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author | Filippos Karapetis | 2012-12-11 02:56:48 +0200 |
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committer | Filippos Karapetis | 2012-12-11 02:56:48 +0200 |
commit | b05fa7f20414d6a7571a9ba52f542e527f598c62 (patch) | |
tree | a93459a6cf40000040167e3c6565b2fe1e1b39d8 /engines/tinsel/font.cpp | |
parent | ce87175bede46c1bb938b73484e1db05212defbd (diff) | |
download | scummvm-rg350-b05fa7f20414d6a7571a9ba52f542e527f598c62.tar.gz scummvm-rg350-b05fa7f20414d6a7571a9ba52f542e527f598c62.tar.bz2 scummvm-rg350-b05fa7f20414d6a7571a9ba52f542e527f598c62.zip |
TINSEL: Add resource handling of the BE resources in DW1 Mac
This is the second attempt. All the BE resources of DW1 Mac are
handled correctly now. Added READ_16, READ_32, FROM_16, FROM_32 and
TO_32 to handle all of the different cases where endianess is
already handled. Note that the game scripts are LE, so these
haven't been changed
Diffstat (limited to 'engines/tinsel/font.cpp')
-rw-r--r-- | engines/tinsel/font.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/tinsel/font.cpp b/engines/tinsel/font.cpp index 54aa7cc15f..3dba56468b 100644 --- a/engines/tinsel/font.cpp +++ b/engines/tinsel/font.cpp @@ -102,16 +102,16 @@ void FettleFontPal(SCNHANDLE fontPal) { assert(g_hTalkFont); // Talk font not declared pFont = (const FONT *)LockMem(g_hTagFont); - pImg = (IMAGE *)LockMem(FROM_LE_32(pFont->fontInit.hObjImg)); // get image for char 0 + pImg = (IMAGE *)LockMem(FROM_32(pFont->fontInit.hObjImg)); // get image for char 0 if (!TinselV2) - pImg->hImgPal = TO_LE_32(fontPal); + pImg->hImgPal = TO_32(fontPal); else pImg->hImgPal = 0; pFont = (const FONT *)LockMem(g_hTalkFont); - pImg = (IMAGE *)LockMem(FROM_LE_32(pFont->fontInit.hObjImg)); // get image for char 0 + pImg = (IMAGE *)LockMem(FROM_32(pFont->fontInit.hObjImg)); // get image for char 0 if (!TinselV2) - pImg->hImgPal = TO_LE_32(fontPal); + pImg->hImgPal = TO_32(fontPal); else pImg->hImgPal = 0; |