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| author | Max Horn | 2006-03-29 15:59:37 +0000 |
|---|---|---|
| committer | Max Horn | 2006-03-29 15:59:37 +0000 |
| commit | 8cdee5a9310aecb0c8e39ceee4059b221d80ee0f (patch) | |
| tree | 64716fc107097fd6cb82249f02de7642742e4e96 /engines/sword2 | |
| parent | 0da5fb4c1c14e5953b2df8e495681bb5f70dec60 (diff) | |
| download | scummvm-rg350-8cdee5a9310aecb0c8e39ceee4059b221d80ee0f.tar.gz scummvm-rg350-8cdee5a9310aecb0c8e39ceee4059b221d80ee0f.tar.bz2 scummvm-rg350-8cdee5a9310aecb0c8e39ceee4059b221d80ee0f.zip | |
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
svn-id: r21500
Diffstat (limited to 'engines/sword2')
| -rw-r--r-- | engines/sword2/header.h | 1 | ||||
| -rw-r--r-- | engines/sword2/interpreter.h | 2 | ||||
| -rw-r--r-- | engines/sword2/logic.h | 1 | ||||
| -rw-r--r-- | engines/sword2/object.h | 1 | ||||
| -rw-r--r-- | engines/sword2/render.cpp | 1 |
5 files changed, 6 insertions, 0 deletions
diff --git a/engines/sword2/header.h b/engines/sword2/header.h index f5cfec6416..278d98b0b9 100644 --- a/engines/sword2/header.h +++ b/engines/sword2/header.h @@ -23,6 +23,7 @@ #define SWORD2_HEADER_H #include "common/stream.h" +#include "common/endian.h" namespace Sword2 { diff --git a/engines/sword2/interpreter.h b/engines/sword2/interpreter.h index 15a58331c7..c4f352dfa2 100644 --- a/engines/sword2/interpreter.h +++ b/engines/sword2/interpreter.h @@ -22,6 +22,8 @@ #ifndef SWORD2_INTERPRETER_H #define SWORD2_INTERPRETER_H +#include "common/endian.h" + namespace Sword2 { // Interpreter return codes diff --git a/engines/sword2/logic.h b/engines/sword2/logic.h index c12ca73547..1e592f662e 100644 --- a/engines/sword2/logic.h +++ b/engines/sword2/logic.h @@ -25,6 +25,7 @@ #define SWORD2_LOGIC_H #include "sword2/memory.h" +#include "common/endian.h" namespace Sword2 { diff --git a/engines/sword2/object.h b/engines/sword2/object.h index 7d82bbcdec..829a3ab38e 100644 --- a/engines/sword2/object.h +++ b/engines/sword2/object.h @@ -23,6 +23,7 @@ #define SWORD2_OBJECT_H #include "common/stream.h" +#include "common/endian.h" namespace Sword2 { diff --git a/engines/sword2/render.cpp b/engines/sword2/render.cpp index 261ba8b406..4231c49025 100644 --- a/engines/sword2/render.cpp +++ b/engines/sword2/render.cpp @@ -20,6 +20,7 @@ */ #include "common/stdafx.h" +#include "common/endian.h" #include "common/system.h" #include "graphics/primitives.h" |
