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authorMax Horn2011-05-17 11:58:34 +0200
committerMax Horn2011-05-17 12:17:26 +0200
commit05a7b160b396f0ffec50d597f5c980be235cbe7e (patch)
treeaa795f5728e9da579434db6f7a59a8e5e6962e5f /engines/teenagent/scene.cpp
parent4cbe4ede66e65ec9289811eca2f5f62285174c8d (diff)
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TEEN: Use only one RandomSource and give that one a name.
This change ensures that only RandomSource is used which also is registered with the event recorder. Moreover, it gets rid of a static RandomSource instance inside Actor::renderIdle.
Diffstat (limited to 'engines/teenagent/scene.cpp')
-rw-r--r--engines/teenagent/scene.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/teenagent/scene.cpp b/engines/teenagent/scene.cpp
index 54c3ce928d..ef18b95f5a 100644
--- a/engines/teenagent/scene.cpp
+++ b/engines/teenagent/scene.cpp
@@ -804,7 +804,7 @@ bool Scene::render(bool tick_game, bool tick_mark, uint32 delta) {
if (_idle_timer < 50)
actor_animation_position = teenagent.render(surface, position, orientation, 0, actor_talking, zoom);
else
- actor_animation_position = teenagent_idle.renderIdle(surface, position, orientation, mark_delta, zoom);
+ actor_animation_position = teenagent_idle.renderIdle(surface, position, orientation, mark_delta, zoom, _engine->_rnd);
}
}