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authorAlexander Tkachev2016-07-25 14:32:04 +0600
committerAlexander Tkachev2016-08-24 16:07:55 +0600
commitb665fc933d7d1c9e32820e5a3f24d0e3456a0ff7 (patch)
treee98f6ad4dbe2100bed8b328014a89c6080c1e5b8 /engines/sword2
parentb8fae56c6733cdb5f6e4f64266ca61105eb3155d (diff)
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ALL: Make simpleSaveNames() a MetaEngineFeature
Added it into hasFeature() of all engines which returned `true` in simpleSaveNames() before. As mentioned in #788, SCI is not always using simple names, so it doesn't have such feature now.
Diffstat (limited to 'engines/sword2')
-rw-r--r--engines/sword2/sword2.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/engines/sword2/sword2.cpp b/engines/sword2/sword2.cpp
index 3213a26e4c..4f3caa437e 100644
--- a/engines/sword2/sword2.cpp
+++ b/engines/sword2/sword2.cpp
@@ -97,7 +97,6 @@ public:
virtual GameDescriptor findGame(const char *gameid) const;
virtual GameList detectGames(const Common::FSList &fslist) const;
virtual SaveStateList listSaves(const char *target) const;
- virtual bool simpleSaveNames() const;
virtual int getMaximumSaveSlot() const;
virtual void removeSaveState(const char *target, int slot) const;
@@ -108,7 +107,8 @@ bool Sword2MetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup) ||
- (f == kSupportsDeleteSave);
+ (f == kSupportsDeleteSave) ||
+ (f == kSimpleSavesNames);
}
bool Sword2::Sword2Engine::hasFeature(EngineFeature f) const {
@@ -257,8 +257,6 @@ SaveStateList Sword2MetaEngine::listSaves(const char *target) const {
return saveList;
}
-bool Sword2MetaEngine::simpleSaveNames() const { return true; }
-
int Sword2MetaEngine::getMaximumSaveSlot() const { return 999; }
void Sword2MetaEngine::removeSaveState(const char *target, int slot) const {