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author | Colin Snover | 2017-07-23 00:01:40 -0500 |
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committer | Filippos Karapetis | 2018-12-05 01:02:26 +0200 |
commit | 00552e62c398acf787fe57fa2aa209ea933dac43 (patch) | |
tree | 0894d85acbf6d5c5b474d4fed490d08a418d41a0 /engines/tinsel/adpcm.cpp | |
parent | 098d4bce5950b129b42465e09849a23c13edf63b (diff) | |
download | scummvm-rg350-00552e62c398acf787fe57fa2aa209ea933dac43.tar.gz scummvm-rg350-00552e62c398acf787fe57fa2aa209ea933dac43.tar.bz2 scummvm-rg350-00552e62c398acf787fe57fa2aa209ea933dac43.zip |
SCI: Stop sleeping if the game is trying to quit
This applies to any sleep, but is particularly noticeable in games
that send SysEx messages to MT-32, which add delays by sleeping in
order to avoid buffer overflows in the device firmware.
Diffstat (limited to 'engines/tinsel/adpcm.cpp')
0 files changed, 0 insertions, 0 deletions