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authorChristoph Mallon2011-05-18 14:40:49 +0200
committerMax Horn2011-05-18 15:30:23 +0200
commitf143668db4b0bb1efee9e97fc3b764cb90489c3a (patch)
tree7467107d0cd5cb4d5f76d9d69044740d47657985 /engines/tinsel/background.h
parent9c01c385124e80cce56504b57d5fc17b863ee601 (diff)
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TINSEL: Correctly handle the pDispList OBJECT linked lists, i.e. use OBJECT** for a pointer to the head.
Signed-off-by: Max Horn <max@quendi.de>
Diffstat (limited to 'engines/tinsel/background.h')
-rw-r--r--engines/tinsel/background.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tinsel/background.h b/engines/tinsel/background.h
index 55754b5ab6..37ab4d4d5c 100644
--- a/engines/tinsel/background.h
+++ b/engines/tinsel/background.h
@@ -93,7 +93,7 @@ void PlayfieldGetPos( // Returns the xy position of the specified playfield in
int PlayfieldGetCenterX( // Returns the xy position of the specified playfield in the current background
int which); // which playfield
-OBJECT *GetPlayfieldList( // Returns the display list for the specified playfield
+OBJECT **GetPlayfieldList( // Returns the display list for the specified playfield
int which); // which playfield
void KillPlayfieldList( // Kills all the objects on the display list for the specified playfield