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author | Christoph Mallon | 2011-05-18 14:40:49 +0200 |
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committer | Max Horn | 2011-05-18 15:30:23 +0200 |
commit | f143668db4b0bb1efee9e97fc3b764cb90489c3a (patch) | |
tree | 7467107d0cd5cb4d5f76d9d69044740d47657985 /engines/tinsel/background.h | |
parent | 9c01c385124e80cce56504b57d5fc17b863ee601 (diff) | |
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TINSEL: Correctly handle the pDispList OBJECT linked lists, i.e. use OBJECT** for a pointer to the head.
Signed-off-by: Max Horn <max@quendi.de>
Diffstat (limited to 'engines/tinsel/background.h')
-rw-r--r-- | engines/tinsel/background.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tinsel/background.h b/engines/tinsel/background.h index 55754b5ab6..37ab4d4d5c 100644 --- a/engines/tinsel/background.h +++ b/engines/tinsel/background.h @@ -93,7 +93,7 @@ void PlayfieldGetPos( // Returns the xy position of the specified playfield in int PlayfieldGetCenterX( // Returns the xy position of the specified playfield in the current background int which); // which playfield -OBJECT *GetPlayfieldList( // Returns the display list for the specified playfield +OBJECT **GetPlayfieldList( // Returns the display list for the specified playfield int which); // which playfield void KillPlayfieldList( // Kills all the objects on the display list for the specified playfield |