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authorMax Horn2009-10-26 10:41:28 +0000
committerMax Horn2009-10-26 10:41:28 +0000
commite963dfbd172dd461bf246a09552eca5c07cb52b1 (patch)
tree323d64ace6784853518835ec3c9a5518389b84b2 /engines/tinsel/handle.cpp
parentbbe0b81aff36cc188d598ba3d66cc2521e14c0f2 (diff)
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TINSEL: Remove dead stuff from memory managment code, doxygenify some comments
svn-id: r45402
Diffstat (limited to 'engines/tinsel/handle.cpp')
-rw-r--r--engines/tinsel/handle.cpp12
1 files changed, 5 insertions, 7 deletions
diff --git a/engines/tinsel/handle.cpp b/engines/tinsel/handle.cpp
index b1d4e608df..87989a6edb 100644
--- a/engines/tinsel/handle.cpp
+++ b/engines/tinsel/handle.cpp
@@ -171,7 +171,7 @@ void SetupHandleTable(void) {
else {
// allocate a discarded memory node for other files
pH->_node = MemoryAlloc(
- DWM_MOVEABLE | DWM_DISCARDABLE | DWM_NOALLOC,
+ DWM_DISCARDABLE | DWM_NOALLOC,
pH->filesize & FSIZE_MASK);
pH->_ptr = NULL;
@@ -383,8 +383,7 @@ byte *LockMem(SCNHANDLE offset) {
if (pH->_node->pBaseAddr == NULL)
// must have been discarded - reallocate the memory
- MemoryReAlloc(pH->_node, cdTopHandle-cdBaseHandle,
- DWM_MOVEABLE | DWM_DISCARDABLE);
+ MemoryReAlloc(pH->_node, cdTopHandle - cdBaseHandle, DWM_DISCARDABLE);
if (pH->_node->pBaseAddr == NULL)
error("Out of memory");
@@ -406,8 +405,7 @@ byte *LockMem(SCNHANDLE offset) {
if (pH->_node->pBaseAddr == NULL)
// must have been discarded - reallocate the memory
- MemoryReAlloc(pH->_node, pH->filesize & FSIZE_MASK,
- DWM_MOVEABLE | DWM_DISCARDABLE);
+ MemoryReAlloc(pH->_node, pH->filesize & FSIZE_MASK, DWM_DISCARDABLE);
if (pH->_node->pBaseAddr == NULL)
error("Out of memory");
@@ -451,7 +449,7 @@ void LockScene(SCNHANDLE offset) {
// WORKAROUND: The original didn't include the DWM_LOCKED flag. It's being
// included because the method is 'LockScene' so it's presumed that the
// point of this was that the scene's memory block be locked
- MemoryReAlloc(pH->_node, pH->filesize & FSIZE_MASK, DWM_MOVEABLE | DWM_LOCKED);
+ MemoryReAlloc(pH->_node, pH->filesize & FSIZE_MASK, DWM_LOCKED);
#ifdef DEBUG
bLockedScene = true;
#endif
@@ -474,7 +472,7 @@ void UnlockScene(SCNHANDLE offset) {
if ((pH->filesize & fPreload) == 0) {
// change the flags for the node
- MemoryReAlloc(pH->_node, pH->filesize & FSIZE_MASK, DWM_MOVEABLE | DWM_DISCARDABLE);
+ MemoryReAlloc(pH->_node, pH->filesize & FSIZE_MASK, DWM_DISCARDABLE);
#ifdef DEBUG
bLockedScene = false;
#endif