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authorTkachov2016-03-04 22:21:11 +0600
committerTkachov2016-03-04 22:21:11 +0600
commit9515d07f003854ee4816a56b9b2a709aafc8fdf0 (patch)
treea3dabfe8d93a8d2c699ddd88fc61a5ac3084ff90 /engines/tinsel/graphics.cpp
parent445980f010e236edf7af19673f4f01f5ed5a97ab (diff)
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SWORD25: Fixed "Resource not released" warnings [GSoC]
(Look https://sourceforge.net/p/scummvm/bugs/6980/) The warning messages were appearing because when PRECACHE_RESOURCES is not defined, ResourceManager's `requestResource()` was used to manually "cache" them. When you do that, ResourceManager "locks" the resource once, so you must `release()` it later. Resources were not released, and warnings appeared. When you `release()` resource, it still is loaded ("cached"). Resource's `getLockCount()` is 0, though, so it might be unloaded by ResourceManager if there is a lot of resources.
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