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authorMax Horn2011-05-17 11:58:34 +0200
committerMax Horn2011-05-17 12:17:26 +0200
commit05a7b160b396f0ffec50d597f5c980be235cbe7e (patch)
treeaa795f5728e9da579434db6f7a59a8e5e6962e5f /engines/teenagent/teenagent.h
parent4cbe4ede66e65ec9289811eca2f5f62285174c8d (diff)
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TEEN: Use only one RandomSource and give that one a name.
This change ensures that only RandomSource is used which also is registered with the event recorder. Moreover, it gets rid of a static RandomSource instance inside Actor::renderIdle.
Diffstat (limited to 'engines/teenagent/teenagent.h')
-rw-r--r--engines/teenagent/teenagent.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/teenagent/teenagent.h b/engines/teenagent/teenagent.h
index a376b379ba..bc802da8bc 100644
--- a/engines/teenagent/teenagent.h
+++ b/engines/teenagent/teenagent.h
@@ -47,7 +47,7 @@ class Scene;
class MusicPlayer;
class Console;
-class TeenAgentEngine: public Engine {
+class TeenAgentEngine : public Engine {
public:
enum Action { kActionNone, kActionExamine, kActionUse };
@@ -117,7 +117,7 @@ public:
void fadeOut();
void wait(uint16 frames);
- Common::RandomSource random;
+ Common::RandomSource _rnd;
Scene *scene;
Inventory *inventory;