 | |
parent | 4220e14522c69205e08de8c2676b6fdc858e5a42 (diff) | |
download | scummvm-rg350-451cf2304f8e27b3f5aab9cfa56d7b9bcdc8ffcf.tar.gz scummvm-rg350-451cf2304f8e27b3f5aab9cfa56d7b9bcdc8ffcf.tar.bz2 scummvm-rg350-451cf2304f8e27b3f5aab9cfa56d7b9bcdc8ffcf.zip |
ENGINES: Show the unknown Game dialog only when the detector is launched by the Add Game feature
Diffstat (limited to 'engines/sword2')
-rw-r--r-- | engines/sword2/sword2.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sword2/sword2.cpp b/engines/sword2/sword2.cpp index a2761eb5ce..10ddda7d2e 100644 --- a/engines/sword2/sword2.cpp +++ b/engines/sword2/sword2.cpp @@ -95,7 +95,7 @@ public: virtual GameList getSupportedGames() const; virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const; virtual GameDescriptor findGame(const char *gameid) const; - virtual GameList detectGames(const Common::FSList &fslist) const; + virtual GameList detectGames(const Common::FSList &fslist, bool useUnknownGameDialog = false) const; virtual SaveStateList listSaves(const char *target) const; virtual int getMaximumSaveSlot() const; virtual void removeSaveState(const char *target, int slot) const; @@ -223,7 +223,7 @@ GameList detectGamesImpl(const Common::FSList &fslist, bool recursion = false) { return detectedGames; } -GameList Sword2MetaEngine::detectGames(const Common::FSList &fslist) const { +GameList Sword2MetaEngine::detectGames(const Common::FSList &fslist, bool /*useUnknownGameDialog*/) const { return detectGamesImpl(fslist); } |