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author | Vladimir Menshakov | 2010-01-03 16:43:59 +0000 |
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committer | Vladimir Menshakov | 2010-01-03 16:43:59 +0000 |
commit | 6271dc2821c85eb162be15647e71596e887eb23a (patch) | |
tree | 7698266729dac8b0aa60155e251ec6ecd8985a2c /engines/teenagent | |
parent | eed763529702db94191f865780154f4583f1a66d (diff) | |
download | scummvm-rg350-6271dc2821c85eb162be15647e71596e887eb23a.tar.gz scummvm-rg350-6271dc2821c85eb162be15647e71596e887eb23a.tar.bz2 scummvm-rg350-6271dc2821c85eb162be15647e71596e887eb23a.zip |
'normal' game speed is about 10fps, not 12
svn-id: r46933
Diffstat (limited to 'engines/teenagent')
-rw-r--r-- | engines/teenagent/teenagent.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/teenagent/teenagent.cpp b/engines/teenagent/teenagent.cpp index 1843e76788..d8a3c86eae 100644 --- a/engines/teenagent/teenagent.cpp +++ b/engines/teenagent/teenagent.cpp @@ -505,7 +505,9 @@ Common::Error TeenAgentEngine::run() { } _system->showMouse(scene->getMessage().empty()); - uint32 f0 = frame * 12 / 25, f1 = (frame + 1) * 12 / 25; + //game delays: slow 16, normal 11, fast 5, crazy 1 + //mark delays: 4 * (3 - hero_speed), normal == 1 + uint32 f0 = frame * 10 / 25, f1 = (frame + 1) * 10 / 25; if (f0 != f1) { bool b = scene->render(); scene_busy = b; |