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authorTravis Howell2006-03-19 05:15:49 +0000
committerTravis Howell2006-03-19 05:15:49 +0000
commit6632a4df53bd6cd94d85057ceae10f14108a67e4 (patch)
treecb6f9737bd9b3f1abe88a0565b585d16de48b023 /engines/sword2
parent8ae4dd6caa4bcca13503d6a024e4ca5d75ff4808 (diff)
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Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStream
svn-id: r21376
Diffstat (limited to 'engines/sword2')
-rw-r--r--engines/sword2/sound.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/engines/sword2/sound.cpp b/engines/sword2/sound.cpp
index 4e093d2a38..202a563fbb 100644
--- a/engines/sword2/sound.cpp
+++ b/engines/sword2/sound.cpp
@@ -270,13 +270,6 @@ int32 Sound::playFx(Audio::SoundHandle *handle, byte *data, uint32 len, uint8 vo
return RDERR_INVALIDWAV;
}
- // The resource manager must have complete control over when resources
- // are freed, or reference counting will break horribly. Besides, the
- // data pointer is not valid for passing to free(). Why the hell is the
- // AUTOFREE flag set by default anyway?
-
- flags &= ~Audio::Mixer::FLAG_AUTOFREE;
-
if (isReverseStereo())
flags |= Audio::Mixer::FLAG_REVERSE_STEREO;