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authorVladimir Menshakov2010-01-03 01:57:05 +0000
committerVladimir Menshakov2010-01-03 01:57:05 +0000
commit2fc79f197f5e0f6c336a26067334896ae321016e (patch)
tree36df9a3d6e751dfbbbe3efbc1e3853d1d82c6c36 /engines/teenagent
parent0b92bf472a7e67dfa9069d2564bfdb199c957553 (diff)
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improved accuracy of the speed calculations
svn-id: r46914
Diffstat (limited to 'engines/teenagent')
-rw-r--r--engines/teenagent/scene.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/engines/teenagent/scene.cpp b/engines/teenagent/scene.cpp
index 48840bb06f..5cf7f03ccc 100644
--- a/engines/teenagent/scene.cpp
+++ b/engines/teenagent/scene.cpp
@@ -672,15 +672,12 @@ bool Scene::render() {
uint zoom = lookupZoom(position.y);
if (!path.empty()) {
- int speed_x = 4 * zoom / 256, speed_y = 1 * zoom / 256;
+ int speed_x = ((teenagent.currentIndex() % 5) == 0? 16: 4) * zoom / 256, speed_y = 1 * zoom / 256;
if (speed_x == 0)
speed_x = 1;
if (speed_y == 0)
speed_y = 1;
- if ((teenagent.currentIndex() % 5) == 0)
- speed_x *= 4;
-
const Common::Point &destination = path.front();
Common::Point dp(destination.x - position.x, destination.y - position.y);