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author | D G Turner | 2012-07-28 05:45:24 +0100 |
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committer | D G Turner | 2012-07-28 05:45:24 +0100 |
commit | d038a796b38d78d055e3d65bdf00af8a154d13aa (patch) | |
tree | 686060152f7cd15f4cf34172c5dd18185500ec68 /engines/teenagent/resources.h | |
parent | de59b3c25a3f9a32d93b87664179c40ca998ae49 (diff) | |
download | scummvm-rg350-d038a796b38d78d055e3d65bdf00af8a154d13aa.tar.gz scummvm-rg350-d038a796b38d78d055e3d65bdf00af8a154d13aa.tar.bz2 scummvm-rg350-d038a796b38d78d055e3d65bdf00af8a154d13aa.zip |
TEENAGENT: Add symbols for data tables used in Scene class.
Diffstat (limited to 'engines/teenagent/resources.h')
-rw-r--r-- | engines/teenagent/resources.h | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/engines/teenagent/resources.h b/engines/teenagent/resources.h index 6e1407cdb5..c3561fcd79 100644 --- a/engines/teenagent/resources.h +++ b/engines/teenagent/resources.h @@ -642,9 +642,27 @@ const uint16 dsAddr_egoY = 0x64b1; // 2 bytes // Idle Animation List Table : 0x6540 to 0x???? const uint16 dsAddr_idleAnimationListPtr = 0x6540; +// Palette Effect Data : 0x6609 to 0x???? +const uint16 dsAddr_paletteEffectData = 0x6609; + +// Scene Fade Table (2 byte address * 42): 0x663e to 0x6691 +const uint16 dsAddr_sceneFadeTablePtr = 0x663e; + +// Scene Walkbox Table (2 byte LE address * 42) : 0x6746 to 0x6799 +const uint16 dsAddr_sceneWalkboxTablePtr = 0x6746; + +// Scene Zoom Table (2 byte address * 42) : 0x70f4 to 0x7147 +const uint16 dsAddr_sceneZoomTablePtr = 0x70f4; + +// Scene Object Table (2 byte address * 42) : 0x7254 to 0x72a7 +const uint16 dsAddr_sceneObjectTablePtr = 0x7254; + // Current Scene Id : 0xb4f3 const uint16 dsAddr_currentScene = 0xb4f3; // 1 byte +// Ons Animation Table (2 byte address * ??) : 0xb4f5 to 0x???? +const uint16 dsAddr_onsAnimationTablePtr = 0xb4f5; + // Inventory Object Callback Table (3 byte (id, callbackAddr) * 7) : 0xbb72 to 0xbb86 const uint16 dsAddr_objCallbackTablePtr = 0xbb72; @@ -661,8 +679,18 @@ const uint16 dsAddr_inventory = 0xc48d; // Inventory item data address table (2 bytes * 92) : 0xc4a6 to 0xc55d const uint16 dsAddr_inventoryItemDataPtrTable = 0xc4a6; +// Lans Animation Table (4 byte * ??) : 0xd89e to 0x???? +const uint16 dsAddr_lansAnimationTablePtr = 0xd89e; + // Current Music Id Playing : 0xdb90 const uint16 dsAddr_currentMusic = 0xdb90; // 1 byte + +// Light On Flag : 0xdba4 +const uint16 dsAddr_lightOnFlag = 0xdba4; // 1 byte + +// Captain Drawer State : 0xdbe6 +const uint16 dsAddr_captainDrawerState = 0xdbe6; // 1 byte + // Counter for Mansion Intrusion Attempts : 0xdbea const uint16 dsAddr_mansionEntryCount = 0xdbea;// 1 byte |