diff options
author | Vladimir Menshakov | 2009-09-15 20:21:18 +0000 |
---|---|---|
committer | Vladimir Menshakov | 2009-09-15 20:21:18 +0000 |
commit | 6db034a1db90ed2423a4cb6cc7a7ae5d87673e77 (patch) | |
tree | 580f739bc56fb8b0ec471b9dbe95cdb432fda012 /engines/teenagent | |
parent | 76ea1fbb6493cdefcb7bdc2bf1112fc7cff6f108 (diff) | |
download | scummvm-rg350-6db034a1db90ed2423a4cb6cc7a7ae5d87673e77.tar.gz scummvm-rg350-6db034a1db90ed2423a4cb6cc7a7ae5d87673e77.tar.bz2 scummvm-rg350-6db034a1db90ed2423a4cb6cc7a7ae5d87673e77.zip |
renamed constants to comply with the code convention.
svn-id: r44109
Diffstat (limited to 'engines/teenagent')
-rw-r--r-- | engines/teenagent/actor.cpp | 10 | ||||
-rw-r--r-- | engines/teenagent/animation.cpp | 12 | ||||
-rw-r--r-- | engines/teenagent/animation.h | 4 | ||||
-rw-r--r-- | engines/teenagent/callbacks.cpp | 2 | ||||
-rw-r--r-- | engines/teenagent/dialog.cpp | 20 | ||||
-rw-r--r-- | engines/teenagent/font.cpp | 8 | ||||
-rw-r--r-- | engines/teenagent/inventory.cpp | 6 | ||||
-rw-r--r-- | engines/teenagent/objects.h | 2 | ||||
-rw-r--r-- | engines/teenagent/scene.cpp | 56 | ||||
-rw-r--r-- | engines/teenagent/scene.h | 26 | ||||
-rw-r--r-- | engines/teenagent/surface.cpp | 4 | ||||
-rw-r--r-- | engines/teenagent/surface.h | 2 | ||||
-rw-r--r-- | engines/teenagent/teenagent.cpp | 52 | ||||
-rw-r--r-- | engines/teenagent/teenagent.h | 2 |
14 files changed, 109 insertions, 97 deletions
diff --git a/engines/teenagent/actor.cpp b/engines/teenagent/actor.cpp index c52cd1e6bc..2d1874da19 100644 --- a/engines/teenagent/actor.cpp +++ b/engines/teenagent/actor.cpp @@ -39,22 +39,22 @@ Common::Rect Actor::render(Graphics::Surface *surface, const Common::Point &posi } int dx, dy; switch (orientation) { - case Object::ActorLeft: - case Object::ActorRight: + case Object::kActorLeft: + case Object::kActorRight: if (index >= sizeof(frames_left_right)) index = 1; s = frames + frames_left_right[index]; dx = 11; dy = 62; break; - case Object::ActorUp: + case Object::kActorUp: if (index >= sizeof(frames_up)) index = 1; s = frames + frames_up[index]; dx = 29; dy = 67; break; - case Object::ActorDown: + case Object::kActorDown: if (index >= sizeof(frames_down)) index = 1; s = frames + frames_down[index]; @@ -77,7 +77,7 @@ Common::Rect Actor::render(Graphics::Surface *surface, const Common::Point &posi if (yp + s->h > 200) yp = 200 - s->h; - return s != NULL? s->render(surface, xp, yp, orientation == Object::ActorLeft): Common::Rect(); + return s != NULL? s->render(surface, xp, yp, orientation == Object::kActorLeft): Common::Rect(); } } // End of namespace TeenAgent diff --git a/engines/teenagent/animation.cpp b/engines/teenagent/animation.cpp index 4fa08d5739..c77d43594a 100644 --- a/engines/teenagent/animation.cpp +++ b/engines/teenagent/animation.cpp @@ -114,7 +114,7 @@ void Animation::load(Common::SeekableReadStream *s, Type type) { uint16 pos = 0; int off = 0; switch (type) { - case TypeLan: + case kTypeLan: data_size = s->readUint16LE(); if (s->eos()) { debug(0, "empty animation"); @@ -141,13 +141,13 @@ void Animation::load(Common::SeekableReadStream *s, Type type) { //debug(0, "pos?: %04x", pos); for (uint16 i = 0; i < frames_count; ++i) { - frames[i].load(s, Surface::TypeLan); + frames[i].load(s, Surface::kTypeLan); frames[i].x = 0; frames[i].y = 0; } break; - case TypeInventory: { + case kTypeInventory: { data_size = 3 * s->readByte(); data = new byte[data_size]; @@ -169,12 +169,12 @@ void Animation::load(Common::SeekableReadStream *s, Type type) { frames = new Surface[frames_count]; for (uint16 i = 0; i < frames_count; ++i) { - frames[i].load(s, Surface::TypeOns); + frames[i].load(s, Surface::kTypeOns); } } break; - case TypeVaria: + case kTypeVaria: frames_count = s->readByte(); debug(0, "loading varia resource, %u physical frames", frames_count); uint16 offset[255]; @@ -186,7 +186,7 @@ void Animation::load(Common::SeekableReadStream *s, Type type) { for (uint16 i = 0; i < frames_count; ++i) { debug(0, "%04x", offset[i]); s->seek(offset[i] + off); - frames[i].load(s, Surface::TypeOns); + frames[i].load(s, Surface::kTypeOns); frames[i].x = 0; frames[i].y = 0; } diff --git a/engines/teenagent/animation.h b/engines/teenagent/animation.h index 7e157ef897..3a05f20d26 100644 --- a/engines/teenagent/animation.h +++ b/engines/teenagent/animation.h @@ -35,10 +35,10 @@ public: uint16 id, x, y; bool loop, paused; - enum Type {TypeLan, TypeVaria, TypeInventory}; + enum Type {kTypeLan, kTypeVaria, kTypeInventory}; Animation(); - void load(Common::SeekableReadStream *s, Type type = TypeLan); + void load(Common::SeekableReadStream *s, Type type = kTypeLan); void free(); Surface *firstFrame(); diff --git a/engines/teenagent/callbacks.cpp b/engines/teenagent/callbacks.cpp index 8a3b816db4..4d90391dc5 100644 --- a/engines/teenagent/callbacks.cpp +++ b/engines/teenagent/callbacks.cpp @@ -3512,7 +3512,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { displayMessage("THE END"); debug(0, "FIXME: THE END + CREDITS"); - scene->push(SceneEvent(SceneEvent::Quit)); + scene->push(SceneEvent(SceneEvent::kQuit)); return true; diff --git a/engines/teenagent/dialog.cpp b/engines/teenagent/dialog.cpp index 14729d8b60..2b5efd7092 100644 --- a/engines/teenagent/dialog.cpp +++ b/engines/teenagent/dialog.cpp @@ -32,20 +32,20 @@ void Dialog::show(Scene *scene, uint16 addr, uint16 animation1, uint16 animation --slot1; --slot2; debug(0, "Dialog::pop(%04x, %u:%u, %u:%u)", addr, slot1, animation1, slot2, animation2); - Resources * res = Resources::instance(); + Resources *res = Resources::instance(); int n = 0; Common::String message; byte color = color1; if (animation1 != 0) { - SceneEvent e(SceneEvent::PlayAnimation); + SceneEvent e(SceneEvent::kPlayAnimation); e.animation = animation1; e.lan = 0xc0 | slot1; //looped, paused scene->push(e); } if (animation2 != 0) { - SceneEvent e(SceneEvent::PlayAnimation); + SceneEvent e(SceneEvent::kPlayAnimation); e.animation = animation2; e.lan = 0xc0 | slot2; //looped, paused scene->push(e); @@ -69,12 +69,12 @@ void Dialog::show(Scene *scene, uint16 addr, uint16 animation1, uint16 animation if (color == color2 && animation2 != 0) { //pause animation in other slot { - SceneEvent e(SceneEvent::PauseAnimation); + SceneEvent e(SceneEvent::kPauseAnimation); e.lan = 0x80 | slot1; scene->push(e); } { - SceneEvent e(SceneEvent::PlayAnimation); + SceneEvent e(SceneEvent::kPlayAnimation); e.animation = animation2; e.lan = 0x80 | slot2; scene->push(e); @@ -82,12 +82,12 @@ void Dialog::show(Scene *scene, uint16 addr, uint16 animation1, uint16 animation } else if (color == color1 && animation1 != 0) { //pause animation in other slot { - SceneEvent e(SceneEvent::PauseAnimation); + SceneEvent e(SceneEvent::kPauseAnimation); e.lan = 0x80 | slot2; scene->push(e); } { - SceneEvent e(SceneEvent::PlayAnimation); + SceneEvent e(SceneEvent::kPlayAnimation); e.animation = animation1; e.lan = 0x80 | slot1; scene->push(e); @@ -95,7 +95,7 @@ void Dialog::show(Scene *scene, uint16 addr, uint16 animation1, uint16 animation } { - SceneEvent e(SceneEvent::Message); + SceneEvent e(SceneEvent::kMessage); e.message = message; e.color = color; if (animation1 != 0 && color == color1) @@ -125,13 +125,13 @@ void Dialog::show(Scene *scene, uint16 addr, uint16 animation1, uint16 animation } } - SceneEvent e(SceneEvent::ClearAnimations); + SceneEvent e(SceneEvent::kClearAnimations); scene->push(e); } uint16 Dialog::pop(Scene *scene, uint16 addr, uint16 animation1, uint16 animation2, byte color1, byte color2, byte slot1, byte slot2) { debug(0, "Dialog::pop(%04x, %u:%u, %u:%u)", addr, slot1, animation1, slot2, animation2); - Resources * res = Resources::instance(); + Resources *res = Resources::instance(); uint16 next; do { next = res->dseg.get_word(addr); diff --git a/engines/teenagent/font.cpp b/engines/teenagent/font.cpp index 1ede68c2d7..e18c4f5904 100644 --- a/engines/teenagent/font.cpp +++ b/engines/teenagent/font.cpp @@ -34,7 +34,7 @@ void Font::load(int id) { delete[] data; data = NULL; - Common::SeekableReadStream * s = Resources::instance()->varia.getStream(id); + Common::SeekableReadStream *s = Resources::instance()->varia.getStream(id); if (s == NULL) error("loading font %d failed", id); @@ -50,7 +50,7 @@ uint Font::render(Graphics::Surface *surface, int x, int y, char c) { return 0; } idx -= 0x20; - byte * glyph = data + READ_LE_UINT16(data + idx * 2); + byte *glyph = data + READ_LE_UINT16(data + idx * 2); uint h = glyph[0], w = glyph[1]; if (surface == NULL || surface->pixels == NULL) @@ -58,7 +58,7 @@ uint Font::render(Graphics::Surface *surface, int x, int y, char c) { //debug(0, "char %c, width: %dx%d", c, w, h); glyph += 2; - byte * dst = (byte *)surface->getBasePtr(x, y); + byte *dst = (byte *)surface->getBasePtr(x, y); for (uint i = 0; i < h; ++i) { for (uint j = 0; j < w; ++j) { byte v = *glyph++; @@ -125,7 +125,7 @@ uint Font::render(Graphics::Surface *surface, int x, int y, const Common::String } void Font::grid(Graphics::Surface *surface, int x, int y, int w, int h, byte color) { - byte * dst = (byte *)surface->getBasePtr(x, y); + byte *dst = (byte *)surface->getBasePtr(x, y); for (int i = 0; i < h; ++i) { for (int j = 0; j < w; ++j) { if (((i ^ j) & 1) == 0) diff --git a/engines/teenagent/inventory.cpp b/engines/teenagent/inventory.cpp index 4569423603..d07ba52e6e 100644 --- a/engines/teenagent/inventory.cpp +++ b/engines/teenagent/inventory.cpp @@ -39,7 +39,7 @@ void Inventory::init(TeenAgentEngine *engine) { Common::SeekableReadStream *s = res->varia.getStream(3); assert(s != NULL); debug(0, "loading inventory background..."); - background.load(s, Surface::TypeOns); + background.load(s, Surface::kTypeOns); items = res->varia.getStream(4); assert(items != NULL); @@ -235,7 +235,7 @@ void Inventory::Item::render(Inventory *inventory, InventoryObject *obj, Graphic if (animation.empty()) { debug(0, "loading item %d from offset %x", obj->id, inventory->offset[obj->id - 1]); inventory->items->seek(inventory->offset[obj->id - 1]); - animation.load(inventory->items, Animation::TypeInventory); + animation.load(inventory->items, Animation::kTypeInventory); } if (hovered) { Surface *s = animation.currentFrame(); @@ -252,7 +252,7 @@ void Inventory::Item::render(Inventory *inventory, InventoryObject *obj, Graphic if (surface.empty()) { debug(0, "loading item %d from offset %x", obj->id, inventory->offset[obj->id - 1]); inventory->items->seek(inventory->offset[obj->id - 1]); - surface.load(inventory->items, Surface::TypeOns); + surface.load(inventory->items, Surface::kTypeOns); } surface.render(dst, rect.left + 1, rect.top + 1); } diff --git a/engines/teenagent/objects.h b/engines/teenagent/objects.h index 2633f4b649..00b147faac 100644 --- a/engines/teenagent/objects.h +++ b/engines/teenagent/objects.h @@ -68,7 +68,7 @@ struct Object { byte enabled; char name[1]; - enum {ActorUp = 1, ActorRight = 2, ActorDown = 3, ActorLeft = 4 }; + enum {kActorUp = 1, kActorRight = 2, kActorDown = 3, kActorLeft = 4 }; void dump(); static Common::String description(const char *name); diff --git a/engines/teenagent/scene.cpp b/engines/teenagent/scene.cpp index 4d0963f48d..e35f5311ff 100644 --- a/engines/teenagent/scene.cpp +++ b/engines/teenagent/scene.cpp @@ -36,8 +36,8 @@ namespace TeenAgent { Scene::Scene() : intro(false), _engine(NULL), _system(NULL), _id(0), ons(0), walkboxes(0), - orientation(Object::ActorRight), - current_event(SceneEvent::None), hide_actor(false) {} + orientation(Object::kActorRight), + current_event(SceneEvent::kNone), hide_actor(false) {} void Scene::warp(const Common::Point &_point, byte o) { Common::Point point(_point); @@ -99,7 +99,7 @@ void Scene::init(TeenAgentEngine *engine, OSystem *system) { if (s == NULL) error("invalid resource data"); - teenagent.load(s, Animation::TypeVaria); + teenagent.load(s, Animation::kTypeVaria); if (teenagent.empty()) error("invalid mark animation"); @@ -107,7 +107,7 @@ void Scene::init(TeenAgentEngine *engine, OSystem *system) { if (s == NULL) error("invalid resource data"); - teenagent_idle.load(s, Animation::TypeVaria); + teenagent_idle.load(s, Animation::kTypeVaria); if (teenagent_idle.empty()) error("invalid mark animation"); } @@ -149,7 +149,7 @@ void Scene::loadOns() { for (uint32 i = 0; i < ons_count; ++i) { Common::SeekableReadStream *s = res->ons.getStream(on_id[i]); if (s != NULL) - ons[i].load(s, Surface::TypeOns); + ons[i].load(s, Surface::kTypeOns); } } } @@ -171,7 +171,7 @@ void Scene::loadLans() { Common::SeekableReadStream *s = res->loadLan000(res_id); if (s != NULL) { - animation[i].load(s, Animation::TypeLan); + animation[i].load(s, Animation::kTypeLan); if (bxv != 0 && bxv != 0xff) animation[i].id = bxv; delete s; @@ -209,7 +209,7 @@ void Scene::init(int id, const Common::Point &pos) { setPalette(_system, palette, 4); Common::SeekableReadStream *stream = res->on.getStream(id); - on.load(stream, Surface::TypeOn); + on.load(stream, Surface::kTypeOn); delete stream; loadOns(); @@ -291,7 +291,7 @@ bool Scene::processEvent(const Common::Event &event) { bool Scene::render(OSystem *system) { //render background Resources *res = Resources::instance(); - if (current_event.type == SceneEvent::CreditsMessage) { + if (current_event.type == SceneEvent::kCreditsMessage) { system->fillScreen(0); Graphics::Surface *surface = system->lockScreen(); res->font8.color = current_event.color; @@ -365,9 +365,9 @@ bool Scene::render(OSystem *system) { Common::Point dp(destination.x - position0.x, destination.y - position0.y); int o; if (ABS(dp.x) > ABS(dp.y)) - o = dp.x > 0 ? Object::ActorRight : Object::ActorLeft; + o = dp.x > 0 ? Object::kActorRight : Object::kActorLeft; else - o = dp.y > 0 ? Object::ActorDown : Object::ActorUp; + o = dp.y > 0 ? Object::kActorDown : Object::kActorUp; position.x = position0.x + dp.x * progress / progress_total; position.y = position0.y + dp.y * progress / progress_total; @@ -399,7 +399,7 @@ bool Scene::render(OSystem *system) { system->unlockScreen(); - if (current_event.type == SceneEvent::WaitForAnimation && !got_any_animation) { + if (current_event.type == SceneEvent::kWaitForAnimation && !got_any_animation) { debug(0, "no animations, nextevent"); nextEvent(); restart = true; @@ -438,7 +438,7 @@ bool Scene::processEventQueue() { events.pop_front(); switch (current_event.type) { - case SceneEvent::SetOn: { + case SceneEvent::kSetOn: { byte *ptr = getOns(current_event.scene == 0 ? _id : current_event.scene); debug(0, "on[%u] = %02x", current_event.ons - 1, current_event.color); ptr[current_event.ons - 1] = current_event.color; @@ -447,7 +447,7 @@ bool Scene::processEventQueue() { } break; - case SceneEvent::SetLan: { + case SceneEvent::kSetLan: { if (current_event.lan != 0) { debug(0, "lan[%u] = %02x", current_event.lan - 1, current_event.color); byte *ptr = getLans(current_event.scene == 0 ? _id : current_event.scene); @@ -458,14 +458,14 @@ bool Scene::processEventQueue() { } break; - case SceneEvent::LoadScene: { + case SceneEvent::kLoadScene: { init(current_event.scene, current_event.dst); sounds.clear(); current_event.clear(); } break; - case SceneEvent::Walk: { + case SceneEvent::kWalk: { Common::Point dst = current_event.dst; if ((current_event.color & 2) != 0) { //relative move dst.x += position.x; @@ -479,8 +479,8 @@ bool Scene::processEventQueue() { } break; - case SceneEvent::CreditsMessage: - case SceneEvent::Message: { + case SceneEvent::kCreditsMessage: + case SceneEvent::kMessage: { message = current_event.message; Common::Point p( (actor_animation_position.left + actor_animation_position.right) / 2, @@ -488,7 +488,7 @@ bool Scene::processEventQueue() { ); //FIXME: rewrite it: if (current_event.lan < 4) { - const Surface * s = custom_animation[current_event.lan].currentFrame(0); + const Surface *s = custom_animation[current_event.lan].currentFrame(0); if (s == NULL) s = animation[current_event.lan].currentFrame(0); if (s != NULL) { @@ -502,44 +502,44 @@ bool Scene::processEventQueue() { } break; - case SceneEvent::PlayAnimation: + case SceneEvent::kPlayAnimation: debug(0, "playing animation %u in slot %u", current_event.animation, current_event.lan & 3); playAnimation(current_event.lan & 0x3, current_event.animation, (current_event.lan & 0x80) != 0, (current_event.lan & 0x40) != 0); current_event.clear(); break; - case SceneEvent::PauseAnimation: + case SceneEvent::kPauseAnimation: debug(0, "pause animation in slot %u", current_event.lan & 3); custom_animation[current_event.lan & 3].paused = (current_event.lan & 0x80) != 0; current_event.clear(); break; - case SceneEvent::ClearAnimations: + case SceneEvent::kClearAnimations: for (byte i = 0; i < 4; ++i) custom_animation[i].free(); current_event.clear(); break; - case SceneEvent::PlayActorAnimation: + case SceneEvent::kPlayActorAnimation: debug(0, "playing actor animation %u", current_event.animation); playActorAnimation(current_event.animation, (current_event.lan & 0x80) != 0); current_event.clear(); break; - case SceneEvent::PlayMusic: + case SceneEvent::kPlayMusic: debug(0, "setting music %u", current_event.music); _engine->setMusic(current_event.music); Resources::instance()->dseg.set_byte(0xDB90, current_event.music); current_event.clear(); break; - case SceneEvent::PlaySound: + case SceneEvent::kPlaySound: debug(0, "playing sound %u, delay: %u", current_event.sound, current_event.color); sounds.push_back(Sound(current_event.sound, current_event.color)); current_event.clear(); break; - case SceneEvent::EnableObject: { + case SceneEvent::kEnableObject: { debug(0, "%s object #%u", current_event.color ? "enabling" : "disabling", current_event.object - 1); Object *obj = getObject(current_event.object - 1, current_event.scene == 0 ? _id : current_event.scene); obj->enabled = current_event.color; @@ -547,16 +547,16 @@ bool Scene::processEventQueue() { } break; - case SceneEvent::HideActor: + case SceneEvent::kHideActor: hide_actor = current_event.color != 0; current_event.clear(); break; - case SceneEvent::WaitForAnimation: + case SceneEvent::kWaitForAnimation: debug(0, "waiting for the animation"); break; - case SceneEvent::Quit: + case SceneEvent::kQuit: debug(0, "quit!"); _engine->quitGame(); break; diff --git a/engines/teenagent/scene.h b/engines/teenagent/scene.h index 3bff7cac1a..dc5095822d 100644 --- a/engines/teenagent/scene.h +++ b/engines/teenagent/scene.h @@ -40,11 +40,23 @@ class Dialog; struct SceneEvent { enum Type { - None, Message, Walk, PlayAnimation, PlayActorAnimation, PauseAnimation, ClearAnimations, - LoadScene, SetOn, SetLan, PlayMusic, - PlaySound, EnableObject, HideActor, - WaitForAnimation, CreditsMessage, - Quit + kNone, + kMessage, + kWalk, + kPlayAnimation, + kPlayActorAnimation, + kPauseAnimation, + kClearAnimations, + kLoadScene, + kSetOn, + kSetLan, + kPlayMusic, + kPlaySound, + kEnableObject, + kHideActor, + kWaitForAnimation, + kCreditsMessage, + kQuit } type; Common::String message; @@ -64,7 +76,7 @@ struct SceneEvent { scene(0), ons(0), lan(0), music(0), sound(0), object(0) {} void clear() { - type = None; + type = kNone; message.clear(); color = 0xd1; orientation = 0; @@ -79,7 +91,7 @@ struct SceneEvent { } inline bool empty() const { - return type == None; + return type == kNone; } void dump() const { diff --git a/engines/teenagent/surface.cpp b/engines/teenagent/surface.cpp index 62bc033a20..47e1db300c 100644 --- a/engines/teenagent/surface.cpp +++ b/engines/teenagent/surface.cpp @@ -40,7 +40,7 @@ void Surface::load(Common::SeekableReadStream *stream, Type type) { x = y = 0; memset(flags, 0, sizeof(flags)); - if (type == TypeOn) { + if (type == kTypeOn) { byte fn = stream->readByte(); if (stream->eos()) return; @@ -54,7 +54,7 @@ void Surface::load(Common::SeekableReadStream *stream, Type type) { uint16 w_ = stream->readUint16LE(); uint16 h_ = stream->readUint16LE(); - if (type != TypeLan) { + if (type != kTypeLan) { uint16 pos = stream->readUint16LE(); x = pos % 320; y = pos / 320; diff --git a/engines/teenagent/surface.h b/engines/teenagent/surface.h index e48cb3d2aa..15c6d7eaa2 100644 --- a/engines/teenagent/surface.h +++ b/engines/teenagent/surface.h @@ -33,7 +33,7 @@ namespace TeenAgent { class Pack; class Surface : public Graphics::Surface { public: - enum Type {TypeOn, TypeOns, TypeLan}; + enum Type {kTypeOn, kTypeOns, kTypeLan}; uint16 flags[255]; uint16 x, y; diff --git a/engines/teenagent/teenagent.cpp b/engines/teenagent/teenagent.cpp index a1b0be0d80..43cd232b66 100644 --- a/engines/teenagent/teenagent.cpp +++ b/engines/teenagent/teenagent.cpp @@ -36,7 +36,7 @@ namespace TeenAgent { -TeenAgentEngine::TeenAgentEngine(OSystem *system, const ADGameDescription *gd) : Engine(system), action(ActionNone), _gameDescription(gd) { +TeenAgentEngine::TeenAgentEngine(OSystem *system, const ADGameDescription *gd) : Engine(system), action(kActionNone), _gameDescription(gd) { music = new MusicPlayer(); } @@ -46,7 +46,7 @@ void TeenAgentEngine::processObject() { Resources *res = Resources::instance(); switch (action) { - case ActionExamine: { + case kActionExamine: { byte *dcall = res->dseg.ptr(0xb5ce); dcall = res->dseg.ptr(READ_LE_UINT16(dcall + scene->getId() * 2 - 2)); dcall += 2 * dst_object->id - 2; @@ -58,7 +58,7 @@ void TeenAgentEngine::processObject() { } } break; - case ActionUse: { + case kActionUse: { InventoryObject *inv = inventory->selectedObject(); if (inv != NULL) { byte *dcall = res->dseg.ptr(0xbb87); @@ -90,7 +90,7 @@ void TeenAgentEngine::processObject() { } break; - case ActionNone: + case kActionNone: break; } } @@ -108,7 +108,7 @@ void TeenAgentEngine::use(Object *object) { scene->moveTo(Common::Point(object->actor_rect.right, object->actor_rect.bottom), object->actor_orientation); if (object->actor_orientation > 0) scene->setOrientation(object->actor_orientation); - action = ActionUse; + action = kActionUse; } void TeenAgentEngine::examine(const Common::Point &point, Object *object) { @@ -120,13 +120,13 @@ void TeenAgentEngine::examine(const Common::Point &point, Object *object) { debug(0, "click %d, %d, object %d, %d", point.x, point.y, dst.x, dst.y); if (object->actor_rect.valid()) scene->moveTo(dst, object->actor_orientation); - action = ActionExamine; + action = kActionExamine; dst_object = object; } else { debug(0, "click %d, %d", point.x, point.y); scene->moveTo(point, 0, true); dst_object = NULL; - action = ActionNone; + action = kActionNone; } } @@ -267,9 +267,9 @@ Common::Error TeenAgentEngine::run() { if (f0 != f1) { bool b = scene->render(_system); scene_busy = b; - if (!inventory->active() && !scene_busy && action != ActionNone) { + if (!inventory->active() && !scene_busy && action != kActionNone) { processObject(); - action = ActionNone; + action = kActionNone; dst_object = NULL; } } @@ -335,7 +335,7 @@ void TeenAgentEngine::displayMessage(const Common::String &str, byte color) { if (str.empty()) { return; } - SceneEvent event(SceneEvent::Message); + SceneEvent event(SceneEvent::kMessage); event.message = str; event.color = color; event.lan = 4; @@ -364,7 +364,7 @@ void TeenAgentEngine::displayMessage(uint16 addr, byte color) { } void TeenAgentEngine::displayCredits(uint16 addr) { - SceneEvent event(SceneEvent::CreditsMessage); + SceneEvent event(SceneEvent::kCreditsMessage); const byte *src = Resources::instance()->dseg.ptr(addr); event.orientation = *src++; @@ -394,7 +394,7 @@ void TeenAgentEngine::moveTo(Object *obj) { } void TeenAgentEngine::moveTo(uint16 x, uint16 y, byte o, bool warp) { - SceneEvent event(SceneEvent::Walk); + SceneEvent event(SceneEvent::kWalk); event.dst.x = x; event.dst.y = y; event.orientation = o; @@ -403,7 +403,7 @@ void TeenAgentEngine::moveTo(uint16 x, uint16 y, byte o, bool warp) { } void TeenAgentEngine::moveRel(int16 x, int16 y, byte o, bool warp) { - SceneEvent event(SceneEvent::Walk); + SceneEvent event(SceneEvent::kWalk); event.dst.x = x; event.dst.y = y; event.orientation = o; @@ -412,7 +412,7 @@ void TeenAgentEngine::moveRel(int16 x, int16 y, byte o, bool warp) { } void TeenAgentEngine::playAnimation(uint16 id, byte slot, bool async) { - SceneEvent event(SceneEvent::PlayAnimation); + SceneEvent event(SceneEvent::kPlayAnimation); event.animation = id; event.lan = slot; scene->push(event); @@ -421,7 +421,7 @@ void TeenAgentEngine::playAnimation(uint16 id, byte slot, bool async) { } void TeenAgentEngine::playActorAnimation(uint16 id, bool async) { - SceneEvent event(SceneEvent::PlayActorAnimation); + SceneEvent event(SceneEvent::kPlayActorAnimation); event.animation = id; scene->push(event); if (!async) @@ -434,7 +434,7 @@ void TeenAgentEngine::loadScene(byte id, const Common::Point &pos, byte o) { } void TeenAgentEngine::loadScene(byte id, uint16 x, uint16 y, byte o) { - SceneEvent event(SceneEvent::LoadScene); + SceneEvent event(SceneEvent::kLoadScene); event.scene = id; event.dst.x = x; event.dst.y = y; @@ -443,7 +443,7 @@ void TeenAgentEngine::loadScene(byte id, uint16 x, uint16 y, byte o) { } void TeenAgentEngine::setOns(byte id, byte value, byte scene_id) { - SceneEvent event(SceneEvent::SetOn); + SceneEvent event(SceneEvent::kSetOn); event.ons = id + 1; event.color = value; event.scene = scene_id; @@ -453,7 +453,7 @@ void TeenAgentEngine::setOns(byte id, byte value, byte scene_id) { void TeenAgentEngine::setLan(byte id, byte value, byte scene_id) { if (id == 0) error("setting lan 0 is invalid"); - SceneEvent event(SceneEvent::SetLan); + SceneEvent event(SceneEvent::kSetLan); event.lan = id; event.color = value; event.scene = scene_id; @@ -461,14 +461,14 @@ void TeenAgentEngine::setLan(byte id, byte value, byte scene_id) { } void TeenAgentEngine::reloadLan() { - SceneEvent event(SceneEvent::SetLan); + SceneEvent event(SceneEvent::kSetLan); event.lan = 0; scene->push(event); } void TeenAgentEngine::playMusic(byte id) { - SceneEvent event(SceneEvent::PlayMusic); + SceneEvent event(SceneEvent::kPlayMusic); event.music = id; scene->push(event); } @@ -476,14 +476,14 @@ void TeenAgentEngine::playMusic(byte id) { void TeenAgentEngine::playSound(byte id, byte skip_frames) { if (skip_frames > 0) --skip_frames; - SceneEvent event(SceneEvent::PlaySound); + SceneEvent event(SceneEvent::kPlaySound); event.sound = id; event.color = skip_frames; scene->push(event); } void TeenAgentEngine::enableObject(byte id, byte scene_id) { - SceneEvent event(SceneEvent::EnableObject); + SceneEvent event(SceneEvent::kEnableObject); event.object = id + 1; event.color = 1; event.scene = scene_id; @@ -491,7 +491,7 @@ void TeenAgentEngine::enableObject(byte id, byte scene_id) { } void TeenAgentEngine::disableObject(byte id, byte scene_id) { - SceneEvent event(SceneEvent::EnableObject); + SceneEvent event(SceneEvent::kEnableObject); event.object = id + 1; event.color = 0; event.scene = scene_id; @@ -499,19 +499,19 @@ void TeenAgentEngine::disableObject(byte id, byte scene_id) { } void TeenAgentEngine::hideActor() { - SceneEvent event(SceneEvent::HideActor); + SceneEvent event(SceneEvent::kHideActor); event.color = 1; scene->push(event); } void TeenAgentEngine::showActor() { - SceneEvent event(SceneEvent::HideActor); + SceneEvent event(SceneEvent::kHideActor); event.color = 0; scene->push(event); } void TeenAgentEngine::waitAnimation() { - SceneEvent event(SceneEvent::WaitForAnimation); + SceneEvent event(SceneEvent::kWaitForAnimation); scene->push(event); } diff --git a/engines/teenagent/teenagent.h b/engines/teenagent/teenagent.h index f6b17c825b..1a12ae0d5f 100644 --- a/engines/teenagent/teenagent.h +++ b/engines/teenagent/teenagent.h @@ -42,7 +42,7 @@ class MusicPlayer; class TeenAgentEngine: public Engine { public: - enum Action { ActionNone, ActionExamine, ActionUse }; + enum Action { kActionNone, kActionExamine, kActionUse }; TeenAgentEngine(OSystem *system, const ADGameDescription *gd); |