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author | Joost Peters | 2009-09-18 16:39:14 +0000 |
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committer | Joost Peters | 2009-09-18 16:39:14 +0000 |
commit | e1ad748f0d7802ea0e6772c14546117b75c60220 (patch) | |
tree | 782648d64b3aae6c9ef48c5f918007cc81173822 /engines/sword2 | |
parent | 066d748c95ca427eb60b140652e441e22a5f057a (diff) | |
download | scummvm-rg350-e1ad748f0d7802ea0e6772c14546117b75c60220.tar.gz scummvm-rg350-e1ad748f0d7802ea0e6772c14546117b75c60220.tar.bz2 scummvm-rg350-e1ad748f0d7802ea0e6772c14546117b75c60220.zip |
SWORD2: Don't show a pop-up if the 'eye' movie is missing - it was omitted in later re-releases.
svn-id: r44187
Diffstat (limited to 'engines/sword2')
-rw-r--r-- | engines/sword2/animation.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp index 4a235315b6..b178bd23b6 100644 --- a/engines/sword2/animation.cpp +++ b/engines/sword2/animation.cpp @@ -337,9 +337,9 @@ MoviePlayer *makeMoviePlayer(const char *name, Sword2Engine *vm, Audio::Mixer *s return NULL; } - // The demo tries to play some cutscenes that aren't there, so make - // those warnings more discreet. - if (!vm->_logic->readVar(DEMO)) { + // The demo tries to play some cutscenes that aren't there, so make those warnings more discreet. + // In addition, some of the later re-releases of the game don't have the "eye" Virgin logo movie. + if (!vm->_logic->readVar(DEMO) && strcmp(name, "eye") != 0) { sprintf(buf, "Cutscene '%s' not found", name); GUI::MessageDialog dialog(buf, "OK"); dialog.runModal(); |