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author | Torbjörn Andersson | 2015-10-18 11:35:09 +0200 |
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committer | Torbjörn Andersson | 2015-10-18 11:37:40 +0200 |
commit | 42bf369d689545b8a221635ab9d7522c259c5edd (patch) | |
tree | 8a4a48687fcc432db2472f04fde83d7ce595ac8e /engines/tinsel/debugger.cpp | |
parent | 0f3e7531c1999da4c424481afd42c5380ec10103 (diff) | |
download | scummvm-rg350-42bf369d689545b8a221635ab9d7522c259c5edd.tar.gz scummvm-rg350-42bf369d689545b8a221635ab9d7522c259c5edd.tar.bz2 scummvm-rg350-42bf369d689545b8a221635ab9d7522c259c5edd.zip |
NEVERHOOD: Pass NPoint as position instead of X in two more cases
According to johndoe it's correct to pass the entire coordinate,
rather than just X, to the car in these cases as well. I can't
tell any difference at all in the behavior, but I guess it doesn't
hurt either. After all, we can easily zero the Y coordinate, if we
ever want to.
Diffstat (limited to 'engines/tinsel/debugger.cpp')
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