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authorNeeraj Kumar2010-06-17 20:24:01 +0000
committerNeeraj Kumar2010-06-17 20:24:01 +0000
commitfb210bd45fc5f02038f3c5602d9ba602fd60b1a0 (patch)
treea36f10e09f22a210a3d8678fc94b0611ce3b3da6 /engines/testbed/detection.cpp
parentf3dcd38c74c835b0046a849cefa7dafcf1844ccd (diff)
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added a FS test to open and read a file from the game-data dir
svn-id: r49948
Diffstat (limited to 'engines/testbed/detection.cpp')
-rw-r--r--engines/testbed/detection.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/testbed/detection.cpp b/engines/testbed/detection.cpp
index 317b9e7dbd..bbe08e8556 100644
--- a/engines/testbed/detection.cpp
+++ b/engines/testbed/detection.cpp
@@ -50,7 +50,7 @@ public:
if (!file->isDirectory()) {
const char *gameName = file->getName().c_str();
- if (0 == scumm_stricmp("README", gameName)) {
+ if (0 == scumm_stricmp("TESTBED", gameName)) {
// You could check the contents of the file now if you need to.
detectedGames.push_back(testbed_setting[0]);
break;