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authorFilippos Karapetis2012-12-11 02:56:48 +0200
committerFilippos Karapetis2012-12-11 02:56:48 +0200
commitb05fa7f20414d6a7571a9ba52f542e527f598c62 (patch)
treea93459a6cf40000040167e3c6565b2fe1e1b39d8 /engines/tinsel/font.cpp
parentce87175bede46c1bb938b73484e1db05212defbd (diff)
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TINSEL: Add resource handling of the BE resources in DW1 Mac
This is the second attempt. All the BE resources of DW1 Mac are handled correctly now. Added READ_16, READ_32, FROM_16, FROM_32 and TO_32 to handle all of the different cases where endianess is already handled. Note that the game scripts are LE, so these haven't been changed
Diffstat (limited to 'engines/tinsel/font.cpp')
-rw-r--r--engines/tinsel/font.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/tinsel/font.cpp b/engines/tinsel/font.cpp
index 54aa7cc15f..3dba56468b 100644
--- a/engines/tinsel/font.cpp
+++ b/engines/tinsel/font.cpp
@@ -102,16 +102,16 @@ void FettleFontPal(SCNHANDLE fontPal) {
assert(g_hTalkFont); // Talk font not declared
pFont = (const FONT *)LockMem(g_hTagFont);
- pImg = (IMAGE *)LockMem(FROM_LE_32(pFont->fontInit.hObjImg)); // get image for char 0
+ pImg = (IMAGE *)LockMem(FROM_32(pFont->fontInit.hObjImg)); // get image for char 0
if (!TinselV2)
- pImg->hImgPal = TO_LE_32(fontPal);
+ pImg->hImgPal = TO_32(fontPal);
else
pImg->hImgPal = 0;
pFont = (const FONT *)LockMem(g_hTalkFont);
- pImg = (IMAGE *)LockMem(FROM_LE_32(pFont->fontInit.hObjImg)); // get image for char 0
+ pImg = (IMAGE *)LockMem(FROM_32(pFont->fontInit.hObjImg)); // get image for char 0
if (!TinselV2)
- pImg->hImgPal = TO_LE_32(fontPal);
+ pImg->hImgPal = TO_32(fontPal);
else
pImg->hImgPal = 0;