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authorCameron Cawley2019-08-01 23:30:10 +0100
committerDavid Turner2019-08-02 00:08:58 +0100
commit837ac7e7ecabcc0b90885759b5c4278ec800bf82 (patch)
treeb20f5ec71fb2affc06326aaca5f00d8334453e08 /engines/teenagent/scene.cpp
parentcd8816428e11097131c3552e4eb635c11ce74b50 (diff)
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TEENAGENT: Add debug commands to play voices and sound effects
Diffstat (limited to 'engines/teenagent/scene.cpp')
-rw-r--r--engines/teenagent/scene.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/teenagent/scene.cpp b/engines/teenagent/scene.cpp
index bea8953f21..5a8589a7cd 100644
--- a/engines/teenagent/scene.cpp
+++ b/engines/teenagent/scene.cpp
@@ -891,7 +891,7 @@ bool Scene::render(bool tickGame, bool tickMark, uint32 messageDelta) {
Sound &sound = *i;
if (sound.delay == 0) {
debugC(1, kDebugScene, "sound %u started", sound.id);
- _vm->playSoundNow(sound.id);
+ _vm->playSoundNow(&_vm->res->sam_sam, sound.id);
i = sounds.erase(i);
} else {
sound.delay -= gameDelta;