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author | Filippos Karapetis | 2008-12-03 18:54:22 +0000 |
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committer | Filippos Karapetis | 2008-12-03 18:54:22 +0000 |
commit | d8e656a217e149eddbf67771ad646cc3be559926 (patch) | |
tree | ee01a844e3d4d194cc51c75677f3c6043b14b002 /engines/tinsel/detection.cpp | |
parent | 157e0512807a77ea13376cedb97274ab3829a68f (diff) | |
download | scummvm-rg350-d8e656a217e149eddbf67771ad646cc3be559926.tar.gz scummvm-rg350-d8e656a217e149eddbf67771ad646cc3be559926.tar.bz2 scummvm-rg350-d8e656a217e149eddbf67771ad646cc3be559926.zip |
- Added back the English V1 CD version of DW1 (with *.gra files)
- Added the US version of DW2
- Added placeholders for the Hebrew, Hungarian and Japanese versions of DW2 (not sure if they're correct)
svn-id: r35222
Diffstat (limited to 'engines/tinsel/detection.cpp')
-rw-r--r-- | engines/tinsel/detection.cpp | 43 |
1 files changed, 40 insertions, 3 deletions
diff --git a/engines/tinsel/detection.cpp b/engines/tinsel/detection.cpp index 8870fabfc6..1cba5da1b8 100644 --- a/engines/tinsel/detection.cpp +++ b/engines/tinsel/detection.cpp @@ -87,8 +87,8 @@ static const TinselGameDescription gameDescriptions[] = { // TINSEL_V2: The Discworld 2 game used this updated version of the Tinsel 1 engine, // and as far as we know there aren't any variations of this engine. - { - { // This version has *.gra files + { // Floppy V1 version, with *.gra files + { "dw", "Floppy", AD_ENTRY1s("dw.gra", "c8808ccd988d603dd35dff42013ae7fd", 781656), @@ -102,6 +102,24 @@ static const TinselGameDescription gameDescriptions[] = { TINSEL_V1, }, + { // CD V1 version, with *.gra files (same as the floppy one, with english.smp) + { + "dw", + "CD", + { + {"dw.gra", 0, "c8808ccd988d603dd35dff42013ae7fd", 781656}, + {"english.smp", 0, NULL, -1}, + }, + Common::EN_ANY, + Common::kPlatformPC, + Common::ADGF_NO_FLAGS + }, + GID_DW1, + 0, + GF_CD, + TINSEL_V1, + }, + { // Multilingual CD with english speech and *.gra files. // Note: It contains no english subtitles. { @@ -267,7 +285,7 @@ static const TinselGameDescription gameDescriptions[] = { TINSEL_V1, }, - { // Europen/Australian Discworld 2 release + { // European/Australian Discworld 2 release { "dw2", "CD", @@ -286,6 +304,25 @@ static const TinselGameDescription gameDescriptions[] = { TINSEL_V2, }, + { // US Discworld 2 release + { + "dw2", + "CD", + { + {"dw2.scn", 0, "c6d15ce9720a9d8fef06e6582dcf3f34", 103593}, + {"us1.smp", 0, NULL, -1}, + {NULL, 0, NULL, 0} + }, + Common::EN_ANY, + Common::kPlatformPC, + Common::ADGF_NO_FLAGS + }, + GID_DW2, + 0, + GF_CD | GF_SCNFILES, + TINSEL_V2, + }, + { // French version of Discworld 2 { "dw2", |