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authorDenis Kasak2009-07-15 19:06:24 +0000
committerDenis Kasak2009-07-15 19:06:24 +0000
commitffffc1bea4056e6f00edc935371636352962790b (patch)
tree298770ae0022cde6f1a9d4562b0201f1b0f109a6 /engines/tinsel/pid.h
parenta4a3ad123cb407fc9862acb43d3ca2ea27d2da2b (diff)
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* Changed Game members _numMasks, _init, _look, _use and _canUse from uint16 to int
* Modified Game::loadRoom to load gates and execute their scripts * The first room loaded is now Game::_info._startRoom instead of 0 * Fixed reading of _pers0 and _persStep from the data files (they are 6 instead of 12 bytes) * Added more debug info to Script and Game svn-id: r42515
Diffstat (limited to 'engines/tinsel/pid.h')
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