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author | Neeraj Kumar | 2010-07-10 19:24:12 +0000 |
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committer | Neeraj Kumar | 2010-07-10 19:24:12 +0000 |
commit | 424c13e9f479a55a57213da9bf1b21621ce715b8 (patch) | |
tree | 61a8f4e5b146dea3c579ca30cc5df7541632323d /engines/testbed/detection.cpp | |
parent | d3c42b71ba2b12e3dd7877ec1e28fcaedc5f6a6c (diff) | |
download | scummvm-rg350-424c13e9f479a55a57213da9bf1b21621ce715b8.tar.gz scummvm-rg350-424c13e9f479a55a57213da9bf1b21621ce715b8.tar.bz2 scummvm-rg350-424c13e9f479a55a57213da9bf1b21621ce715b8.zip |
switched testbed detection code to advance detector, doesn't bails out when game data not found
svn-id: r50789
Diffstat (limited to 'engines/testbed/detection.cpp')
-rw-r--r-- | engines/testbed/detection.cpp | 127 |
1 files changed, 49 insertions, 78 deletions
diff --git a/engines/testbed/detection.cpp b/engines/testbed/detection.cpp index b111d2c9ca..b0e3c4693b 100644 --- a/engines/testbed/detection.cpp +++ b/engines/testbed/detection.cpp @@ -8,110 +8,81 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - * + * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - * + * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ + * */ -#include "testbed/testbed.h" - #include "common/config-manager.h" -#include "common/error.h" +#include "engines/advancedDetector.h" +#include "common/system.h" #include "common/fs.h" - -#include "engines/metaengine.h" - + +#include "base/plugins.h" + +#include "testbed/testbed.h" + static const PlainGameDescriptor testbed_setting[] = { - { "testbed", "TestBed: The backend testing framework" }, + { "testbed", "Testbed: The backend testing framework" }, { 0, 0 } }; - -class TestbedMetaEngine : public MetaEngine { + +static const ADGameDescription testbedDescriptions[] = { + { + "testbed", + "", + AD_ENTRY1(NULL, 0), // No data files required + Common::EN_ANY, + Common::kPlatformLinux, + ADGF_NO_FLAGS, + Common::GUIO_NONE + }, + AD_TABLE_END_MARKER +}; + +static const ADParams detectionParams = { + (const byte *)testbedDescriptions, + sizeof(ADGameDescription), + 512, + testbed_setting, + 0, + "testbed", + 0, + ADGF_NO_FLAGS, + Common::GUIO_NONE +}; + +class TestbedMetaEngine : public AdvancedMetaEngine { public: + TestbedMetaEngine() : AdvancedMetaEngine(detectionParams) { + } + virtual const char *getName() const { return "TestBed: The backend testing framework"; } - + virtual const char *getOriginalCopyright() const { return "Copyright (C) ScummVM"; } - - virtual GameList getSupportedGames() const { - GameList games; - const PlainGameDescriptor *g = testbed_setting; - while (g->gameid) { - games.push_back(*g); - g++; - } - - return games; - } - - virtual GameDescriptor findGame(const char *gameid) const { - const PlainGameDescriptor *g = testbed_setting; - while (g->gameid) { - if (0 == scumm_stricmp(gameid, g->gameid)) - break; - g++; - } - return GameDescriptor(g->gameid, g->description); - } - - virtual GameList detectGames(const Common::FSList &fslist) const { - GameList detectedGames; - - // Iterate over all files in the given directory - for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { - if (!file->isDirectory()) { - const char *gameName = file->getName().c_str(); - - if (0 == scumm_stricmp("TESTBED", gameName)) { - // You could check the contents of the file now if you need to. - detectedGames.push_back(testbed_setting[0]); - break; - } - } - } - return detectedGames; - } - - virtual Common::Error createInstance(OSystem *syst, Engine **engine) const { - assert(syst); - assert(engine); - - // Scan the target directory for files (error out if it does not exist) - Common::FSList fslist; - Common::FSNode dir(ConfMan.get("path")); - if (!dir.getChildren(fslist, Common::FSNode::kListAll)) { - return Common::kInvalidPathError; - } - - // Invoke the detector - Common::String gameid = ConfMan.get("gameid"); - GameList detectedGames = detectGames(fslist); - - for (uint i = 0; i < detectedGames.size(); i++) { - if (detectedGames[i].gameid() == gameid) { - // At this point you may want to perform additional sanity checks. - *engine = new Testbed::TestbedEngine(syst); - return Common::kNoError; - } - } - - // Failed to find any game data - return Common::kNoGameDataFoundError; + + virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { + // Instantiate Engine even if the game data is not found. + *engine = new Testbed::TestbedEngine(syst); + return true; } + }; - + #if PLUGIN_ENABLED_DYNAMIC(TESTBED) REGISTER_PLUGIN_DYNAMIC(TESTBED, PLUGIN_TYPE_ENGINE, TestbedMetaEngine); #else |