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author | Max Horn | 2009-09-04 20:08:33 +0000 |
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committer | Max Horn | 2009-09-04 20:08:33 +0000 |
commit | 088c5dada3040fd2f0d0df04d12156610786a0e2 (patch) | |
tree | 5dd9929f5fb30d0fa82f768565e243e1a0b5ff00 /engines/teenagent/scene.h | |
parent | 4290984108b71cff094099193468068154b8cc94 (diff) | |
download | scummvm-rg350-088c5dada3040fd2f0d0df04d12156610786a0e2.tar.gz scummvm-rg350-088c5dada3040fd2f0d0df04d12156610786a0e2.tar.bz2 scummvm-rg350-088c5dada3040fd2f0d0df04d12156610786a0e2.zip |
TEEN:
* don't use "using namespace", instead put stuff into its correct namespace
* when using #include, always prefix engine header files with the engine name
* some cleanup
svn-id: r43945
Diffstat (limited to 'engines/teenagent/scene.h')
-rw-r--r-- | engines/teenagent/scene.h | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/engines/teenagent/scene.h b/engines/teenagent/scene.h index f966312b05..693d6cf282 100644 --- a/engines/teenagent/scene.h +++ b/engines/teenagent/scene.h @@ -22,12 +22,11 @@ * $Id$ */ - #ifndef TEENAGENT_SCENE_H #define TEENAGENT_SCENE_H -#include "surface.h" -#include "actor.h" +#include "teenagent/surface.h" +#include "teenagent/actor.h" #include "common/system.h" #include "common/list.h" @@ -160,7 +159,7 @@ private: byte sound_id, sound_delay; }; -} -#endif +} // End of namespace TeenAgent +#endif |