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authorMax Horn2009-09-15 08:54:06 +0000
committerMax Horn2009-09-15 08:54:06 +0000
commita8e5df433f5ea5c51c612a8962894add46f239e8 (patch)
treeacd245985f82e1d105f3e1106befbd6af0b0b432 /engines/teenagent/callbacks.cpp
parent9369d6b772f0a97ffca7639ba22fa07eee03549a (diff)
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TEEN: More code formatting & whitespace changes (automatically generated with astyle)
svn-id: r44101
Diffstat (limited to 'engines/teenagent/callbacks.cpp')
-rw-r--r--engines/teenagent/callbacks.cpp1099
1 files changed, 547 insertions, 552 deletions
diff --git a/engines/teenagent/callbacks.cpp b/engines/teenagent/callbacks.cpp
index d6b771233e..8a3b816db4 100644
--- a/engines/teenagent/callbacks.cpp
+++ b/engines/teenagent/callbacks.cpp
@@ -45,7 +45,7 @@ void TeenAgentEngine::rejectMessage() {
bool TeenAgentEngine::processCallback(uint16 addr) {
if (addr == 0)
return false;
-
+
Resources * res = Resources::instance();
debug(0, "processCallback(%04x)", addr);
byte * code = res->cseg.ptr(addr);
@@ -57,8 +57,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
uint16 func = 6 + addr + READ_LE_UINT16(code + 4);
debug(0, "call %04x", func);
//debug(0, "trivial callback, showing message %s", (const char *)res->dseg.ptr(addr));
- switch(func) {
- case 0x11c5:
+ switch (func) {
+ case 0x11c5:
Dialog::show(scene, msg);
return true;
case 0xa055:
@@ -66,7 +66,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
return true;
}
}
-
+
if (code[0] == 0xe8 && code[3] == 0xc3) {
uint func = 3 + addr + READ_LE_UINT16(code + 1);
debug(0, "call %04x and return", func);
@@ -75,19 +75,19 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
return true;
}
}
-
- if (code[0] == 0xc7 && code[1] == 0x06 && code[2] == 0xf3 && code[3] == 0xb4 &&
- code[6] == 0xb8 && code[9] == 0xbb && code[12] == 0xbf &&
- code[22] == 0xe8 && code[25] == 0xc3) {
+
+ if (code[0] == 0xc7 && code[1] == 0x06 && code[2] == 0xf3 && code[3] == 0xb4 &&
+ code[6] == 0xb8 && code[9] == 0xbb && code[12] == 0xbf &&
+ code[22] == 0xe8 && code[25] == 0xc3) {
loadScene(code[4], Common::Point(
- (READ_LE_UINT16(code + 7) + READ_LE_UINT16(code + 13) + 1) / 2 ,
- READ_LE_UINT16(code + 10)));
- scene->setOrientation(code[21]);
- return true;
+ (READ_LE_UINT16(code + 7) + READ_LE_UINT16(code + 13) + 1) / 2 ,
+ READ_LE_UINT16(code + 10)));
+ scene->setOrientation(code[21]);
+ return true;
}
-
- switch(addr) {
-
+
+ switch (addr) {
+
case 0x024c: //intro
hideActor();
@@ -107,14 +107,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playAnimation(916, 1);
playSound(40, 18);
playSound(40, 22);
- for(byte i = 27; i < 37; i += 2)
+ for (byte i = 27; i < 37; i += 2)
playSound(40, i);
playSound(29, 44);
playAnimation(918, 0, true);
playAnimation(917, 1, true);
waitAnimation();
displayCredits(0xe3e6);
-
+
loadScene(40, 139, 156, 3);
playMusic(3);
Dialog::show(scene, 0x750d, 920, 924, 0xe7, 0xeb); //as i told you, our organization...
@@ -122,9 +122,9 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playAnimation(925, 0, true);
playAnimation(926, 1, true);
waitAnimation();
- Dialog::show(scene, 0x78a6, 920, 927, 0xeb, 0xeb);
+ Dialog::show(scene, 0x78a6, 920, 927, 0xeb, 0xeb);
displayCredits(0xe3ff);
-
+
loadScene(39, 139, 156, 3);
playMusic(11);
playSound(81, 2);
@@ -166,9 +166,9 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playActorAnimation(934, true);
waitAnimation();
loadScene(10, 136, 153);
-
+
return true;
-
+
case 0x4021:
//pulling out mysterious object
if (CHECK_FLAG(0xdbe1, 1)) {
@@ -180,7 +180,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
displayMessage(0x570f);
}
return true;
-
+
case 0x4094: //climbing to the pole near mudpool
if (CHECK_FLAG(0xDBE4, 1)) {
displayMessage(0x57b2);
@@ -192,7 +192,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
//InventoryObject *obj = inventory->selectedObject();
//if (obj != NULL && obj->id == 0x55) {
- //implement pause and using real object:
+ //implement pause and using real object:
if (inventory->has(0x55)) {
playSound(5, 4);
playActorAnimation(867);
@@ -202,14 +202,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playActorAnimation(868);
SET_FLAG(0xDBE4, 1);
} else {
- //fail!
- moveTo(86, 195, 1, true);
+ //fail!
+ moveTo(86, 195, 1, true);
playActorAnimation(868);
Dialog::pop(scene, 0xDB72);
}
return true;
}
-
+
case 0x419c: //getting the bird
setOns(0, 0);
playSound(56, 10);
@@ -217,9 +217,9 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
disableObject(6);
inventory->add(0x5c);
return true;
-
-
- case 0x41ce:
+
+
+ case 0x41ce:
moveTo(197, 159, 4);
setOns(0, 0);
playSound(71, 8);
@@ -228,7 +228,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->add(0x4e);
disableObject(3);
return true;
-
+
case 0x4267:
playSound(23, 8);
setOns(1, 0);
@@ -248,7 +248,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->add(0x51);
displayMessage(0x5646);
return true;
-
+
case 0x4388:
playSound(80);
loadScene(8, 155, 199);
@@ -299,7 +299,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
disableObject(1);
return true;
- case 0x44cb:
+ case 0x44cb:
if (CHECK_FLAG(0xDBE5, 1)) {
scene->displayMessage((const char *)res->dseg.ptr(0x57c0));
} else {
@@ -310,7 +310,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
SET_FLAG(0xDBE5, 1);
}
return true;
-
+
case 0x4539: //prison cell: use crates
if (CHECK_FLAG(0xdbdd, 2)) {
//finished the meal - trap
@@ -321,9 +321,9 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playSound(71, 4);
playActorAnimation(823);
- playSound(74, 1);
- playSound(74, 3);
- playSound(74, 6);
+ playSound(74, 1);
+ playSound(74, 3);
+ playSound(74, 6);
loadScene(5, scene->getPosition());
playActorAnimation(826);
loadScene(6, scene->getPosition());
@@ -334,7 +334,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
} else {
if (Dialog::pop(scene, 0xdb5c) != 0x636b) //not 'im getting hungry'
return true;
-
+
playSound(52, 8);
playAnimation(820, 1);
setOns(3, 0x59);
@@ -344,7 +344,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
SET_FLAG(0xdbdc, 1);
}
return true;
-
+
case 0x4662:
if (CHECK_FLAG(0xDBDD, 3)) {
if (CHECK_FLAG(0xDBDE, 1)) {
@@ -357,11 +357,11 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->add(0x4d);
SET_FLAG(0xDBDE, 1);
}
- } else
+ } else
displayMessage(0x5905);
return true;
-
- case 0x46af: //prison cell: use live cable
+
+ case 0x46af: //prison cell: use live cable
if (CHECK_FLAG(0xdbdc, 1)) {
displayMessage(0x555d);
setOns(2, 0);
@@ -373,10 +373,10 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
displayMessage(0x5577);
disableObject(5);
SET_FLAG(0xdbdd, 1);
- } else
+ } else
displayMessage(0x5528);
return true;
-
+
case 0x4705: //prison: getting lamp bulb
moveTo(144, 185, 4);
playSound(56, 15);
@@ -385,13 +385,13 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playAnimation(817, 1, true);
waitAnimation();
setOns(0, 87);
-
+
playSound(34, 1);
playSound(5, 15);
playActorAnimation(818, true);
playAnimation(819, 1, true);
waitAnimation();
-
+
moveTo(160, 188, 1, true);
setOns(2, 88);
@@ -399,7 +399,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
enableObject(5);
inventory->add(0x4c);
return true;
-
+
case 0x4794: //prison cell door
if (res->dseg.get_byte(0xDBDF) >= 2) {
loadScene(5, 287, 143);
@@ -407,14 +407,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
displayMessage(0x592f);
}
return true;
-
+
case 0x47bc: //prison: examining trash can
playSound(79, 5);
playSound(1, 14);
playActorAnimation(966);
displayMessage(0x5955);
return true;
-
+
case 0x47db: //prison: use switch
if (CHECK_FLAG(0xDBDF, 1)) {
playSound(71, 4);
@@ -433,12 +433,12 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
displayMessage(0x52f6);
}
return true;
-
- case 0x4871:
+
+ case 0x4871:
playActorAnimation(965);
displayMessage(0x5511);
return true;
-
+
case 0x4893: //taking pills
if (CHECK_FLAG(0xDBE6, 1)) {
SET_FLAG(0xDBE6, 2);
@@ -452,7 +452,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
displayMessage(0x5511);
}
return true;
-
+
case 0x4918: //talking with barmen
if (CHECK_FLAG(0xDBE7, 1)) {
moveTo(140, 152, 1);
@@ -468,7 +468,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
disableObject(1);
disableObject(2);
SET_FLAG(0xDBE9, 1);
- } else
+ } else
displayMessage(0x5855);
} else {
if (CHECK_FLAG(0xDBDF, 3)) {
@@ -491,43 +491,43 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
}
}
return true;
-
+
case 0x4f14: //use the hollow
- displayMessage(CHECK_FLAG(0xDBA1, 1)? 0x370f: 0x36c2);
+ displayMessage(CHECK_FLAG(0xDBA1, 1) ? 0x370f : 0x36c2);
return true;
-
- case 0x4a64:
+
+ case 0x4a64:
if (CHECK_FLAG(0xDBF0, 1)) {
displayMessage(0x5e25);
} else {
loadScene(5, 35, 162);
}
return true;
-
- case 0x4bf5:
+
+ case 0x4bf5:
playActorAnimation(959);
loadScene(8, 40, 152, 3);
return true;
-
+
case 0x483a:
Dialog::pop(scene, 0xdb82);
return true;
-
+
case 0x4844:
playSound(80, 4);
playActorAnimation(963);
loadScene(5, 166, 158);
return true;
-
- case 0x48ea:
+
+ case 0x48ea:
setOns(0, 0);
playSound(5, 9);
playActorAnimation(836);
inventory->add(0x4f);
disableObject(12);
return true;
-
- case 0x4a8c:
+
+ case 0x4a8c:
if (CHECK_FLAG(0xDBE9, 1)) {
playSound(89, 5);
playActorAnimation(958);
@@ -538,7 +538,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
Dialog::pop(scene, 0xDB8A, 857);
}
return true;
-
+
case 0x4af4: //taking the crumbs
setOns(0, 0);
playActorAnimation(861);
@@ -546,7 +546,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->add(0x57);
disableObject(6);
return true;
-
+
case 0x4b35:
playSound(15, 7);
playActorAnimation(884);
@@ -587,16 +587,16 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
return true;
} else {
displayMessage(0x5722);
-
+
scene->displayMessage("He's totally addicted.");
}
return true;
-
+
case 0x4c1c:
playActorAnimation(960);
displayMessage(0x5511);
return true;
-
+
case 0x4cac:
if (CHECK_FLAG(0xdbda, 1)) { //papers are shown
loadScene(5, 124, 199);
@@ -608,7 +608,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
}
return true;
- case 0x4cf1: { //talking with mansion guard
+ case 0x4cf1: { //talking with mansion guard
SET_FLAG(0xda96, 1);
if (Dialog::pop(scene, 0xdaa6, 529) != 0x1b4)
return true;
@@ -626,9 +626,9 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->add(0x13);
playAnimation(529, 1);
Dialog::pop(scene, 0xdaa6);
- }
- return true;
-
+ }
+ return true;
+
case 0x4d94: //talking with fatso
Dialog::show(scene, 0x33bd);
displayMessage(0x49ae);
@@ -646,11 +646,11 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
enableObject(15);
disableObject(8);
return true;
-
+
case 0x4e61:
loadScene(14, 280, 198);
return true;
-
+
case 0x4ee5:
setOns(2, 0);
playSound(5, 12);
@@ -667,8 +667,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playSound(5, 12);
playActorAnimation(547);
return true;
-
-
+
+
case 0x4eb9://Pick up wrapper
playSound(5, 12);
playSound(5, 18);
@@ -682,7 +682,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playActorAnimation(967);
displayMessage(0x3542);
return true;
-
+
case 0x4f32: //use tree near the mansion
if (CHECK_FLAG(0xDBA1, 1)) {
if (CHECK_FLAG(0xDBA2, 1)) {
@@ -709,13 +709,13 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playSound(56, 8);
playSound(56, 12);
playSound(49, 10);
- //there's some black magic here! investigate!
+ //there's some black magic here! investigate!
playActorAnimation(587);
displayMessage(0x4652);
displayMessage(0x3668);
}
return true;
-
+
case 0x500d: //picking up wild plant
if (CHECK_FLAG(0xDB9E, 1)) {
displayMessage(0x35E8); //there are no more
@@ -727,13 +727,13 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->add(0x14);
}
return true;
-
+
case 0x5104:
loadScene(11, 319, 198, 4); //orientation: left
- if (CHECK_FLAG(0xDB9C, 1))
+ if (CHECK_FLAG(0xDB9C, 1))
return true;
- SET_FLAG(0xDB9C, 1); //guard's drinking, boo!
+ SET_FLAG(0xDB9C, 1); //guard's drinking, boo!
playAnimation(544, 1);
displayMessage(0x3563);
playSound(17);
@@ -745,7 +745,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
SET_FLAG(0xDA96, 1);
SET_FLAG(0xDA97, 0);
return true;
-
+
case 0x51f0:
setOns(0, 0);
playSound(5, 11);
@@ -753,28 +753,28 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
disableObject(7);
inventory->add(49);
return true;
-
+
case 0x5217:
- displayMessage(CHECK_FLAG(0xDB9F, 1)? 0x402e: 0x34e1);
+ displayMessage(CHECK_FLAG(0xDB9F, 1) ? 0x402e : 0x34e1);
return true;
-
+
case 0x5237:
if (!CHECK_FLAG(0xDB9F, 1)) {
displayMessage(0x34e1);
- } else if (CHECK_FLAG(0xDBA0, 1))
+ } else if (CHECK_FLAG(0xDBA0, 1))
displayMessage(0x3E31);
else {
moveTo(173, 138, 2);
playSound(28, 5);
playActorAnimation(583);
playActorAnimation(584);
-
+
debug(0, "FIXME: darken whole screen");
-
+
playSound(72, 18);
playSound(73, 39);
playActorAnimation(585);
-
+
loadScene(11, 194, 160, 2);
playSound(28, 2);
moveTo(138, 163, 3);
@@ -783,30 +783,30 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
processCallback(0x9d45); //another mansion try
}
return true;
-
+
case 0x55a8: {
- uint16 d = Dialog::pop(scene, 0xdb08);
- if (d == 0x2c5d) {
- setOns(0, 0);
- playSound(52, 9);
- playSound(52, 11);
- playSound(52, 13);
- playSound(53, 32);
- playAnimation(570, 1);
- displayMessage(0x551f);
- disableObject(5);
- SET_FLAG(0xDBB0, 1);
- } else if (d != 0x2c9b) {
- playSound(52, 9);
- playSound(52, 11);
- playSound(52, 13);
- playAnimation(569, 1);
- }
- }
- return true;
-
+ uint16 d = Dialog::pop(scene, 0xdb08);
+ if (d == 0x2c5d) {
+ setOns(0, 0);
+ playSound(52, 9);
+ playSound(52, 11);
+ playSound(52, 13);
+ playSound(53, 32);
+ playAnimation(570, 1);
+ displayMessage(0x551f);
+ disableObject(5);
+ SET_FLAG(0xDBB0, 1);
+ } else if (d != 0x2c9b) {
+ playSound(52, 9);
+ playSound(52, 11);
+ playSound(52, 13);
+ playAnimation(569, 1);
+ }
+ }
+ return true;
+
case 0x5663:
- displayMessage(CHECK_FLAG(0xDBB0, 1)? 0x41b1: 0x417e);
+ displayMessage(CHECK_FLAG(0xDBB0, 1) ? 0x41b1 : 0x417e);
return true;
case 0x569c:
@@ -814,14 +814,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playActorAnimation(983);
displayMessage(0x5955);
return true;
-
+
case 0x56b7:
playSound(66, 5);
playSound(67, 11);
playActorAnimation(984);
displayMessage(0x5955);
return true;
-
+
case 0x5728:
inventory->add(0x0d);
disableObject(14);
@@ -829,7 +829,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playSound(5, 10);
playActorAnimation(566);
return true;
-
+
case 0x5793:
if (!CHECK_FLAG(0xDB94, 1)) {
displayMessage(0x3e63);
@@ -844,7 +844,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->add(3);
}
return true;
-
+
case 0x5d88:
if (CHECK_FLAG(0xDBA5, 1)) { //dry laundry
SET_FLAG(0xDBA5, 2);
@@ -866,7 +866,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
displayMessage(0x34d5); //+orientation = 3
}
return true;
-
+
case 0x5ff3: //get duster
if (CHECK_FLAG(0xDB9A, 0)) {
Dialog::pop(scene, 0xdaf6);
@@ -883,42 +883,42 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
case 0x6205:
if (CHECK_FLAG(0xDBA4, 1))
displayMessage(0x450e);
- else
+ else
processCallback(0x61fe);
return true;
case 0x6217:
if (CHECK_FLAG(0xDBA4, 1))
displayMessage(0x44d6);
- else
+ else
processCallback(0x61fe);
return true;
-
+
case 0x62c1:
if (CHECK_FLAG(0xDBA4, 1))
return false;
-
+
processCallback(0x61fe);
return true;
-
+
case 0x63bc:
playMusic(6);
loadScene(25, 151, 156, 2);
return true;
-
+
case 0x646e:
case 0x6475:
Dialog::show(scene, 0x32C1);
return true;
-
+
case 0x6507:
if (CHECK_FLAG(0xDB96, 1)) {
rejectMessage();
- } else
+ } else
displayMessage(0x47e7);
return true;
-
- case 0x65c3:
+
+ case 0x65c3:
if (CHECK_FLAG(0xDBA9, 1)) {
playActorAnimation(635);
setOns(5, 0);
@@ -932,7 +932,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
displayMessage(0x3b83);
SET_FLAG(0xDBA9, 2);
SET_FLAG(0xDBA8, 0);
- } else
+ } else
displayMessage(0x4808);
return true;
@@ -940,66 +940,66 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
if (CHECK_FLAG(0xdbdd, 3)) {
displayMessage(0x55ff);
return true;
- } else
+ } else
return false;
case 0x7878: {
byte v = res->dseg.get_byte(0xDBDB) + 1;
if (v <= 6)
SET_FLAG(0xDBDB, v);
-
- switch(v) {
- case 1:
+
+ switch (v) {
+ case 1:
displayMessage(0x5411);
return true;
- case 2:
+ case 2:
displayMessage(0x5463);
return true;
- case 3:
+ case 3:
displayMessage(0x5475);
return true;
- case 4:
+ case 4:
displayMessage(0x5484);
return true;
- case 5:
+ case 5:
displayMessage(0x54c4);
return true;
- default:
+ default:
displayMessage(0x54d5);
return true;
}
}
-
+
case 0x78a9:
if (CHECK_FLAG(0xDBE6, 1)) {
displayMessage(0x5827);
return true;
} else
return false;
-
+
case 0x78bb:
if (CHECK_FLAG(0xDBE8, 1)) {
displayMessage(0x58b0);
return true;
} else
return false;
-
+
case 0x78ce:
if (!CHECK_FLAG(0xDBA1, 1)) {
displayMessage(0x3694);
return true;
- } else
+ } else
return false;
-
+
case 0x792b: //left click on ann
moveTo(245, 198, 1);
- if (CHECK_FLAG(0xDBAF, 1))
+ if (CHECK_FLAG(0xDBAF, 1))
return false;
-
+
Dialog::show(scene, 0x2193);
SET_FLAG(0xDBAF, 1);
return true;
-
+
case 0x79c3:
if (CHECK_FLAG(0xDBA4, 1))
return false;
@@ -1017,7 +1017,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
disableObject(4);
SET_FLAG(0xDBE1, 1);
return true;
-
+
case 0x7b89: //digging mysterious object
if (CHECK_FLAG(0xDBE1, 1)) {
playActorAnimation(844);
@@ -1031,10 +1031,10 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
disableObject(3);
inventory->add(0x52);
inventory->remove(0x51);
- } else
+ } else
displayMessage(0x56da);
return true;
-
+
case 0x7bfd:
playSound(76, 18);
playSound(76, 22);
@@ -1057,7 +1057,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
enableObject(6);
disableObject(1);
return true;
-
+
case 0x7ce5: //put spring on the solid ground
playSound(5, 2);
playActorAnimation(840);
@@ -1090,11 +1090,11 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
setLan(1, 1);
Dialog::show(scene, 0x6406, 832);
-
+
//playAnimation(831, 1);
-
+
SET_FLAG(0xDBDF, 2);
-
+
} else
displayMessage(0x52f6);
return true;
@@ -1107,14 +1107,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playActorAnimation(834, true);
playAnimation(835, 1, true);
waitAnimation();
-
+
setOns(0, 94);
Dialog::show(scene, 0x65e9, 832);
enableObject(12);
SET_FLAG(0xdbe0, 1);
}
return true;
-
+
case 0x7e4f: //giving magazine to captain
playSound(5, 3);
Dialog::show(scene, 0x66c0);
@@ -1137,14 +1137,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
SET_FLAG(0xDBF0, 1);
loadScene(8, 155, 199);
return true;
-
+
case 0x7fbd: //using bird & bartender
playSound(5, 3);
playActorAnimation(876);
setOns(1, 0);
playAnimation(877, 2);
playAnimation(880, 2, true);
-
+
Dialog::show(scene, 0x6f0e, 857);
setOns(2, 0x6a);
reloadLan();
@@ -1154,7 +1154,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
enableObject(1);
SET_FLAG(0xDBE7, 1);
return true;
-
+
case 0x8047:
playSound(32, 5);
playActorAnimation(881);
@@ -1164,7 +1164,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
SET_FLAG(0xDBE8, 1);
return true;
- case 0x808b:
+ case 0x808b:
if (CHECK_FLAG(0xDBDA, 1)) {
//alredy shown
displayMessage(0x53F2);
@@ -1177,14 +1177,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
SET_FLAG(0xDBDA, 1);
}
return true;
-
+
case 0x80c3: //show kaleydoscope to the guard
Dialog::show(scene, 0x6811, 809);
playSound(5, 3);
playActorAnimation(849, true);
playAnimation(851, 1, true);
waitAnimation();
-
+
playAnimation(850, 1);
reloadLan();
inventory->add(0x53);
@@ -1193,8 +1193,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
SET_FLAG(0xDBE2, 1);
return true;
- //Shore
-
+ //Shore
+
case 0x5348:
if (CHECK_FLAG(0xdb99, 1)) { //got broken paddle from boat
displayMessage(0x351f);
@@ -1211,7 +1211,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
if (CHECK_FLAG(0xdbb2, 1)) { //spoken to man in well
displayMessage(0x411d);
} else {
- SET_FLAG(0xDBB2, 1);
+ SET_FLAG(0xDBB2, 1);
displayMessage(0x408a);
displayMessage(0x4091);
displayMessage(0x4098);
@@ -1222,26 +1222,26 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
displayMessage(0x410f);
}
return true;
-
-
+
+
case 0x5458: {
setOns(2, 0);
playSound(34, 7);
playActorAnimation(535);
inventory->add(11);
disableObject(1);
-
+
byte * scene_15_ons = scene->getOns(15); //patch ons for the scene 15
scene_15_ons[0] = 0;
-
+
byte f = GET_FLAG(0xDB98) + 1;
SET_FLAG(0xDB98, f);
if (f >= 2) {
//disable object boat for scene 15!!
scene->getObject(1, 15)->enabled = 0;
}
- }
- return true;
+ }
+ return true;
case 0x54b3: {
setOns(1, 0);
@@ -1260,9 +1260,9 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
//disable object boat for scene 15!!
scene->getObject(1, 15)->enabled = 0;
}
- }
- return true;
-
+ }
+ return true;
+
case 0x5502:
setOns(0, 0);
loadScene(15, 115, 180, 1);
@@ -1274,15 +1274,15 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
processCallback(0x557e);
loadScene(19, 223, 119, 1);
return true;
-
+
case 0x557e:
//scaled moveTo
if (scene->getPosition().y <= 149)
moveTo(94, 115, 4);
- else
+ else
moveTo(51, 149, 4);
return true;
-
+
case 0x563b:
playSound(5, 10);
setOns(1, 0);
@@ -1290,7 +1290,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->add(26);
disableObject(6);
return true;
-
+
case 0x56f6:
playSound(32, 7);
setOns(1, 0);
@@ -1321,15 +1321,15 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playActorAnimation(509);
displayMessage(0x5dce);
return true;
-
+
case 0x58a2:
Dialog::pop(scene, 0xdaba);
strcpy(scene->getObject(13)->name, (const char *)res->dseg.ptr(0x92e5));
return true;
-
+
case 0x58b7://Get comb from car
disableObject(14);
- setOns(4,0);
+ setOns(4, 0);
playSound(5, 7);
playActorAnimation(521);
setOns(4, 0);
@@ -1342,23 +1342,23 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
setOns(3, 6);
playActorAnimation(515);
return true;
-
+
case 0x593e://Enter annes house
playSound(89, 4);
playActorAnimation(980);
loadScene(23, 76, 199, 1);
- if (CHECK_FLAG(0xDBEE, 1))
+ if (CHECK_FLAG(0xDBEE, 1))
playMusic(7);
return true;
-
+
case 0x5994:
processCallback(0x599b);
processCallback(0x5a21);
return true;
-
+
case 0x599b:
return true;
-
+
case 0x5a21:
loadScene(24, 230, 170, 1);
playSound(52, 3);
@@ -1402,7 +1402,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
case 0x5b3a://Click on dog
Dialog::pop(scene, 0xDB14);
return true;
-
+
case 0x5b59: //picking up the rope
Dialog::show(scene, 0x2cbd);
Dialog::show(scene, 0x2dc2);
@@ -1423,21 +1423,21 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
case 0x5be1://Talk to grandpa
Dialog::pop(scene, 0xDAC4);
return true;
-
+
case 0x5c0d: //grandpa - drawers
if (CHECK_FLAG(0xDBA7, 1)) {
displayMessage(0x3bac);
} else {
if (!CHECK_FLAG(0xDB92, 1))
Dialog::show(scene, 0x15a0); //can I search your drawers?
-
+
playSound(66);
playActorAnimation(631);
inventory->add(47);
SET_FLAG(0xDBA7, 1);
}
return true;
-
+
case 0x5c84:
if (CHECK_FLAG(0xDB92, 1)) {
inventory->add(2);
@@ -1449,13 +1449,13 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
Dialog::pop(scene, 0xDACE);
}
return true;
-
+
case 0x5cf0://Exit basketball house
playSound(88, 5);
playActorAnimation(981);
loadScene(20, 161, 165);
return true;
-
+
case 0x5d24: //getting the fan
if (CHECK_FLAG(0xDB92, 1)) {
setLan(2, 0);
@@ -1467,7 +1467,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
Dialog::pop(scene, 0xDAD4);
}
return true;
-
+
case 0x5e4d: //right click on ann
if (!CHECK_FLAG(0xDB97, 0)) {
displayMessage(0x3d59);
@@ -1475,15 +1475,15 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
moveTo(245, 198, 1);
Dialog::show(scene, 0x21d7);
SET_FLAG(0xDB97, 1);
- for(byte i = 10; i <= 20; i += 2)
+ for (byte i = 10; i <= 20; i += 2)
playSound(13, i);
playAnimation(528, 1);
playMusic(7);
SET_FLAG(0xDBEE, 1);
- for(byte i = 3; i <= 17; i += 2)
+ for (byte i = 3; i <= 17; i += 2)
playSound(56, i);
playActorAnimation(525);
- for(byte i = 1; i <= 13; i += 2)
+ for (byte i = 1; i <= 13; i += 2)
playSound(56, i);
playSound(40, 15);
playSound(40, 18);
@@ -1503,7 +1503,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
loadScene(21, 161, 165);
return true;
-
+
case 0x5fba:
if (CHECK_FLAG(0xDBB1, 1)) {
displayMessage(0x4380);
@@ -1511,7 +1511,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
Dialog::pop(scene, 0xDAFC);
}
return true;
-
+
case 0x607f:
processCallback(0x60b5);
return true;
@@ -1526,7 +1526,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
} else
processCallback(0x60b5);
return true;
-
+
case 0x60b5:
if (CHECK_FLAG(0xDBAE, 1)) {
processCallback(0x60d9);
@@ -1537,15 +1537,15 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
Dialog::show(scene, 0x2e6d);
}
return true;
-
+
case 0x60d9: {
- Object *obj = scene->getObject(3);
- moveTo(obj);
- processCallback(0x612b);
- moveTo(48, 190, 3);
- }
- return true;
-
+ Object *obj = scene->getObject(3);
+ moveTo(obj);
+ processCallback(0x612b);
+ moveTo(48, 190, 3);
+ }
+ return true;
+
case 0x612b:
playSound(52, 10);
playSound(52, 14);
@@ -1557,7 +1557,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playActorAnimation(600);
loadScene(21, 297, 178, 3);
return true;
-
+
case 0x6176:
if (CHECK_FLAG(0xDBA4, 1)) {
displayMessage(0x3801);
@@ -1572,22 +1572,22 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
disableObject(1);
SET_FLAG(0xDBA4, 1);
loadScene(24, scene->getPosition());
-
+
return true;
-
+
case 0x61e9:
if (CHECK_FLAG(0xDBA4, 1)) {
Dialog::pop(scene, 0xdb1e);
} else
processCallback(0x61fe);
-
+
return true;
-
+
case 0x6229: //shelves in cellar
if (CHECK_FLAG(0xDBA4, 1)) {
Common::Point p = scene->getPosition();
byte v = GET_FLAG(0xDBB4);
- switch(v) {
+ switch (v) {
case 0:
displayMessage(0x4532);
moveRel(-34, 0, 1);
@@ -1609,11 +1609,11 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
default:
displayMessage(0x4603);
}
- } else
+ } else
processCallback(0x61fe);
-
+
return true;
-
+
case 0x6480: //dive mask
if (CHECK_FLAG(0xDB96, 1)) {
setOns(3, 36);
@@ -1623,10 +1623,10 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->add(39);
disableObject(5);
displayMessage(0x387c);
- } else
+ } else
displayMessage(0x3eb2);
return true;
-
+
case 0x64c4: //flippers
if (CHECK_FLAG(0xDB96, 1)) {
setOns(2, 35);
@@ -1635,7 +1635,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playActorAnimation(612);
inventory->add(40);
disableObject(6);
- } else
+ } else
displayMessage(0x3eb2);
return true;
@@ -1643,7 +1643,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
if (CHECK_FLAG(0xdb94, 1)) {//Already pulled lever?
displayMessage(0x3e4f);
return true;
- } else
+ } else
return false;
case 0x62d0://Get bone from under rock
@@ -1663,10 +1663,10 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
if (CHECK_FLAG(0xdaca, 1)) { //cave bush is cut down
playMusic(8);
loadScene(26, 319, 169, 4);
- } else
- displayMessage(0x3bd2);
+ } else
+ displayMessage(0x3bd2);
return true;
-
+
case 0x63ea:
playSound(5, 10);
setOns(0, 0);
@@ -1691,13 +1691,13 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
displayMessage(0x3df4);
return true;
}
-
+
case 0x6592: //Rake
setOns(1, 0);
playSound(18, 10);
playActorAnimation(553);
inventory->add(0x15);
- displayMessage(0x3605);
+ displayMessage(0x3605);
disableObject(11);
return true;
@@ -1706,7 +1706,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playActorAnimation(969);
loadScene(33, 319, 181, 4);
return true;
-
+
case 0x6519://Sickle
setOns(4, 0);
playSound(5, 11);
@@ -1714,7 +1714,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->add(0x2c);
disableObject(8);
return true;
-
+
case 0x655b://Get needle from haystack
if (CHECK_FLAG(0xdabb, 1)) { //already have needle
displayMessage(0x356a);
@@ -1734,29 +1734,29 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playActorAnimation(511);
inventory->add(1);
disableObject(15);
- return true;
+ return true;
case 0x667c:
playSound(70, 4);
playActorAnimation(972);
loadScene(29, 160, 199, 1);
return true;
-
+
case 0x66a9:
displayMessage(0x4a7e);
disableObject(4);
return true;
-
+
case 0x66e2:
playSound(88, 4);
playActorAnimation(970);
loadScene(35, 160, 199, 1);
return true;
-
+
case 0x70bb:
Dialog::pop(scene, 0xdb24, 709);
return true;
-
+
case 0x71ae:
if (CHECK_FLAG(0xDBCD, 1)) {
if (CHECK_FLAG(0xDBCE, 1)) {
@@ -1771,14 +1771,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
} else
Dialog::show(scene, 0x3c9d);
return true;
-
+
case 0x70c8:
if (!processCallback(0x70e0))
return true;
moveTo(81, 160, 4);
displayMessage(0x5cac);
return true;
-
+
case 0x70e0:
if (!CHECK_FLAG(0xDBCC, 1)) {
displayMessage(0x4ece);
@@ -1791,20 +1791,20 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
return true;
displayMessage(0x5046);
return true;
-
+
case 0x70f9:
if (inventory->has(68)) {
inventory->remove(68);
loadScene(29, 40, 176, 2);
displayMessage(0x500a);
- } else
+ } else
loadScene(29, 40, 176, 2);
return true;
-
+
case 0x712c:
if (!processCallback(0x70e0))
return true;
-
+
if (CHECK_FLAG(0xDBCF, 1)) {
playSound(89, 4);
playActorAnimation(719);
@@ -1822,7 +1822,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
SET_FLAG(0xDBCF, 1);
}
return true;
-
+
case 0x71eb:
setOns(2, 0);
playSound(32, 7);
@@ -1831,13 +1831,13 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
disableObject(7);
enableObject(8);
return true;
-
+
case 0x7244:
if (!processCallback(0x70e0))
return true;
displayMessage(0x5c60);
return true;
-
+
case 0x7255:
if (CHECK_FLAG(0xDBD0, 1)) {
setOns(4, 69);
@@ -1850,7 +1850,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
displayMessage(0x505e);
}
return true;
-
+
case 0x721c:
setOns(3, 0);
playSound(32, 7);
@@ -1858,7 +1858,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->add(63);
disableObject(9);
return true;
-
+
case 0x7336:
setOns(1, 0);
playSound(5, 42);
@@ -1867,11 +1867,11 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->add(56);
disableObject(1);
return true;
-
+
case 0x73a3:
if (CHECK_FLAG(0xdbc5, 1)) {
SET_FLAG(0xdbc5, 0);
-
+
//call 73e6
playSound(71, 3);
playActorAnimation(700);
@@ -1881,23 +1881,23 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
//call 73e6
playSound(71, 3);
- playActorAnimation(700);
+ playActorAnimation(700);
+
+ playAnimation(CHECK_FLAG(0xDBC6, 0) ? 701 : 702, 1);
- playAnimation(CHECK_FLAG(0xDBC6, 0)? 701:702, 1);
-
if (CHECK_FLAG(0xDBC6, 1)) {
displayMessage(0x4da6);
}
}
return true;
-
+
case 0x7381:
playSound(5, 12);
playActorAnimation(704);
disableObject(2);
inventory->add(58);
return true;
-
+
case 0x7408:
if (CHECK_FLAG(0xDBC4, 1)) {
displayMessage(0x4d2a);
@@ -1917,7 +1917,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
SET_FLAG(0xDBC4, 1);
}
return true;
-
+
case 0x7476:
if (CHECK_FLAG(0xDBC9, 1)) {
displayMessage(0x4dbb);
@@ -1931,7 +1931,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->add(59);
}
return true;
-
+
case 0x74d1:
setOns(2, 0);
playSound(5, 12);
@@ -1967,8 +1967,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playActorAnimation(779, true);
playAnimation(780, 1, true);
waitAnimation();
-
- for(byte i = 1; i <= 6; ++i)
+
+ for (byte i = 1; i <= 6; ++i)
playSound(58, i);
playSound(58, 10);
playSound(2, 7);
@@ -1979,7 +1979,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
waitAnimation();
setOns(1, 75);
setOns(2, 76);
- for(byte i = 1; i <= 6; ++i)
+ for (byte i = 1; i <= 6; ++i)
playSound(58, i);
playSound(58, 9);
playSound(2, 7);
@@ -1996,7 +1996,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playAnimation(785, 2, true);
playAnimation(786, 3, true);
waitAnimation();
-
+
moveTo(112, 183, 2);
setOns(3, 79);
setOns(0, 0);
@@ -2011,11 +2011,11 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playAnimation(789, 2, true);
playAnimation(790, 3, true);
waitAnimation();
-
+
setOns(0, 80);
Dialog::show(scene, 0x5665);
playAnimation(792, 3);
-
+
moveTo(40, 171, 4);
setOns(3, 81, 35);
enableObject(12, 35);
@@ -2025,14 +2025,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
} else {
displayMessage(0x52fe);
}
- } else
+ } else
displayMessage(0x52cb);
return true;
-
+
case 0x783d:
Dialog::pop(scene, 0xdb36, 797);
return true;
-
+
case 0x7ad0:
case 0x7ad7:
return !processCallback(0x70e0);
@@ -2063,18 +2063,17 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
displayMessage(0x5de2);
}
return true;
-
- case 0x505c:
- {
- //suspicious stuff
- Common::Point p = scene->getPosition();
- if (p.x != 203 && p.y != 171)
- moveTo(203, 169, 2);
- else
- moveTo(203, 169, 1);
- }
- return true;
-
+
+ case 0x505c: {
+ //suspicious stuff
+ Common::Point p = scene->getPosition();
+ if (p.x != 203 && p.y != 171)
+ moveTo(203, 169, 2);
+ else
+ moveTo(203, 169, 1);
+ }
+ return true;
+
case 0x509a:
processCallback(0x505c);
setOns(1, 0);
@@ -2083,10 +2082,10 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->add(15);
disableObject(9);
return true;
-
+
case 0x7802:
if (CHECK_FLAG(0xDBD7, 1)) {
- if (CHECK_FLAG(0xDBD8, 1))
+ if (CHECK_FLAG(0xDBD8, 1))
displayMessage(0x52f6);
else {
playSound(71, 4);
@@ -2094,10 +2093,10 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
setLan(1, 0);
SET_FLAG(0xDBD8, 1);
}
- } else
+ } else
displayMessage(0x52cb);
return true;
-
+
case 0x78e0:
processCallback(0x50c5);
return false;
@@ -2109,20 +2108,20 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
case 0x78ee:
processCallback(0x557e);
return false;
-
+
case 0x78f5:
if (CHECK_FLAG(0xDB95, 1)) {
displayMessage(0x3575);
return true;
} else
return false;
-
+
case 0x7919:
if (!CHECK_FLAG(0xDBA5, 1))
return false;
displayMessage(0x3E98);
return true;
-
+
case 0x7950:
if (!CHECK_FLAG(0xDBB1, 1))
return false;
@@ -2143,12 +2142,12 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
if (CHECK_FLAG(0xDBA4, 1))
return false;
return processCallback(0x61fe);
-
+
case 0x7af0:
if (!processCallback(0x70e0))
return true;
return false;
-
+
case 0x8117:
Dialog::show(scene, 0x0a41, 529);
playSound(5, 2);
@@ -2163,7 +2162,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->remove(50);
processCallback(0x9d45);
return true;
-
+
case 0x8174:
setOns(0, 0);
playSound(5, 2);
@@ -2176,7 +2175,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
disableObject(3);
enableObject(9);
return true;
-
+
case 0x81c2:
playSound(56, 11);
playSound(36, 13);
@@ -2198,11 +2197,11 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
case 0x823d: //grappling hook on the wall
playSound(5, 3);
- for(byte i = 16; i <= 28; i += 2)
+ for (byte i = 16; i <= 28; i += 2)
playSound(65, i);
playSound(47, 33);
playActorAnimation(620);
- for(byte i = 3; i <= 18; i += 3)
+ for (byte i = 3; i <= 18; i += 3)
playSound(56, i);
playActorAnimation(621, true);
playAnimation(623, 1, true);
@@ -2214,8 +2213,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->remove(43);
processCallback(0x9d45);
return true;
-
-
+
+
case 0x8312: //hedgehog + plastic apple
Dialog::show(scene, 0x3000);
setLan(1, 0);
@@ -2232,13 +2231,13 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playActorAnimation(562, true);
playAnimation(563, 1, true);
waitAnimation();
-
+
disableObject(6);
displayMessage(0x363f);
inventory->remove(27);
inventory->add(28);
return true;
-
+
case 0x839f:
inventory->remove(32);
playSound(37, 14);
@@ -2253,7 +2252,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playAnimation(571, 1);
playAnimation(572, 1);
playAnimation(573, 1);
- for(byte i = 1; i <= 7; i += 2)
+ for (byte i = 1; i <= 7; i += 2)
playSound(40, i);
playAnimation(574, 1);
setLan(1, 0);
@@ -2268,7 +2267,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
disableObject(2);
SET_FLAG(0xDB9F, 1);
return true;
-
+
case 0x84c7:
playSound(20, 9);
playActorAnimation(530);
@@ -2281,7 +2280,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
moveTo(236, 95, 1, true);
playMusic(9);
return true;
-
+
case 0x8538://Sharpen sickle on well
moveTo(236, 190, 0);
setOns(2, 0);
@@ -2296,7 +2295,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->remove(0x2c);
inventory->add(0x2e);
return true;
-
+
case 0x85eb:
if (CHECK_FLAG(0xDBB0, 1)) {
enableObject(6);
@@ -2306,9 +2305,9 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playActorAnimation(559);
setOns(1, 23);
SET_FLAG(0xDBB0, 2);
- } else
+ } else
displayMessage(0x3d86);
-
+
return true;
case 0x863d:
@@ -2328,7 +2327,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->remove(12);
inventory->add(33);
return true;
-
+
case 0x86a9: //correcting height of the pole with spanner
if (CHECK_FLAG(0xDB92, 1)) {
displayMessage(0x3d40);
@@ -2386,7 +2385,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
scene->getObject(8)->actor_rect.top = 171;
}
return true;
-
+
case 0x88c9: //give flower to old lady
if (CHECK_FLAG(0xDB9A, 1))
return processCallback(0x890b);
@@ -2403,7 +2402,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playAnimation(538, 1);
Dialog::show(scene, 0x1BE0, 523);
return true;
-
+
case 0x890b:
Dialog::pop(scene, 0xDAF0);
return true;
@@ -2411,12 +2410,12 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
case 0x8918://give flower to old lady
if (CHECK_FLAG(0xDB9A, 1))
return processCallback(0x890B);
-
+
inventory->remove(11);
SET_FLAG(0xDB9A, 1);
processCallback(0x88DE);
return true;
-
+
case 0x892d:
if (CHECK_FLAG(0xDB9B, 1))
return processCallback(0x89aa);
@@ -2425,7 +2424,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->remove(10);
SET_FLAG(0xDB9B, 1);
return true;
-
+
case 0x8942:
Dialog::show(scene, 0x2293);
playSound(5, 10);
@@ -2438,20 +2437,20 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
moveTo(scene->getPosition().x, scene->getPosition().y + 1, 0);
Dialog::show(scene, 0x2570);
return true;
-
+
case 0x89aa:
Dialog::pop(scene, 0xdb02);
return true;
-
+
case 0x89b7:
- if (CHECK_FLAG(0xDB9B, 1))
+ if (CHECK_FLAG(0xDB9B, 1))
return processCallback(0x89aa);
-
+
processCallback(0x8942);
inventory->remove(11);
SET_FLAG(0xDB9B, 1);
return true;
-
+
case 0x89cc:
inventory->remove(23);
playSound(5, 6);
@@ -2461,11 +2460,11 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
waitAnimation();
playActorAnimation(557, true);
playAnimation(558, 1, true);
- waitAnimation();
+ waitAnimation();
Dialog::show(scene, 0x2971);
inventory->add(24);
return true;
-
+
case 0x8a22:
playSound(45, 16);
playActorAnimation(560);
@@ -2475,7 +2474,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
Dialog::show(scene, 0x1f09);
SET_FLAG(0xDBB1, 1);
return true;
-
+
case 0x8a6f: //banknote + ann
if (CHECK_FLAG(0xDBB5, 1)) {
Dialog::show(scene, 0x2992);
@@ -2505,7 +2504,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
} else
displayMessage(0x4a29);
return true;
-
+
case 0x8b82: //use fan on laundry
setOns(0, 0);
playSound(5);
@@ -2522,15 +2521,15 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playActorAnimation(657, true);
playAnimation(658, 1, true);
waitAnimation();
-
+
playAnimation(659, 1);
-
+
displayMessage(0x3c3d);
inventory->remove(36);
SET_FLAG(0xDBAD, 1);
//TODO:Adjust Walkboxes
return true;
-
+
case 0x8c6e://Use car jack on rock
playSound(5, 3);
playActorAnimation(592);
@@ -2560,14 +2559,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->remove(0x2e);
disableObject(2);
return true;
-
+
case 0x8d57:
playSound(5, 2);
playSound(15, 12);
playActorAnimation(638);
inventory->remove(48);
//fixme: add time challenge here!
-
+
/*
inventory->add(48);
playSound(24, 26);
@@ -2579,7 +2578,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playSound(52, 13);
setOns(1, 46);
inventory->remove(49);
-
+
//third part
playActorAnimation(649);
setOns(1, 47);
@@ -2591,13 +2590,13 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
disableObject(5);
SET_FLAG(0xDBAB, 1);
return true;
-
+
case 0x8f1d:
Dialog::show(scene, 0x2dd6);
setLan(3, 0);
setLan(4, 0);
displayMessage(0x34c7);
- for(uint i = 16; i <= 30; i += 2)
+ for (uint i = 16; i <= 30; i += 2)
playSound(56, i);
playSound(2, 64);
playSound(3, 74);
@@ -2610,7 +2609,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->remove(2);
SET_FLAG(0xDB96, 1);
return true;
-
+
case 0x8fc8:
displayMessage(0x3b2f);
playSound(5, 3);
@@ -2635,7 +2634,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
displayMessage(0x3b59);
}
return true;
-
+
case 0x9054: //mouse hole
if (CHECK_FLAG(0xDBAB, 1)) {
displayMessage(0x3c0b);
@@ -2655,7 +2654,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
}
}
return true;
-
+
case 0x933d:
if (!processCallback(0x70e0))
return true;
@@ -2664,7 +2663,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
displayMessage(0x4f3d);
return true;
}
-
+
setOns(1, 0);
playSound(5, 3);
playSound(5, 33);
@@ -2679,7 +2678,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
setOns(1, 66);
SET_FLAG(0xDBCD, 1);
return true;
-
+
case 0x93af: //sheet + hot plate
if (!processCallback(0x70e0))
return true;
@@ -2689,7 +2688,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->add(68);
inventory->remove(55);
return true;
-
+
case 0x93d5: //burning sheet + plate
setOns(4, 0);
playSound(87, 7);
@@ -2725,7 +2724,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
return true;
- //very last part of the game:
+ //very last part of the game:
case 0x671d:
moveTo(153, 163, 4);
playActorAnimation(973);
@@ -2734,13 +2733,13 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
}
loadScene(30, 18, 159, 2);
return true;
-
+
case 0x67a6:
loadScene(29, 149, 163, 1);
playActorAnimation(974);
moveTo(160, 188, 0);
return true;
-
+
case 0x6805:
processCallback(0x6849);
playActorAnimation(694);
@@ -2751,17 +2750,16 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->add(54);
disableObject(4);
return true;
-
- case 0x6849:
- {
- Common::Point p = scene->getPosition();
- if (p.x == 208 && p.y == 151) {
- moveRel(0, 0, 2);
- } else
- moveTo(208, 151, 1);
- }
- return true;
-
+
+ case 0x6849: {
+ Common::Point p = scene->getPosition();
+ if (p.x == 208 && p.y == 151) {
+ moveRel(0, 0, 2);
+ } else
+ moveTo(208, 151, 1);
+ }
+ return true;
+
case 0x687a: //using the book
if (CHECK_FLAG(0xDBC2, 1)) {
displayMessage(0x4ca0);
@@ -2784,21 +2782,20 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
}
}
return true;
-
- case 0x68e6: //checking drawers
- {
- uint16 v = GET_FLAG(0xDBC1) - 1;
- uint bx = 0xDBB7;
- if (GET_FLAG(bx + v) != 1)
- return false;
- uint16 sum = 0;
- for(uint i = 0; i < 6; ++i) {
- sum += GET_FLAG(bx + i);
- }
- return sum == 1;
+ case 0x68e6: { //checking drawers
+ uint16 v = GET_FLAG(0xDBC1) - 1;
+ uint bx = 0xDBB7;
+ if (GET_FLAG(bx + v) != 1)
+ return false;
+
+ uint16 sum = 0;
+ for (uint i = 0; i < 6; ++i) {
+ sum += GET_FLAG(bx + i);
}
-
+ return sum == 1;
+ }
+
case 0x6918:
if (inventory->has(55)) {
displayMessage(0x4cd9);
@@ -2809,12 +2806,12 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
Dialog::show(scene, 0x386a);
SET_FLAG(0xDBC3, 1);
}
-
+
playSound(5, 11);
playActorAnimation(696);
inventory->add(55);
return true;
-
+
case 0x6962:
if (CHECK_FLAG(0xDBB7, 1)) {
setOns(0, 0);
@@ -2830,7 +2827,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
SET_FLAG(0xDBB7, 1);
}
return true;
-
+
case 0x69b8:
if (CHECK_FLAG(0xDBB8, 1)) {
setOns(1, 0);
@@ -2848,7 +2845,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
SET_FLAG(0xDBB8, 1);
}
return true;
-
+
case 0x6a1b:
if (CHECK_FLAG(0xDBB9, 1)) {
setOns(2, 0);
@@ -2864,7 +2861,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
SET_FLAG(0xDBB9, 1);
}
return true;
-
+
case 0x6a73:
if (CHECK_FLAG(0xDBBA, 1)) {
setOns(3, 0);
@@ -2897,7 +2894,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
SET_FLAG(0xDBBB, 1);
}
return true;
-
+
case 0x6b2e:
if (CHECK_FLAG(0xdbbc, 1)) {
setOns(5, 0);
@@ -2913,8 +2910,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
SET_FLAG(0xDBBC, 1);
}
return true;
-
-
+
+
case 0x6b86:
if (CHECK_FLAG(0xDBBD, 1)) {
displayMessage(0x4b39);
@@ -2940,19 +2937,19 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playActorAnimation(971);
loadScene(32, 139, 199, 1);
return true;
-
+
case 0x6c45:
playSound(89, 6);
- playActorAnimation(CHECK_FLAG(0xDBEF, 1)?985: 806);
+ playActorAnimation(CHECK_FLAG(0xDBEF, 1) ? 985 : 806);
loadScene(34, 40, 133, 2);
return true;
-
+
case 0x6c83:
Dialog::pop(scene, 0xdb2e);
strcpy(scene->getObject(1)->name, (const char *)res->dseg.ptr(0xaa94));
SET_FLAG(0xDBD1, 1);
return true;
-
+
case 0x6c9d: //getting jar
setOns(0, 71);
playSound(32, 5);
@@ -2960,7 +2957,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
disableObject(2);
inventory->add(72);
return true;
-
+
case 0x6cc4:
playActorAnimation(754);
displayMessage(0x517b); //position 30430
@@ -3000,7 +2997,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playAnimation(745, 1, true);
waitAnimation();
Dialog::show(scene, 0x4873, 733, 734);
-
+
playActorAnimation(746, true);
playAnimation(747, 1, true);
waitAnimation();
@@ -3014,7 +3011,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playSound(26, 10);
playActorAnimation(755);
moveRel(0, 0, 3);
-
+
Dialog::show(scene, 0x51bf);
loadScene(31, scene->getPosition());
Dialog::show(scene, 0x539f, 763, 764);
@@ -3025,7 +3022,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
SET_FLAG(0xDBD5, 1);
return true;
-
+
case 0x6f20:
if (CHECK_FLAG(0xDBD5, 1)) {
displayMessage(0x51a7);
@@ -3033,7 +3030,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
rejectMessage();
}
return true;
-
+
case 0x6f75: //hiding in left corner
moveRel(0, 0, 3);
playActorAnimation(756);
@@ -3075,7 +3072,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
loadScene(31, 139, 172, 3);
}
return true;
-
+
case 0x6f32:
if (CHECK_FLAG(0xDBD5, 1)) {
displayMessage(0x51a7);
@@ -3084,7 +3081,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
displayMessage(0x5511);
}
return true;
-
+
case 0x7096:
playSound(32, 5);
playActorAnimation(767);
@@ -3092,13 +3089,13 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->add(73);
disableObject(8);
return true;
-
+
case 0x7291:
playSound(89, 3);
playActorAnimation(975);
loadScene(31, 298, 177, 4);
return true;
-
+
case 0x72c2:
if (CHECK_FLAG(0xDBD6, 2)) {
displayMessage(0x522c);
@@ -3109,26 +3106,26 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
if (CHECK_FLAG(0xDBD6, 1)) {
displayMessage(0x538d);
SET_FLAG(0xDBD6, 2);
- } else
+ } else
displayMessage(0x5372);
}
return true;
-
+
case 0x7309:
playSound(66, 5);
playSound(67, 11);
playActorAnimation(976);
displayMessage(0x5955);
return true;
-
+
case 0x79e4:
processCallback(0x6849);
return false;
-
+
case 0x79eb: //color of the book
displayMessage(res->dseg.get_word(0x5f3c + GET_FLAG(0xDBC1) * 2 - 2));
return true;
-
+
case 0x79fd:
if (CHECK_FLAG(0xDBB7, 1)) {
displayMessage(0x4b6c);
@@ -3184,22 +3181,21 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
return true;
} else
return false;
-
- case 0x7b09:
- {
- byte v = GET_FLAG(0xDBD6);
- switch(v) {
- case 1:
- displayMessage(0x51f8);
- return true;
- case 2:
- displayMessage(0x538d);
- return true;
- default:
- return false;
- }
+
+ case 0x7b09: {
+ byte v = GET_FLAG(0xDBD6);
+ switch (v) {
+ case 1:
+ displayMessage(0x51f8);
+ return true;
+ case 2:
+ displayMessage(0x538d);
+ return true;
+ default:
+ return false;
}
-
+ }
+
case 0x9166:
if (CHECK_FLAG(0xDBD1, 1)) {
return true;
@@ -3219,7 +3215,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
enableObject(2);
enableObject(3);
return true;
-
+
case 0x90bc: //handle on the hole
playSound(5, 3);
playSound(6, 9);
@@ -3230,9 +3226,9 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
enableObject(3);
SET_FLAG(0xDBEF, 1);
return true;
-
+
case 0x90fc: //dictaphone on robot
- if (!processCallback(0x9166))
+ if (!processCallback(0x9166))
return true;
if (CHECK_FLAG(0xDBD2, 1)) {
@@ -3257,7 +3253,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
return true;
case 0x91cb: //use socks on robot
- if (!processCallback(0x9166))
+ if (!processCallback(0x9166))
return true;
if (CHECK_FLAG(0xDBD3, 1)) {
@@ -3272,9 +3268,9 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
SET_FLAG(0xDBD3, 1);
processCallback(0x9175);
return true;
-
+
case 0x9209: //photo on robot
- if (!processCallback(0x9166))
+ if (!processCallback(0x9166))
return true;
if (CHECK_FLAG(0xDBD4, 1)) {
@@ -3289,7 +3285,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
SET_FLAG(0xDBD4, 1);
processCallback(0x9175);
return true;
-
+
case 0x924e:
setOns(2, 64);
playSound(5, 3);
@@ -3319,7 +3315,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
scene->getObject(10)->actor_orientation = 1;
SET_FLAG(0xDBCC, 1);
return true;
-
+
case 0x9472:
playSound(5, 4);
playSound(19, 14);
@@ -3328,7 +3324,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->remove(60);
SET_FLAG(0xDBD6, 1);
return true;
-
+
case 0x9449: //meat + stew
playSound(5, 4);
playSound(63, 12);
@@ -3337,8 +3333,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->remove(69);
inventory->add(70);
return true;
-
- case 0x949b:
+
+ case 0x949b:
if (CHECK_FLAG(0xDBD6, 2)) {
playSound(5, 4);
playSound(5, 25);
@@ -3347,10 +3343,10 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->remove(62);
inventory->add(74);
inventory->add(65);
- } else
+ } else
displayMessage(0x524f);
return true;
-
+
case 0x94d4:
if (inventory->has(70)) {
setOns(0, 0);
@@ -3361,17 +3357,17 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
disableObject(7);
inventory->remove(70);
inventory->add(71);
- } else
+ } else
displayMessage(0x53ad);
return true;
-
+
case 0x951b:
playSound(5, 4);
playSound(5, 22);
playActorAnimation(804);
displayMessage(0x528b);
return true;
-
+
case 0x9537: //using remote on VCR
playSound(5, 3);
playSound(5, 16);
@@ -3379,7 +3375,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
if (CHECK_FLAG(0xDBC8, 1)) {
if (CHECK_FLAG(0xDBC6, 0)) {
if (CHECK_FLAG(0xDBC5, 1)) { //tv on
- if (!CHECK_FLAG(0xDBC7, 1))
+ if (!CHECK_FLAG(0xDBC7, 1))
displayMessage(0x4d93); //the tape started
playAnimation(702, 1); //fixme: we need some overlay animation support
SET_FLAG(0xDBC6, 1);
@@ -3388,19 +3384,19 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
SET_FLAG(0xDBC7, 1);
}
reloadLan();
- } else
+ } else
displayMessage(0x4d5b);
} else {
SET_FLAG(0xDBC6, 0);
if (CHECK_FLAG(0xDBC5, 1)) { //tv on
playAnimation(701, 1);
- displayMessage(0x4da6); //much better!
+ displayMessage(0x4da6); //much better!
}
}
- } else
+ } else
displayMessage(0x4D80); //nothing happened
return true;
-
+
case 0x95eb: //polaroid + tv
if (CHECK_FLAG(0xDBC6, 1)) {
if (CHECK_FLAG(0xDBCA, 1)) {
@@ -3413,7 +3409,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->add(61);
SET_FLAG(0xDBCA, 1);
}
- } else
+ } else
displayMessage(0x4ea5);
return true;
@@ -3428,11 +3424,11 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playActorAnimation(708);
SET_FLAG(0xDBCB, 1);
}
- } else
+ } else
displayMessage(0x4ea5);
return true;
-
+
case 0x95c8:
playSound(5, 3);
playSound(91, 12);
@@ -3440,7 +3436,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
inventory->remove(54);
SET_FLAG(0xDBC8, 1);
return true;
-
+
case 0x9673:
playSound(5, 3);
playSound(24, 10);
@@ -3476,17 +3472,17 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playAnimation(937, 1, true);
playActorAnimation(945, true);
waitAnimation();
-
+
playAnimation(945, 1);
Dialog::show(scene, 0x844f);
playAnimation(946, 1);
Dialog::show(scene, 0x87c7);
-
+
playSound(24, 7);
playAnimation(948, 1, true);
playActorAnimation(947, true);
waitAnimation();
-
+
loadScene(40, 198, 186, 1);
Dialog::show(scene, 0x8890);
Dialog::show(scene, 0x8a2f);
@@ -3498,14 +3494,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
moveTo(192, 177, 0);
playAnimation(949, 1);
Dialog::show(scene, 0x8af6, 950);
-
+
playSound(32, 5);
playSound(40, 14);
playAnimation(951, 1, true);
playActorAnimation(952, true);
waitAnimation();
-
+
playMusic(11);
loadScene(39, 192, 177, 0);
Dialog::show(scene, 0x8b4d, 953);
@@ -3513,56 +3509,55 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playAnimation(954, 1);
Dialog::show(scene, 0x8b7a, 955);
playMusic(2);
-
+
displayMessage("THE END");
debug(0, "FIXME: THE END + CREDITS");
scene->push(SceneEvent(SceneEvent::Quit));
-
+
return true;
- case 0x9921:
- {
- int id = scene->getId();
- Common::Point p = scene->getPosition();
- if (id != 15) {
- displayMessage(id == 16? 0x38ce: 0x38a7);
- } else {
- moveTo(156, 180, 3);
- playSound(5, 3);
- playSound(38, 16);
- playSound(38, 22);
- playActorAnimation(614);
- playSound(5, 3);
- playSound(44, 10);
- playSound(20, 26);
- playActorAnimation(615);
- loadScene(17, p);
+ case 0x9921: {
+ int id = scene->getId();
+ Common::Point p = scene->getPosition();
+ if (id != 15) {
+ displayMessage(id == 16 ? 0x38ce : 0x38a7);
+ } else {
+ moveTo(156, 180, 3);
+ playSound(5, 3);
+ playSound(38, 16);
+ playSound(38, 22);
+ playActorAnimation(614);
+ playSound(5, 3);
+ playSound(44, 10);
+ playSound(20, 26);
+ playActorAnimation(615);
+ loadScene(17, p);
+ playSound(64, 7);
+ playSound(64, 21);
+ playSound(64, 42);
+ playSound(64, 63);
+ playActorAnimation(617);
+ //another time challenge!
+ if (true) {
playSound(64, 7);
- playSound(64, 21);
- playSound(64, 42);
- playSound(64, 63);
- playActorAnimation(617);
- //another time challenge!
- if (true) {
- playSound(64, 7);
- playActorAnimation(618);
- disableObject(5);
- setOns(0, 0);
- playSound(31);
- playActorAnimation(619);
- inventory->add(42);
- displayMessage(0x3989);
- }
- loadScene(id, p);
+ playActorAnimation(618);
+ disableObject(5);
+ setOns(0, 0);
+ playSound(31);
+ playActorAnimation(619);
+ inventory->add(42);
+ displayMessage(0x3989);
}
+ loadScene(id, p);
}
- return true;
-
+ }
+ return true;
+
case 0x9aca:
if (scene->getId() == 13) {
moveTo(172, 181, 1);
playSound(26, 19);
- for(uint i = 0; i < 8; ++i)
+ for (uint i = 0; i < 8; ++i)
playSound(26, 30 + i * 11);
playActorAnimation(661);
//cutscene 3c80 at 30484
@@ -3570,16 +3565,16 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playSound(56, 21);
playSound(8, 48);
- for(uint i = 0; i < 7; ++i)
+ for (uint i = 0; i < 7; ++i)
playSound(26, 117 + i * 11);
-
+
moveRel(-20, 0, 0, true);
playActorAnimation(662, true);
playAnimation(663, 2, true);
waitAnimation();
setOns(1, 49);
-
- //cutscene 0x3c9a at 30453
+
+ //cutscene 0x3c9a at 30453
moveTo(162, 184, 0, true);
playSound(26, 6);
playSound(26, 17);
@@ -3594,10 +3589,10 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
displayMessage(0x3cea);
inventory->remove(37);
processCallback(0x9d45); //another mansion try
- } else
+ } else
displayMessage(0x3c58);
return true;
-
+
case 0x9c6d:
displayMessage(0x49d1);
SET_FLAG(0xDBB5, 1);
@@ -3623,7 +3618,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
moveTo(220, 198, 4);
//scene->getWalkbox(0)->rect.top = 200;
setLan(1, 0xff);
-
+
Dialog::show(scene, 0x58a9);
Object * obj = scene->getObject(1);
@@ -3636,93 +3631,93 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
SET_FLAG(0xDBD7, 1);
}
return true;
-
- case 0x9d45: {
- byte tries = ++ *(res->dseg.ptr(0xDBEA));
- debug(0, "another mansion try: %u", tries);
- if (tries >= 7)
- return false;
-
- uint16 ptr = res->dseg.get_word((tries - 2) * 2 + 0x6035);
- byte id = scene->getId();
-
- playMusic(11);
- debug(0, "FIXME: cutscene: meanwhile in a mansion #%u, %04x", tries, ptr);
- processCallback(ptr);
- playMusic(6);
- if (scene->getId() == 11 && CHECK_FLAG(0xDBEC, 1))
- return true;
- //some effect
- loadScene(id, scene->getPosition());
- }
- return true;
-
- case 0x9d90:
- loadScene(34, scene->getPosition());
- Dialog::show(scene, 0x6f60, 987, 986);
- playActorAnimation(990, true);
- playAnimation(991, 1, true);
- waitAnimation();
- return true;
-
- case 0x9de5:
- loadScene(30, scene->getPosition());
- playAnimation(887, 1, true);
- playAnimation(888, 2, true);
- waitAnimation();
- Dialog::show(scene, 0x6fb8);
- playSound(26, 3);
- playAnimation(891, 1, true);
- playAnimation(892, 2, true);
- waitAnimation();
- Dialog::show(scene, 0x6ff0);
- return true;
-
- case 0x9e54:
- loadScene(32, scene->getPosition());
- playAnimation(894, 1, true);
- playAnimation(893, 2, true);
- waitAnimation();
- Dialog::show(scene, 0x706e);
- playSound(75, 9);
- playAnimation(898, 1, true);
- playAnimation(897, 2, true);
- Dialog::show(scene, 0x7096);
- return true;
-
- case 0x9ec3:
- loadScene(29, scene->getPosition());
- playActorAnimation(901, true);
- playAnimation(900, 1, true);
- waitAnimation();
- Dialog::show(scene, 0x7161, 902, 903);
- for (byte i = 3; i <= 9; i += 2)
- playSound(56, i);
- playActorAnimation(905, true);
- playAnimation(904, 1, true);
- Dialog::show(scene, 0x71c6, 902, 903);
- return true;
-
- case 0x9f3e:
- loadScene(35, scene->getPosition());
- playAnimation(907, 1, true);
- playAnimation(906, 2, true);
- waitAnimation();
- //Dialog::show(scene, 0x7243, 908, 909);
- Dialog::show(scene, 0x7243);
- //Dialog::show(scene, 0x7318, 908, 910); //fixme: implement better synchronization
- Dialog::show(scene, 0x7318);
- loadScene(11, scene->getPosition());
- setOns(3, 51);
- playAnimation(911, 1);
- playAnimation(899, 1);
- enableObject(8);
- setLan(2, 8);
- SET_FLAG(0xDBEC, 1);
+ case 0x9d45: {
+ byte tries = ++ *(res->dseg.ptr(0xDBEA));
+ debug(0, "another mansion try: %u", tries);
+ if (tries >= 7)
+ return false;
+
+ uint16 ptr = res->dseg.get_word((tries - 2) * 2 + 0x6035);
+ byte id = scene->getId();
+
+ playMusic(11);
+ debug(0, "FIXME: cutscene: meanwhile in a mansion #%u, %04x", tries, ptr);
+ processCallback(ptr);
+ playMusic(6);
+ if (scene->getId() == 11 && CHECK_FLAG(0xDBEC, 1))
return true;
+ //some effect
+ loadScene(id, scene->getPosition());
+ }
+ return true;
+
+ case 0x9d90:
+ loadScene(34, scene->getPosition());
+ Dialog::show(scene, 0x6f60, 987, 986);
+ playActorAnimation(990, true);
+ playAnimation(991, 1, true);
+ waitAnimation();
+ return true;
+
+ case 0x9de5:
+ loadScene(30, scene->getPosition());
+ playAnimation(887, 1, true);
+ playAnimation(888, 2, true);
+ waitAnimation();
+ Dialog::show(scene, 0x6fb8);
+ playSound(26, 3);
+ playAnimation(891, 1, true);
+ playAnimation(892, 2, true);
+ waitAnimation();
+ Dialog::show(scene, 0x6ff0);
+ return true;
+
+ case 0x9e54:
+ loadScene(32, scene->getPosition());
+ playAnimation(894, 1, true);
+ playAnimation(893, 2, true);
+ waitAnimation();
+ Dialog::show(scene, 0x706e);
+ playSound(75, 9);
+ playAnimation(898, 1, true);
+ playAnimation(897, 2, true);
+ Dialog::show(scene, 0x7096);
+ return true;
+
+ case 0x9ec3:
+ loadScene(29, scene->getPosition());
+ playActorAnimation(901, true);
+ playAnimation(900, 1, true);
+ waitAnimation();
+ Dialog::show(scene, 0x7161, 902, 903);
+ for (byte i = 3; i <= 9; i += 2)
+ playSound(56, i);
+
+ playActorAnimation(905, true);
+ playAnimation(904, 1, true);
+ Dialog::show(scene, 0x71c6, 902, 903);
+ return true;
+
+ case 0x9f3e:
+ loadScene(35, scene->getPosition());
+ playAnimation(907, 1, true);
+ playAnimation(906, 2, true);
+ waitAnimation();
+ //Dialog::show(scene, 0x7243, 908, 909);
+ Dialog::show(scene, 0x7243);
+ //Dialog::show(scene, 0x7318, 908, 910); //fixme: implement better synchronization
+ Dialog::show(scene, 0x7318);
+ loadScene(11, scene->getPosition());
+ setOns(3, 51);
+ playAnimation(911, 1);
+ playAnimation(899, 1);
+ enableObject(8);
+ setLan(2, 8);
+ SET_FLAG(0xDBEC, 1);
+ return true;
}
-
+
//error("invalid callback %04x called", addr);
warning("invalid callback %04x called", addr);
return true;