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| author | Travis Howell | 2007-11-01 06:00:16 +0000 |
|---|---|---|
| committer | Travis Howell | 2007-11-01 06:00:16 +0000 |
| commit | 9aa0a47846774fe24b413e3156fdb7df22f07bdf (patch) | |
| tree | 5ff046e13849ba0e8a694d86e23ad9ed1dd3d32c /engines/sword2 | |
| parent | 5b134184c541b21acf7de56446a01325ab361447 (diff) | |
| download | scummvm-rg350-9aa0a47846774fe24b413e3156fdb7df22f07bdf.tar.gz scummvm-rg350-9aa0a47846774fe24b413e3156fdb7df22f07bdf.tar.bz2 scummvm-rg350-9aa0a47846774fe24b413e3156fdb7df22f07bdf.zip | |
Revert patch #1709219 - DXA Player: double size scaling option.
svn-id: r29351
Diffstat (limited to 'engines/sword2')
| -rw-r--r-- | engines/sword2/animation.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp index 5e12f262cd..082d02a88f 100644 --- a/engines/sword2/animation.cpp +++ b/engines/sword2/animation.cpp @@ -516,9 +516,7 @@ bool MoviePlayerDXA::load() { snprintf(filename, sizeof(filename), "%s.dxa", _name); - if (loadFile(filename, - _vm->_screen->getScreenWide(), - _vm->_screen->getScreenDeep())) { + if (loadFile(filename)) { // The Broken Sword games always use external audio tracks. if (_fd->readUint32BE() != MKID_BE('NULL')) return false; |
