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author | Max Horn | 2008-07-23 09:02:47 +0000 |
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committer | Max Horn | 2008-07-23 09:02:47 +0000 |
commit | c441c5261ff3e6ad114c0384ef818b942655f3a6 (patch) | |
tree | 6563ef6632ec89f7db2bbb62ad42aea680b507e6 /engines/tinsel/film.h | |
parent | e7c1a88dd3bf024e87ef62ff0c851b6a551ae2a5 (diff) | |
download | scummvm-rg350-c441c5261ff3e6ad114c0384ef818b942655f3a6.tar.gz scummvm-rg350-c441c5261ff3e6ad114c0384ef818b942655f3a6.tar.bz2 scummvm-rg350-c441c5261ff3e6ad114c0384ef818b942655f3a6.zip |
Added Tinsel engine to main repos (no news item for it ON PURPOSE)
svn-id: r33230
Diffstat (limited to 'engines/tinsel/film.h')
-rw-r--r-- | engines/tinsel/film.h | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/engines/tinsel/film.h b/engines/tinsel/film.h new file mode 100644 index 0000000000..c8bf4604bc --- /dev/null +++ b/engines/tinsel/film.h @@ -0,0 +1,50 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef TINSEL_FILM_H // prevent multiple includes +#define TINSEL_FILM_H + +#include "tinsel/dw.h" + +namespace Tinsel { + +#include "common/pack-start.h" // START STRUCT PACKING + +struct FREEL { + SCNHANDLE mobj; + SCNHANDLE script; +} PACKED_STRUCT; + +struct FILM { + int32 frate; + int32 numreels; + FREEL reels[1]; +} PACKED_STRUCT; + +#include "common/pack-end.h" // END STRUCT PACKING + +} // end of namespace Tinsel + +#endif |