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authorMax Horn2009-11-02 21:54:57 +0000
committerMax Horn2009-11-02 21:54:57 +0000
commit51933629d1f1a17839ddbb75b2b619effe117abb (patch)
tree7292b23e5ce3fb11e6b2bb360a3befbbf35b64d9 /engines/tinsel/palette.h
parent400ee8c461e8060393b62be639c27dd3820dccd4 (diff)
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Changed foo(void) to foo() in almost all non-backend source files
svn-id: r45616
Diffstat (limited to 'engines/tinsel/palette.h')
-rw-r--r--engines/tinsel/palette.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/tinsel/palette.h b/engines/tinsel/palette.h
index 1fb34a0782..e4cee3e301 100644
--- a/engines/tinsel/palette.h
+++ b/engines/tinsel/palette.h
@@ -103,15 +103,15 @@ typedef PALQ *PPALQ;
|* Palette Manager Function Prototypes *|
\*----------------------------------------------------------------------*/
-void ResetPalAllocator(void); // wipe out all palettes
+void ResetPalAllocator(); // wipe out all palettes
#ifdef DEBUG
-void PaletteStats(void); // Shows the maximum number of palettes used at once
+void PaletteStats(); // Shows the maximum number of palettes used at once
#endif
void psxPaletteMapper(PALQ *originalPal, uint8 *psxClut, byte *mapperTable); // Maps PSX CLUTs to original palette in resource file
-void PalettesToVideoDAC(void); // Update the video DAC with palettes currently the the DAC queue
+void PalettesToVideoDAC(); // Update the video DAC with palettes currently the the DAC queue
void UpdateDACqueueHandle(
int posInDAC, // position in video DAC
@@ -139,7 +139,7 @@ void SwapPalette( // swaps palettes at the specified palette queue position
PALQ *GetNextPalette( // returns the next palette in the queue
PALQ *pStrtPal); // queue position to start from - when NULL will start from beginning of queue
-COLORREF GetBgndColour(void); // returns current background colour
+COLORREF GetBgndColour(); // returns current background colour
void SetBgndColour( // sets current background colour
COLORREF colour); // colour to set the background to
@@ -150,7 +150,7 @@ void CreateTranslucentPalette(SCNHANDLE BackPal);
void CreateGhostPalette(SCNHANDLE hPalette);
-void NoFadingPalettes(void); // All fading processes have just been killed
+void NoFadingPalettes(); // All fading processes have just been killed
void DimPartPalette(
SCNHANDLE hPal,
@@ -159,21 +159,21 @@ void DimPartPalette(
int brightness); // 0 = black, 10 == 100%
-int TranslucentColour(void);
+int TranslucentColour();
#define BoxColour TranslucentColour
-int HighlightColour(void);
+int HighlightColour();
-int TalkColour(void);
+int TalkColour();
void SetTalkColourRef(COLORREF colRef);
-COLORREF GetTalkColourRef(void);
+COLORREF GetTalkColourRef();
void SetTagColorRef(COLORREF colRef);
-COLORREF GetTagColorRef(void);
+COLORREF GetTagColorRef();
void SetTalkTextOffset(int offset);